Player Matchup

Agni
Agni
BeauSun2k
Agni
Level 34
God Stats
4W - 1L
1,905 SR
Queue Stats
70W - 50L
1,627 Elo+
Party 1
Shiva
Shiva
ILoveLamp1213
Shiva
Level 11
God Stats
4W - 0L
1,807 SR
Queue Stats
35W - 18L
1,663 Elo+
Party 1
Fenrir
Fenrir
STORMS0NGW
Fenrir
Level 89
God Stats
2W - 4L
1,308 SR
Queue Stats
136W - 131L
1,472 Elo+
Party 1
Team Averages
Level 45
1,673 SR
1,587 Elo+

VS

Team Averages
Level 46
1,424 SR
1,316 Elo+
Xbalanque
Xbalanque
Exodile
Xbalanque
Level 27
God Stats
7W - 8L
1,569 SR
Queue Stats
7W - 8L
1,321 Elo+
Party 2
Bacchus
Bacchus
freakobrain
Bacchus
Level 29
God Stats
1W - 4L
1,262 SR
Queue Stats
8W - 12L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
iNASHh
Ah Puch
Level 82
God Stats
19W - 20L
1,441 SR
Queue Stats
69W - 84L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 0 / 9
10,207
928
12,309
6,968
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 10
9,755
887
10,004
7,406
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
STORMS0NGW
Fenrir
13
9 / 0 / 7
10,356
941
7,140
6,669
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Exodile
Xbalanque
10
0 / 6 / 0
6,961
633
2,963
8,982
2,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
freakobrain
Bacchus
9
0 / 4 / 0
6,970
634
2,952
12,707
7,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
iNASHh
Ah Puch
9
0 / 7 / 0
7,066
642
6,074
11,926
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
4
0
9
8.5
L
Xbalanque
Exodile
Xbalanque
0
6
0
0
W
4
0
10
9
W
Fenrir
STORMS0NGW
Fenrir
9
0
7
12.5
L
Bacchus
freakobrain
Bacchus
0
4
0
0
L
Ah Puch
iNASHh
Ah Puch
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
11,989
21,043
Taken
33,615
12,536
Mitigated
13,443
6,100
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,309
497
0
1,621
6,968
2,841
533
3,196
3,772
68,109
0
L
Xbalanque
Exodile
Xbalanque
2,963
985
0
569
8,982
2,919
0
4,024
4,444
0
14,041
W
10,004
1,336
0
2,382
7,406
5,965
721
2,805
4,601
0
22,967
W
Fenrir
STORMS0NGW
Fenrir
7,140
1,042
0
2,097
6,669
3,730
732
3,658
3,011
0
22,731
L
Bacchus
freakobrain
Bacchus
2,952
166
157
3,227
12,707
7,145
0
3,993
7,890
10,394
0
L
Ah Puch
iNASHh
Ah Puch
6,074
168
0
819
11,926
3,379
0
3,776
7,392
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
20,997
153
Minions Killed
64
0
Camps Cleared
0
677,108
Distance Traveled
491,199
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,207
928
106
10
0
233,346
6
L
Xbalanque
6,961
633
19
2
0
139,532
0
W
Shiva
9,755
887
22
2
0
229,759
0
W
Fenrir
10,356
941
25
2
0
214,003
0
L
Bacchus
6,970
634
9
1
0
191,296
0
L
Ah Puch
7,066
642
36
3
0
160,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role