Player Matchup

Hun Batz
Hun Batz
Cloutcast
Hun Batz
Level 101
God Stats
2W - 3L
1,587 SR
Queue Stats
56W - 96L
1,463 Elo+
Party 2
Vulcan
Vulcan
LE3VIL
Vulcan
Level 249
God Stats
2W - 7L
1,539 SR
Queue Stats
394W - 688L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
Magicwordd
Cliodhna
Level 148
God Stats
3W - 2L
1,758 SR
Queue Stats
137W - 191L
1,466 Elo+
Party 2
Anhur
Anhur
Sebastiaη
Anhur
Level 162
God Stats
0W - 3L
1,500 SR
Queue Stats
310W - 330L
1,462 Elo+
Party 2
Athena
Athena
TMU ST3P
Athena
Level 121
God Stats
8W - 2L
1,756 SR
Queue Stats
123W - 159L
1,496 Elo+
Party 2
Team Averages
Level 156
1,628 SR
1,471 Elo+

VS

Team Averages
Level 130
1,621 SR
1,568 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrOlikt
Ares
Level 127
God Stats
90W - 71L
1,592 SR
Queue Stats
301W - 267L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
Mant1ss
Nu Wa
Level 158
God Stats
1W - 0L
1,588 SR
Queue Stats
14W - 11L
1,579 Elo+
Solo
Fenrir
Fenrir
TrawAlmighty
Fenrir
Level 108
God Stats
7W - 12L
1,713 SR
Queue Stats
327W - 326L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
nabranza
Zhong Kui
Level 129
God Stats
2W - 1L
1,710 SR
Queue Stats
286W - 254L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cloutcast
Hun Batz
12
1 / 3 / 2
6,863
458
6,429
13,317
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
LE3VIL
Vulcan
13
1 / 2 / 0
7,741
516
8,781
7,529
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Magicwordd
Cliodhna
15
1 / 3 / 0
8,888
593
9,613
12,366
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
14
2 / 4 / 1
8,597
573
2,769
10,299
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TMU ST3P
Athena
10
2 / 4 / 3
7,146
476
5,246
14,520
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 1 / 5
9,580
639
7,763
7,083
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
DrOlikt
Ares
13
4 / 3 / 7
8,572
571
6,565
12,498
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Mant1ss
Nu Wa
14
2 / 2 / 4
8,461
564
10,728
7,060
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 1 / 6
8,514
568
9,317
15,733
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
nabranza
Zhong Kui
15
2 / 0 / 2
9,492
633
6,435
12,961
10,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
16
16
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
5
6.5
L
Hun Batz
Cloutcast
Hun Batz
1
3
2
0.67
W
Ares
DrOlikt
Ares
4
3
7
2.5
L
Vulcan
LE3VIL
Vulcan
1
2
0
0.5
L
Cliodhna
Magicwordd
Cliodhna
1
3
0
0.33
W
Nu Wa
Mant1ss
Nu Wa
2
2
4
2
L
Anhur
2
4
1
0.63
L
Athena
TMU ST3P
Athena
2
4
3
0.88
W
Fenrir
4
1
6
7
W
Zhong Kui
nabranza
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,838
Damage
40,808
58,031
Taken
55,335
30,239
Mitigated
35,218
9,374
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,763
4,829
0
2,745
7,083
2,926
1,563
1,217
5,848
0
76,546
L
Hun Batz
Cloutcast
Hun Batz
6,429
1,613
0
655
13,317
5,202
0
4,236
9,081
0
61,902
W
Ares
DrOlikt
Ares
6,565
480
0
3,793
12,498
11,150
27
4,570
7,854
15,034
0
L
Vulcan
LE3VIL
Vulcan
8,781
2,171
0
660
7,529
2,800
742
4,650
2,879
72,258
0
L
Cliodhna
Magicwordd
Cliodhna
9,613
1,116
0
2,923
12,366
5,260
0
6,344
6,022
0
81,792
W
Nu Wa
Mant1ss
Nu Wa
10,728
1,849
0
750
7,060
2,630
0
3,488
3,404
75,495
0
L
Anhur
2,769
1,369
0
2,896
10,299
4,091
0
1,513
8,786
0
66,999
L
Athena
TMU ST3P
Athena
5,246
1,215
0
2,240
14,520
12,886
0
6,985
7,535
15,789
0
W
Fenrir
9,317
2,451
0
5,312
15,733
7,662
366
4,198
11,473
0
70,243
W
Zhong Kui
nabranza
Zhong Kui
6,435
743
0
9,456
12,961
10,850
0
232
12,729
79,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
44,619
510
Minions Killed
505
0
Camps Cleared
0
1,569,196
Distance Traveled
1,535,311
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,580
639
129
9
0
301,109
6
L
Hun Batz
6,863
458
85
6
0
340,236
0
W
Ares
8,572
571
13
1
0
341,134
0
L
Vulcan
7,741
516
128
9
0
302,568
0
L
Cliodhna
8,888
593
151
10
0
346,600
1
W
Nu Wa
8,461
564
130
9
0
281,753
3
L
Anhur
8,597
573
129
9
0
276,658
2
L
Athena
7,146
476
17
1
0
303,134
0
W
Fenrir
8,514
568
89
6
0
349,916
0
W
Zhong Kui
9,492
633
144
10
0
261,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role