Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HanzozBallz
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,530 Elo+
Party 1
Chaac
Chaac
HokageHisoka_
Chaac
Level 99
God Stats
1W - 0L
1,666 SR
Queue Stats
51W - 30L
1,619 Elo+
Party 3
Odin
Odin
Jg Diff Arc
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,655 Elo+
Party 3
Hel
Hel
The_Wild_Me
Hel
Level 89
God Stats
8W - 14L
1,331 SR
Queue Stats
354W - 322L
1,539 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,569 Elo+

VS

Team Averages
Level 52
1,653 SR
1,529 Elo+
Apollo
Apollo
DrGigglesMD
Apollo
Level 16
God Stats
5W - 3L
1,876 SR
Queue Stats
29W - 33L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
Getoffsmite
Kuzenbo
Level 43
God Stats
7W - 4L
1,601 SR
Queue Stats
139W - 135L
1,547 Elo+
Party 2
Sol
Sol
JudgeMan1169
Sol
Level 119
God Stats
61W - 45L
1,562 SR
Queue Stats
250W - 231L
1,479 Elo+
Party 2
Thoth
Thoth
THIRDEYE21
Thoth
Level 39
God Stats
8W - 6L
1,603 SR
Queue Stats
33W - 44L
1,423 Elo+
Solo
Fenrir
Fenrir
TyroneBigguns
Fenrir
Level 44
God Stats
2W - 3L
1,625 SR
Queue Stats
146W - 138L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 1 / 0
5,497
550
7,051
5,182
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,890
589
2,751
7,068
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 1
7,022
702
6,197
9,187
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 1
5,766
577
4,773
7,115
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 0
6,021
602
4,294
5,168
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 2 / 2
5,043
504
2,999
6,548
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Getoffsmite
Kuzenbo
9
2 / 0 / 1
5,576
558
2,861
6,783
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,362
536
3,015
9,383
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
10
0 / 2 / 0
5,512
551
2,326
5,003
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,394
539
5,328
7,853
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
3
3
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
Apollo
1
2
2
1
L
Kuzenbo
Getoffsmite
Kuzenbo
2
0
1
2.5
W
1
2
2
1
W
3
0
1
3.5
W
1
0
1
1.5
L
0
4
0
0
L
Thoth
0
2
0
0
W
1
0
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,066
Damage
16,529
33,720
Taken
35,570
15,335
Mitigated
17,290
14,171
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,051
1,639
0
269
5,182
1,847
124
1,061
4,121
0
34,056
L
Apollo
2,999
2,177
0
1,306
6,548
1,955
0
1,170
5,320
0
25,957
L
Kuzenbo
Getoffsmite
Kuzenbo
2,861
1,105
0
2,678
6,783
5,907
0
1,909
4,874
19,778
0
W
2,751
508
1,772
2,785
7,068
3,746
42
1,640
5,428
25,200
0
W
6,197
888
0
3,966
9,187
5,392
0
2,393
6,794
0
49,100
W
4,773
1,254
0
1,110
7,115
2,785
0
1,252
5,863
0
45,683
L
3,015
511
0
3,741
9,383
4,533
0
0
9,383
32,672
3,800
L
Thoth
2,326
251
0
620
5,003
1,756
721
2,621
2,382
50,053
0
W
4,294
0
761
3,508
5,168
1,565
875
1,783
3,385
46,979
0
L
5,328
1,132
0
1,769
7,853
3,139
0
1,287
6,566
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
26,887
343
Minions Killed
293
0
Camps Cleared
0
1,053,697
Distance Traveled
991,598
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,497
550
58
6
0
197,286
1
L
Apollo
5,043
504
52
5
0
190,568
0
L
Kuzenbo
5,576
558
23
2
0
210,311
2
W
Ra
5,890
589
40
4
0
181,589
3
W
Chaac
7,022
702
89
9
0
213,711
0
W
Odin
5,766
577
68
7
0
243,574
2
L
Sol
5,362
536
67
7
0
179,134
0
L
Thoth
5,512
551
85
9
0
185,075
0
W
Hel
6,021
602
88
9
0
217,537
1
L
Fenrir
5,394
539
66
7
0
226,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role