Player Matchup

Tiamat
Tiamat
Bigbenh
Tiamat
Level 76
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 26L
1,473 Elo+
Party 2
Artemis
Artemis
STINKHOLESMASH
Artemis
Level 104
God Stats
4W - 5L
1,547 SR
Queue Stats
271W - 284L
1,493 Elo+
Party 3
Vulcan
Vulcan
Stinkholesmash1
Vulcan
Level 48
God Stats
4W - 2L
1,958 SR
Queue Stats
214W - 178L
1,567 Elo+
Party 3
Hades
Hades
THECubbster3000
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,388 Elo+
Party 2
Cerberus
Cerberus
bakonator5000
Cerberus
Level 129
God Stats
0W - 2L
1,518 SR
Queue Stats
32W - 46L
1,465 Elo+
Party 2
Team Averages
Level 89
1,646 SR
1,477 Elo+

VS

Team Averages
Level 62
1,595 SR
1,576 Elo+
Zeus
Zeus
Moonman2015
Zeus
Level 39
God Stats
2W - 0L
1,695 SR
Queue Stats
148W - 135L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
OMGNinjaaaa
Xbalanque
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 195L
1,513 Elo+
Solo
Set
Set
Outspokenpanda
Set
Level 135
God Stats
2W - 2L
1,452 SR
Queue Stats
157W - 90L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Saintcheze
Sun Wukong
Level 61
God Stats
2W - 1L
1,620 SR
Queue Stats
162W - 147L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
shobolano
Ah Puch
Level 48
God Stats
2W - 1L
1,709 SR
Queue Stats
92W - 96L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigbenh
Tiamat
12
0 / 4 / 9
6,871
763
3,880
9,388
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 4 / 5
8,953
995
13,351
8,290
4,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 11
8,296
922
9,298
7,230
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 6 / 7
7,442
827
4,797
10,032
5,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bakonator5000
Cerberus
11
1 / 6 / 11
7,248
805
4,430
13,609
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,403
1,045
13,198
4,834
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
OMGNinjaaaa
Xbalanque
16
7 / 4 / 11
9,790
1,088
10,586
8,434
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 15
9,607
1,067
6,849
12,069
13,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Saintcheze
Sun Wukong
13
0 / 5 / 17
8,053
895
6,441
13,884
13,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
shobolano
Ah Puch
14
5 / 3 / 5
8,687
965
9,708
8,921
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
16
Kills
23
23
Deaths
17
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bigbenh
Tiamat
0
4
9
1.13
W
7
2
12
6.5
W
Xbalanque
OMGNinjaaaa
Xbalanque
7
4
11
3.13
W
4
3
15
3.83
L
8
4
5
2.63
W
Sun Wukong
Saintcheze
Sun Wukong
0
5
17
1.7
L
3
3
11
2.83
L
4
6
7
1.25
L
Cerberus
bakonator5000
Cerberus
1
6
11
1.08
W
Ah Puch
shobolano
Ah Puch
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
46,782
48,549
Taken
48,142
31,889
Mitigated
37,632
10,362
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bigbenh
Tiamat
3,880
787
158
2,701
9,388
6,179
0
4,460
4,928
11,136
0
W
13,198
989
597
1,046
4,834
2,276
2,281
3,357
1,477
30,210
0
W
Xbalanque
OMGNinjaaaa
Xbalanque
10,586
4,038
681
1,046
8,434
3,975
3,455
4,048
4,386
0
29,872
W
6,849
1,954
148
2,691
12,069
13,561
733
4,309
7,760
38
16,301
L
13,351
6,560
665
1,257
8,290
4,120
0
3,729
4,561
0
22,142
W
Sun Wukong
Saintcheze
Sun Wukong
6,441
1,077
530
3,286
13,884
13,533
0
5,572
8,312
0
12,978
L
9,298
2,548
455
1,514
7,230
3,342
0
3,275
3,955
20,803
0
L
4,797
959
124
918
10,032
5,614
0
5,174
4,858
7,486
0
L
Cerberus
bakonator5000
Cerberus
4,430
259
623
1,947
13,609
12,634
0
6,306
7,303
8,243
0
W
Ah Puch
shobolano
Ah Puch
9,708
367
431
3,632
8,921
4,287
400
5,119
3,802
22,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
45,540
100
Minions Killed
147
0
Camps Cleared
0
786,023
Distance Traveled
915,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,871
763
18
2
0
160,468
0
W
Zeus
9,403
1,045
35
4
0
179,179
0
W
Xbalanque
9,790
1,088
45
5
0
176,059
0
W
Set
9,607
1,067
16
2
0
196,168
0
L
Artemis
8,953
995
30
3
0
156,998
0
W
Sun Wukong
8,053
895
18
2
0
171,934
0
L
Vulcan
8,296
922
27
3
0
206,915
0
L
Hades
7,442
827
9
1
0
135,001
0
L
Cerberus
7,248
805
16
2
0
126,641
0
W
Ah Puch
8,687
965
33
4
0
192,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role