Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Agmoss34
Cliodhna
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 212L
1,530 Elo+
Party 1
Chaac
Chaac
ChrisYahweh
Chaac
Level 147
God Stats
340W - 341L
1,471 SR
Queue Stats
638W - 626L
1,472 Elo+
Solo
Cthulhu
Cthulhu
DinoJV
Cthulhu
Level 142
God Stats
1W - 0L
1,588 SR
Queue Stats
147W - 147L
1,512 Elo+
Solo
Agni
Agni
xTH14G0_M1l_GR4U
Agni
Level 83
God Stats
5W - 6L
1,432 SR
Queue Stats
255W - 238L
1,487 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,500 Elo+

VS

Team Averages
Level 137
1,544 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BooTalevi
Sun Wukong
Level 121
God Stats
4W - 10L
1,638 SR
Queue Stats
28W - 35L
1,453 Elo+
Solo
Sol
Sol
Yargo1212121212
Sol
Level 129
God Stats
3W - 8L
1,479 SR
Queue Stats
331W - 372L
1,470 Elo+
Party 2
Skadi
Skadi
Yukio01
Skadi
Level 156
God Stats
1W - 4L
1,781 SR
Queue Stats
45W - 42L
1,463 Elo+
Party 2
Maui
Maui
henrinox
Maui
Level 126
God Stats
4W - 10L
1,324 SR
Queue Stats
46W - 42L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 0 / 0
4,498
750
1,313
3,305
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Agmoss34
Cliodhna
7
1 / 2 / 0
4,007
668
1,555
6,108
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,648
775
1,408
4,710
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DinoJV
Cthulhu
8
0 / 0 / 0
4,256
709
2,495
4,354
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
3,798
633
1,349
3,932
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 1 / 4
4,024
671
2,715
5,281
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BooTalevi
Sun Wukong
7
1 / 0 / 0
4,169
695
3,126
4,653
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,106
684
1,795
2,895
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Yukio01
Skadi
9
3 / 1 / 0
4,855
809
3,711
4,061
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Maui
1
0 / 0 / 0
2,742
457
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Bastet
 
Bastet
0
1
4
2
W
Cliodhna
Agmoss34
Cliodhna
1
2
0
0.5
L
Sun Wukong
BooTalevi
Sun Wukong
1
0
0
1
W
1
1
0
1
W
Cthulhu
DinoJV
Cthulhu
0
0
0
0
L
0
1
0
0
L
Skadi
Yukio01
Skadi
3
1
0
3
L
Maui
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,120
Damage
11,347
22,409
Taken
16,890
12,121
Mitigated
5,953
6,876
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,313
684
0
2,579
3,305
2,405
0
1,437
1,868
29,704
0
L
Bastet
 
Bastet
2,715
646
0
2,216
5,281
1,559
0
719
4,562
0
17,834
W
Cliodhna
Agmoss34
Cliodhna
1,555
76
0
835
6,108
1,834
0
0
6,108
0
23,447
L
Sun Wukong
BooTalevi
Sun Wukong
3,126
862
0
1,287
4,653
2,048
0
2,088
2,122
0
18,536
W
1,408
73
0
1,668
4,710
3,544
0
265
4,445
0
17,967
W
Cthulhu
DinoJV
Cthulhu
2,495
207
0
1,059
4,354
3,317
0
0
4,354
21,185
151
L
1,795
602
0
1,423
2,895
1,108
0
1,313
1,582
23,947
3,363
L
Skadi
Yukio01
Skadi
3,711
1,333
0
1,134
4,061
1,238
0
443
3,618
0
28,131
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
1,349
40
0
735
3,932
1,021
0
0
3,932
17,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
19,896
195
Minions Killed
148
0
Camps Cleared
0
673,191
Distance Traveled
543,596
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,498
750
65
11
0
116,231
0
L
Bastet
4,024
671
25
4
0
161,060
0
W
Cliodhna
4,007
668
41
7
0
159,135
2
L
Sun Wukong
4,169
695
28
5
0
128,889
3
W
Chaac
4,648
775
16
3
0
139,425
3
W
Cthulhu
4,256
709
34
6
0
132,351
0
L
Sol
4,106
684
52
9
0
125,748
1
L
Skadi
4,855
809
43
7
0
127,899
0
L
Maui
2,742
457
0
0
0
0
0
W
Agni
3,798
633
39
7
0
126,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role