Player Matchup

Geb
Geb
Gold IV
ElvisCochon
Geb
Gold IV
Level 122
God Stats
40W - 27L
1,624 SR
Queue Stats
102W - 94L
1,387 MMR
Solo
Olorun
Olorun
Platinum IV
MaDmAsHeR1
Olorun
Platinum IV
Level 158
God Stats
5W - 1L
1,592 SR
Queue Stats
105W - 95L
1,579 MMR
Party 1
Neith
Neith
Silver II
RealChrisM17
Neith
Silver II
Level 160
God Stats
1W - 0L
1,490 SR
Queue Stats
14W - 14L
1,476 MMR
Solo
Sol
Sol
Gold II
Viridian75
Sol
Gold II
Level 157
God Stats
1W - 0L
1,419 SR
Queue Stats
94W - 86L
1,336 MMR
Party 1
Thor
Thor
Gold IV
iwardaddy
Thor
Gold IV
Level 128
God Stats
4W - 2L
1,421 SR
Queue Stats
49W - 57L
1,496 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,509 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,601 SR
1,480 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Brickk
Morgan Le Fay
Gold III
Level 155
God Stats
5W - 5L
1,583 SR
Queue Stats
217W - 227L
1,521 MMR
Solo
Mulan
Mulan
Gold I
DroppedYoFace
Mulan
Gold I
Level 136
God Stats
19W - 19L
1,573 SR
Queue Stats
329W - 331L
1,484 MMR
Solo
Bastet
Bastet
Gold II
Suprsd
Bastet
Gold II
Level 116
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 18L
1,514 MMR
Solo
Izanami
Izanami
Silver I
x2GoDx
Izanami
Silver I
Level 102
God Stats
7W - 7L
1,634 SR
Queue Stats
72W - 85L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
5,088
636
2,246
6,320
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
MaDmAsHeR1
Olorun
10
2 / 1 / 0
6,156
770
4,530
6,124
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
5,121
640
960
4,192
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 0 / 0
6,457
807
6,453
1,929
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
9
1 / 0 / 0
4,955
619
1,051
6,675
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnhurKuzenboArachne

VS

Bans
AthenaKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 0
4,267
533
977
6,184
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Brickk
Morgan Le Fay
9
1 / 0 / 0
4,880
610
4,037
2,797
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,157
645
3,075
6,424
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Suprsd
Bastet
5
0 / 3 / 1
3,984
498
3,157
6,508
1,799
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
x2GoDx
Izanami
7
0 / 3 / 0
4,203
525
1,622
5,015
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
L
Morgan Le Fay
Brickk
Morgan Le Fay
1
0
0
1
L
1
1
0
1
W
0
1
4
2
W
Olorun
MaDmAsHeR1
Olorun
2
1
0
2
W
0
0
0
0
L
Bastet
Suprsd
Bastet
0
3
1
0.17
W
5
0
0
5
W
Thor
1
0
0
1
L
Izanami
x2GoDx
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
12,868
25,240
Taken
26,928
9,807
Mitigated
10,484
13,850
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
977
444
47
977
6,184
3,353
0
3,734
2,450
12,640
0
L
Morgan Le Fay
Brickk
Morgan Le Fay
4,037
527
0
870
2,797
992
0
805
1,992
33,577
0
L
3,075
442
0
3,343
6,424
2,640
0
4,075
2,349
0
32,899
W
2,246
420
0
1,700
6,320
3,441
0
1,755
4,445
11,336
0
W
Olorun
MaDmAsHeR1
Olorun
4,530
2,610
0
4,517
6,124
2,004
496
0
6,124
39,552
1,506
W
960
435
0
2,093
4,192
1,423
0
2,181
1,829
0
37,929
L
Bastet
Suprsd
Bastet
3,157
1,072
0
2,227
6,508
1,799
0
1,369
5,139
0
16,042
W
6,453
3,524
0
1,453
1,929
699
3,195
458
1,471
48,241
0
W
Thor
1,051
188
0
4,087
6,675
2,240
0
266
6,357
0
32,360
L
Izanami
x2GoDx
Izanami
1,622
1,359
0
598
5,015
1,700
0
3,246
1,769
0
26,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
22,491
315
Minions Killed
225
0
Camps Cleared
0
801,639
Distance Traveled
813,830
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,267
533
2
0
0
171,406
2
L
Morgan Le Fay
4,880
610
73
9
0
161,988
1
L
Mulan
5,157
645
59
7
0
163,336
2
W
Geb
5,088
636
13
2
0
174,825
3
W
Olorun
6,156
770
76
10
0
157,460
1
W
Neith
5,121
640
78
10
0
137,851
0
L
Bastet
3,984
498
28
4
0
151,363
0
W
Sol
6,457
807
83
10
0
152,807
1
W
Thor
4,955
619
65
8
0
178,696
0
L
Izanami
4,203
525
63
8
0
165,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role