Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
BeAsTx7
Fenrir
Diamond V
Level 67
God Stats
5W - 1L
1,883 SR
Queue Stats
96W - 60L
2,080 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
LyricVI
Cernunnos
Platinum I
Level 141
God Stats
112W - 112L
1,652 SR
Queue Stats
760W - 747L
2,085 MMR
Solo
Aphrodite
Aphrodite
Platinum I
MrNavy8
Aphrodite
Platinum I
Level 144
God Stats
113W - 77L
1,707 SR
Queue Stats
143W - 140L
2,037 MMR
Party 1
Chaac
Chaac
Diamond IV
αnnyL
Chaac
Diamond IV
Level 173
God Stats
3W - 4L
1,231 SR
Queue Stats
534W - 522L
2,070 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,595 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,625 SR
2,073 MMR
Charon
Charon
Diamond V
ObeseBeeInTree
Charon
Diamond V
Level 121
God Stats
5W - 6L
1,824 SR
Queue Stats
179W - 172L
2,058 MMR
Solo
Cerberus
Cerberus
Diamond IV
Paradisus
Cerberus
Diamond IV
Level 204
God Stats
2W - 1L
1,215 SR
Queue Stats
241W - 225L
2,064 MMR
Solo
Thoth
Thoth
Diamond IV
SnickerrGang
Thoth
Diamond IV
Level 116
God Stats
3W - 6L
1,424 SR
Queue Stats
82W - 67L
2,085 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
iExults
Tsukuyomi
Diamond V
Level 129
God Stats
7W - 6L
1,899 SR
Queue Stats
214W - 202L
2,091 MMR
Solo
Hachiman
Hachiman
Diamond V
sillylittlegoose
Hachiman
Diamond V
Level 153
God Stats
9W - 3L
1,762 SR
Queue Stats
525W - 505L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 1
7,005
637
4,418
4,232
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
BeAsTx7
Fenrir
11
4 / 0 / 2
6,295
572
6,260
7,664
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
LyricVI
Cernunnos
12
1 / 1 / 0
6,625
602
2,426
8,386
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Aphrodite
MrNavy8
Aphrodite
11
0 / 1 / 4
6,254
569
2,314
7,490
3,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
αnnyL
Chaac
11
0 / 0 / 2
6,757
614
4,377
8,230
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
RaijinSobekPele

VS

Bans
ArachneSun WukongChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,064
460
2,663
4,559
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Paradisus
Cerberus
10
0 / 2 / 0
5,606
510
3,479
9,537
9,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,371
488
1,884
4,788
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iExults
Tsukuyomi
11
1 / 1 / 1
5,691
517
3,529
6,799
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
5,985
544
4,866
6,692
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
W
Fenrir
BeAsTx7
Fenrir
4
0
2
5
W
Cernunnos
LyricVI
Cernunnos
1
1
0
1
W
Aphrodite
MrNavy8
Aphrodite
0
1
4
2
L
1
0
0
1
L
Cerberus
Paradisus
Cerberus
0
2
0
0
L
0
3
0
0
L
Tsukuyomi
iExults
Tsukuyomi
1
1
1
1.5
L
0
2
1
0.25
W
Chaac
αnnyL
Chaac
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
16,421
36,002
Taken
32,375
19,544
Mitigated
17,504
17,608
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,418
164
0
756
4,232
1,708
0
891
3,235
64,426
0
W
Fenrir
BeAsTx7
Fenrir
6,260
1,766
0
1,880
7,664
2,996
0
1,518
6,110
0
46,402
W
Cernunnos
LyricVI
Cernunnos
2,426
934
0
4,073
8,386
3,500
0
549
7,687
0
57,774
W
Aphrodite
MrNavy8
Aphrodite
2,314
260
2,875
3,893
7,490
3,954
116
1,933
5,271
17,585
0
L
2,663
390
0
750
4,559
2,117
0
1,831
2,728
17,962
0
L
Cerberus
Paradisus
Cerberus
3,479
195
0
4,029
9,537
9,246
0
0
9,537
33,752
0
L
1,884
137
0
625
4,788
1,537
0
2,550
2,238
41,658
0
L
Tsukuyomi
iExults
Tsukuyomi
3,529
1,114
0
1,303
6,799
2,515
0
1,917
4,882
0
41,762
L
4,866
2,781
0
2,838
6,692
2,089
0
434
6,258
0
45,516
W
Chaac
αnnyL
Chaac
4,377
664
0
4,131
8,230
7,386
0
3,116
5,114
0
46,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
27,717
396
Minions Killed
347
0
Camps Cleared
0
1,122,721
Distance Traveled
1,025,696
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,005
637
118
11
0
223,213
0
W
Fenrir
6,295
572
64
6
0
251,370
3
W
Cernunnos
6,625
602
110
10
0
206,653
1
W
Aphrodite
6,254
569
20
2
0
216,433
4
L
Charon
5,064
460
37
3
0
218,262
1
L
Cerberus
5,606
510
91
8
0
202,431
3
L
Thoth
5,371
488
63
6
0
181,326
3
L
Tsukuyomi
5,691
517
66
6
0
227,619
3
L
Hachiman
5,985
544
90
8
0
196,058
0
W
Chaac
6,757
614
84
8
0
225,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role