Player Matchup

Baron Samedi
Baron Samedi
Chuchet
Baron Samedi
Level 129
God Stats
1W - 0L
1,815 SR
Queue Stats
70W - 77L
1,577 Elo+
Solo
Scylla
Scylla
Eadesz
Scylla
Level 124
God Stats
3W - 4L
1,473 SR
Queue Stats
275W - 271L
1,496 Elo+
Solo
Nike
Nike
LordZantom
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,662 Elo+
Party 1
Freya
Freya
MightyKrusk
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Party 1
Cerberus
Cerberus
xErikTheRedx
Cerberus
Level 137
God Stats
3W - 3L
1,420 SR
Queue Stats
200W - 201L
1,487 Elo+
Solo
Team Averages
Level 107
1,542 SR
1,504 Elo+

VS

Team Averages
Level 103
1,583 SR
1,509 Elo+
Fafnir
Fafnir
Pudin_V_E_A
Fafnir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
441W - 456L
1,495 Elo+
Solo
Olorun
Olorun
SetaSpartan12
Olorun
Level 108
God Stats
7W - 3L
1,950 SR
Queue Stats
162W - 147L
1,517 Elo+
Solo
Tyr
Tyr
TropyDue
Tyr
Level 67
God Stats
8W - 2L
1,660 SR
Queue Stats
417W - 403L
1,463 Elo+
Solo
Thoth
Thoth
VLyricEagleV
Thoth
Level 126
God Stats
7W - 5L
1,535 SR
Queue Stats
381W - 349L
1,480 Elo+
Solo
Sol
Sol
Xyphoes
Sol
Level 103
God Stats
1W - 2L
1,269 SR
Queue Stats
51W - 43L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuchet
Baron Samedi
14
6 / 2 / 4
8,156
906
8,052
7,334
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Eadesz
Scylla
13
0 / 1 / 9
7,156
795
4,905
2,938
1,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 8
8,014
890
8,443
8,835
8,565
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
1 / 2 / 6
7,151
795
5,026
7,983
4,303
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xErikTheRedx
Cerberus
12
1 / 1 / 8
7,282
809
2,550
8,953
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
1
0 / 0 / 0
2,232
248
0
0
0
12
1 / 2 / 3
6,515
724
7,639
6,523
3,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 4
6,885
765
6,181
10,078
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 5
7,512
835
6,903
7,124
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
13
2 / 4 / 3
7,091
788
9,940
8,946
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
12
Kills
6
6
Deaths
12
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chuchet
Baron Samedi
6
2
4
4
W
Scylla
Eadesz
Scylla
0
1
9
4.5
W
4
0
8
8
W
1
2
6
2
L
Fafnir
0
0
0
0
L
1
2
3
1.25
L
2
2
4
2
L
1
4
5
0.88
L
Sol
2
4
3
0.88
W
Cerberus
xErikTheRedx
Cerberus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
30,663
36,043
Taken
32,671
28,342
Mitigated
19,067
20,540
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chuchet
Baron Samedi
8,052
254
4,718
1,931
7,334
4,085
96
4,725
2,609
18,596
0
W
Scylla
Eadesz
Scylla
4,905
670
1,023
356
2,938
1,257
141
1,145
1,793
18,370
0
W
8,443
322
1,763
2,462
8,835
8,565
0
5,588
3,247
0
12,403
W
5,026
1,411
1,853
2,651
7,983
4,303
31
6,191
1,792
17,938
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
7,639
3,967
1,462
2,334
6,523
3,071
84
3,914
2,609
11,809
1,383
L
6,181
647
1,632
3,375
10,078
9,826
0
6,636
3,442
0
8,973
L
6,903
101
249
234
7,124
2,718
0
4,488
2,636
23,859
0
L
Sol
9,940
2,172
222
1,879
8,946
3,452
0
5,495
3,451
21,154
0
W
Cerberus
xErikTheRedx
Cerberus
2,550
165
662
3,121
8,953
10,132
0
5,999
2,954
4,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
30,235
104
Minions Killed
84
0
Camps Cleared
0
930,961
Distance Traveled
634,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,156
906
18
2
0
188,233
0
W
Scylla
7,156
795
36
4
0
178,764
0
W
Nike
8,014
890
18
2
0
210,137
0
W
Freya
7,151
795
25
3
0
173,069
0
L
Fafnir
2,232
248
0
0
0
0
0
L
Olorun
6,515
724
15
2
0
123,070
0
L
Tyr
6,885
765
5
1
0
189,087
0
L
Thoth
7,512
835
34
4
0
171,984
0
L
Sol
7,091
788
30
3
0
150,205
0
W
Cerberus
7,282
809
7
1
0
180,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role