Player Matchup

Cliodhna
Cliodhna
Bathair
Cliodhna
Level 88
God Stats
2W - 0L
1,591 SR
Queue Stats
53W - 33L
1,619 Elo+
Solo
Hel
Hel
HeyItsJae
Hel
Level 125
God Stats
39W - 49L
1,421 SR
Queue Stats
191W - 180L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
LordFacundo
Baba Yaga
Level 143
God Stats
27W - 22L
1,267 SR
Queue Stats
233W - 253L
1,440 Elo+
Solo
Danzaburou
Danzaburou
ZayneCyphon
Danzaburou
Level 100
God Stats
81W - 81L
1,461 SR
Queue Stats
563W - 580L
1,408 Elo+
Solo
Maman Brigitte
Maman Brigitte
dogface1234680
Maman Brigitte
Level 109
God Stats
4W - 2L
1,509 SR
Queue Stats
76W - 72L
1,423 Elo+
Party 1
Team Averages
Level 113
1,450 SR
1,469 Elo+

VS

Team Averages
Level 102
1,504 SR
1,409 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 82
God Stats
148W - 169L
1,366 SR
Queue Stats
149W - 172L
1,295 Elo+
Solo
Chaac
Chaac
LordLoki46
Chaac
Level 28
God Stats
3W - 1L
1,710 SR
Queue Stats
23W - 38L
1,360 Elo+
Party 2
Ganesha
Ganesha
Wanted27Geoffrey
Ganesha
Level 123
God Stats
5W - 9L
1,443 SR
Queue Stats
783W - 790L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bathair
Cliodhna
13
3 / 1 / 0
7,511
626
2,104
8,871
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 6
6,831
569
3,376
4,902
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
LordFacundo
Baba Yaga
12
0 / 0 / 1
7,026
586
3,907
7,564
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ZayneCyphon
Danzaburou
12
4 / 2 / 2
7,293
608
10,710
14,736
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
dogface1234680
Maman Brigitte
12
5 / 2 / 1
7,654
638
7,522
9,509
6,702
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
5,973
498
7,769
10,380
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
12
0 / 1 / 0
5,953
496
3,413
7,067
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Anarqh
Xbalanque
2
0 / 1 / 0
4,032
336
468
977
278
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
11
2 / 6 / 0
6,601
550
6,187
12,071
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 2
5,519
460
3,827
10,168
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Merlin
 
Merlin
0
1
0
0
L
Xbalanque
Anarqh
Xbalanque
0
1
0
0
W
Cliodhna
Bathair
Cliodhna
3
1
0
3
W
1
0
6
4
W
Baba Yaga
LordFacundo
Baba Yaga
0
0
1
0.5
L
Chaac
2
6
0
0.33
L
0
2
2
0.5
W
Danzaburou
ZayneCyphon
Danzaburou
4
2
2
2.5
W
Maman Brigitte
dogface1234680
Maman Brigitte
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
21,664
45,582
Taken
40,663
21,851
Mitigated
19,397
24,989
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,769
3,009
0
3,043
10,380
3,785
0
1,314
9,066
0
42,893
L
Merlin
 
Merlin
3,413
140
0
1,242
7,067
2,620
0
3,907
3,160
42,096
0
L
Xbalanque
Anarqh
Xbalanque
468
111
0
41
977
278
0
161
816
0
2,845
W
Cliodhna
Bathair
Cliodhna
2,104
26
0
5,054
8,871
3,146
0
122
8,749
0
57,373
W
3,376
573
5,100
3,787
4,902
1,760
622
1,226
3,676
28,750
0
W
Baba Yaga
LordFacundo
Baba Yaga
3,907
434
0
2,843
7,564
4,009
675
3,291
4,273
57,989
0
L
Chaac
6,187
606
0
1,450
12,071
5,985
0
7,522
4,549
1,212
41,976
L
3,827
633
129
3,119
10,168
6,729
0
1,901
8,267
13,834
0
W
Danzaburou
ZayneCyphon
Danzaburou
10,710
5,539
0
5,319
14,736
6,234
1,527
2,601
12,135
0
54,291
W
Maman Brigitte
dogface1234680
Maman Brigitte
7,522
912
0
2,886
9,509
6,702
234
288
9,221
44,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
28,078
378
Minions Killed
240
0
Camps Cleared
0
1,199,001
Distance Traveled
919,794
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,973
498
78
7
0
198,475
0
L
Merlin
5,953
496
71
6
0
232,673
0
L
Xbalanque
4,032
336
4
0
0
35,742
0
W
Cliodhna
7,511
626
87
7
0
275,163
0
W
Hel
6,831
569
75
6
0
247,902
1
W
Baba Yaga
7,026
586
94
8
0
238,831
0
L
Chaac
6,601
550
74
6
0
221,626
0
L
Ganesha
5,519
460
13
1
0
231,278
0
W
Danzaburou
7,293
608
57
5
0
213,982
0
W
Maman Brigitte
7,654
638
65
5
0
223,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role