Player Matchup

Ra
Ra
BigDirtyDev
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,329 Elo+
Party 1
Neith
Neith
MBurris2423
Neith
Level 28
God Stats
3W - 6L
1,374 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
TEMPKODAH
Cthulhu
Level 125
God Stats
0W - 2L
1,280 SR
Queue Stats
59W - 58L
1,402 Elo+
Party 1
Team Averages
Level 71
1,385 SR
1,325 Elo+

VS

Team Averages
Level 92
1,449 SR
1,396 Elo+
Pele
Pele
GuruLaghima9057
Pele
Level 108
God Stats
5W - 1L
1,440 SR
Queue Stats
218W - 205L
1,443 Elo+
Party 2
Olorun
Olorun
ItsJustNick12
Olorun
Level 61
God Stats
10W - 7L
1,434 SR
Queue Stats
135W - 120L
1,432 Elo+
Party 2
Izanami
Izanami
tayronjaja
Izanami
Level 106
God Stats
2W - 1L
1,474 SR
Queue Stats
95W - 110L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
9,351
623
8,189
16,961
4,861
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
9,628
642
5,731
13,055
3,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TEMPKODAH
Cthulhu
12
1 / 3 / 1
9,558
637
12,025
19,633
17,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 2
14,076
938
23,243
15,853
6,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 12
11,259
751
13,675
11,787
3,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
tayronjaja
Izanami
14
2 / 1 / 7
11,199
747
9,481
8,438
2,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
20
20
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
16
0
2
17
W
2
1
12
8
L
1
7
0
0.14
L
Cthulhu
TEMPKODAH
Cthulhu
1
3
1
0.5
W
Izanami
tayronjaja
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
46,399
49,649
Taken
36,078
25,929
Mitigated
13,414
4,668
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
1,497
2,171
1,563
16,961
4,861
0
3,768
13,193
47,371
0
W
23,243
3,324
0
8,165
15,853
6,477
945
7,092
8,761
0
90,257
W
13,675
6,660
300
3,055
11,787
3,938
1,279
7,959
3,828
38,548
0
L
5,731
1,889
0
243
13,055
3,367
0
1,885
11,170
0
29,455
L
Cthulhu
TEMPKODAH
Cthulhu
12,025
654
191
500
19,633
17,701
0
8,140
11,493
26,408
778
W
Izanami
tayronjaja
Izanami
9,481
5,934
0
790
8,438
2,999
692
4,878
3,560
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
36,534
130
Minions Killed
193
0
Camps Cleared
0
686,021
Distance Traveled
765,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,351
623
60
4
0
206,770
0
W
Pele
14,076
938
107
7
0
327,402
0
W
Olorun
11,259
751
38
3
0
231,816
0
L
Neith
9,628
642
35
2
0
209,989
0
L
Cthulhu
9,558
637
35
2
0
269,262
0
W
Izanami
11,199
747
48
3
0
206,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role