Player Matchup

Arachne
Arachne
AssAssinO5459
Arachne
Level 105
God Stats
5W - 5L
1,817 SR
Queue Stats
263W - 279L
1,371 Elo+
Solo
Medusa
Medusa
Regicide5
Medusa
Level 80
God Stats
4W - 5L
1,586 SR
Queue Stats
96W - 95L
1,457 Elo+
Party 3
Achilles
Achilles
milkthebutterfly
Achilles
Level 119
God Stats
6W - 5L
1,613 SR
Queue Stats
202W - 205L
1,452 Elo+
Party 2
Ymir
Ymir
rko4everboss
Ymir
Level 112
God Stats
4W - 2L
1,858 SR
Queue Stats
99W - 92L
1,401 Elo+
Party 2
Maman Brigitte
Maman Brigitte
xVeteranXwolfx
Maman Brigitte
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 204L
1,450 Elo+
Party 3
Team Averages
Level 100
1,675 SR
1,426 Elo+

VS

Team Averages
Level 70
1,491 SR
1,385 Elo+
King Arthur
King Arthur
Alain42069
King Arthur
Level 43
God Stats
0W - 2L
1,498 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Chernobog
Chernobog
DyNex98
Chernobog
Level 88
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Mercury
Mercury
HentaiHealedMe
Mercury
Level 57
God Stats
1W - 1L
1,495 SR
Queue Stats
2W - 3L
1,585 Elo+
Party 1
Raijin
Raijin
Synnkkro
Raijin
Level 101
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 1
Charon
Charon
leandro2018monto
Charon
Level 63
God Stats
0W - 2L
1,291 SR
Queue Stats
83W - 95L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 0 / 2
6,614
551
3,174
7,554
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
Regicide5
Medusa
11
3 / 1 / 4
6,664
555
7,178
6,426
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
5 / 1 / 2
8,150
679
9,282
11,910
9,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 6
7,264
605
6,069
10,456
8,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
xVeteranXwolfx
Maman Brigitte
10
0 / 3 / 0
5,808
484
1,994
8,551
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alain42069
King Arthur
10
1 / 4 / 1
5,916
493
4,470
12,879
9,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
DyNex98
Chernobog
9
1 / 2 / 4
5,834
486
6,112
7,938
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
5,201
433
4,140
7,733
2,581
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Synnkkro
Raijin
11
4 / 2 / 2
7,314
610
9,661
4,728
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 0
5,160
430
2,615
7,331
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
6
6
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alain42069
King Arthur
1
4
1
0.38
W
Arachne
3
0
2
4
L
Chernobog
DyNex98
Chernobog
1
2
4
1.5
L
0
3
2
0.33
W
Medusa
Regicide5
Medusa
3
1
4
5
L
Raijin
Synnkkro
Raijin
4
2
2
2.5
L
0
3
0
0
W
5
1
2
6
W
3
1
6
6
W
Maman Brigitte
xVeteranXwolfx
Maman Brigitte
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
26,998
44,897
Taken
40,609
26,850
Mitigated
22,676
11,075
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alain42069
King Arthur
4,470
852
0
1,830
12,879
9,893
0
1,122
11,757
0
24,409
W
Arachne
3,174
2,163
0
2,197
7,554
3,218
0
986
6,568
0
40,703
L
Chernobog
DyNex98
Chernobog
6,112
3,717
0
1,615
7,938
3,039
276
2,706
5,232
0
26,577
L
4,140
2,202
0
1,200
7,733
2,581
431
1,066
6,667
0
18,831
W
Medusa
Regicide5
Medusa
7,178
2,594
0
971
6,426
2,399
1,214
1,976
4,450
0
44,528
L
Raijin
Synnkkro
Raijin
9,661
1,174
0
250
4,728
1,884
136
2,235
2,493
45,469
0
L
2,615
637
0
1,751
7,331
5,279
0
934
6,397
16,861
0
W
9,282
3,033
0
2,822
11,910
9,059
0
636
11,274
0
52,708
W
6,069
985
300
3,525
10,456
8,794
371
3,742
6,714
23,492
0
W
Maman Brigitte
xVeteranXwolfx
Maman Brigitte
1,994
31
0
1,260
8,551
3,380
397
4,936
3,615
28,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
29,425
301
Minions Killed
192
0
Camps Cleared
0
1,198,506
Distance Traveled
1,149,083
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,916
493
29
2
0
249,767
0
W
Arachne
6,614
551
66
6
0
273,047
0
L
Chernobog
5,834
486
40
3
0
242,028
1
L
Mercury
5,201
433
32
3
0
288,501
0
W
Medusa
6,664
555
67
6
0
215,802
0
L
Raijin
7,314
610
72
6
0
216,985
2
L
Charon
5,160
430
19
2
0
151,802
0
W
Achilles
8,150
679
75
6
0
243,640
0
W
Ymir
7,264
605
34
3
0
237,866
0
W
Maman Brigitte
5,808
484
59
5
0
228,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role