Player Matchup

Nemesis
Nemesis
BloodyIndian
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
Chewy1Savage
Maui
Level 129
God Stats
30W - 43L
1,407 SR
Queue Stats
236W - 240L
1,389 Elo+
Party 2
Medusa
Medusa
Dust33
Medusa
Level 118
God Stats
0W - 2L
1,532 SR
Queue Stats
28W - 38L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lstsoulsovan
Cu Chulainn
Level 16
God Stats
1W - 3L
1,209 SR
Queue Stats
6W - 12L
1,309 Elo+
Party 2
Olorun
Olorun
Your Kokogi
Olorun
Level 16
God Stats
3W - 11L
1,215 SR
Queue Stats
12W - 22L
1,302 Elo+
Party 2
Team Averages
Level 57
1,372 SR
1,381 Elo+

VS

Team Averages
Level 37
1,601 SR
1,394 Elo+
Ao Kuang
Ao Kuang
Dreaded Ghoul
Ao Kuang
Level 38
God Stats
3W - 2L
1,773 SR
Queue Stats
55W - 60L
1,379 Elo+
Party 3
Bakasura
Bakasura
Grdthegrt
Bakasura
Level 18
God Stats
8W - 4L
1,509 SR
Queue Stats
77W - 80L
1,322 Elo+
Party 3
Artemis
Artemis
Mid OP LOL
Artemis
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 65L
1,400 Elo+
Solo
Olorun
Olorun
Rattakk
Olorun
Level 38
God Stats
1W - 0L
1,720 SR
Queue Stats
91W - 69L
1,430 Elo+
Solo
Xing Tian
Xing Tian
staircace
Xing Tian
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodyIndian
Nemesis
10
2 / 3 / 3
6,432
459
4,284
10,075
3,406
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 2
6,715
480
4,153
10,952
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Dust33
Medusa
12
4 / 2 / 1
7,259
519
8,766
9,833
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Lstsoulsovan
Cu Chulainn
9
0 / 7 / 0
5,919
423
4,452
14,532
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Olorun
11
1 / 2 / 1
6,720
480
5,807
8,169
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dreaded Ghoul
Ao Kuang
12
6 / 0 / 3
8,455
604
11,218
9,181
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Grdthegrt
Bakasura
11
1 / 3 / 6
6,905
493
4,736
10,369
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Mid OP LOL
Artemis
11
0 / 1 / 0
6,685
478
3,861
6,546
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
Rattakk
Olorun
13
5 / 3 / 2
8,262
590
10,210
10,641
5,601
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
staircace
Xing Tian
10
2 / 2 / 2
6,811
487
6,670
15,478
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
14
14
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BloodyIndian
Nemesis
2
3
3
1.17
L
2
0
2
3
W
Ao Kuang
Dreaded Ghoul
Ao Kuang
6
0
3
7.5
L
Medusa
Dust33
Medusa
4
2
1
2.25
W
Bakasura
Grdthegrt
Bakasura
1
3
6
1.33
L
Cu Chulainn
Lstsoulsovan
Cu Chulainn
0
7
0
0
W
Artemis
Mid OP LOL
Artemis
0
1
0
0
W
Olorun
Rattakk
Olorun
5
3
2
2
L
Olorun
1
2
1
0.75
W
Xing Tian
staircace
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
36,695
53,561
Taken
52,215
30,311
Mitigated
31,177
7,442
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BloodyIndian
Nemesis
4,284
2,248
0
186
10,075
3,406
0
2,517
7,508
0
44,333
L
4,153
1,016
0
2,006
10,952
9,289
0
5,861
5,011
23,563
0
W
Ao Kuang
Dreaded Ghoul
Ao Kuang
11,218
4,121
0
3,795
9,181
6,442
1,039
241
8,416
49,211
0
L
Medusa
Dust33
Medusa
8,766
3,104
0
750
9,833
4,365
0
6,446
3,306
0
45,467
W
Bakasura
Grdthegrt
Bakasura
4,736
3,667
0
1,904
10,369
4,118
499
899
9,429
0
27,893
L
Cu Chulainn
Lstsoulsovan
Cu Chulainn
4,452
1,087
0
1,421
14,532
9,407
0
9,276
5,176
0
28,307
W
Artemis
Mid OP LOL
Artemis
3,861
838
0
1,219
6,546
2,705
43
3,611
2,935
0
32,553
W
Olorun
Rattakk
Olorun
10,210
4,210
124
3,154
10,641
5,601
1,090
1,009
9,591
51,677
5,874
L
Olorun
5,807
2,520
90
2,989
8,169
3,844
0
3,561
4,608
49,278
0
W
Xing Tian
staircace
Xing Tian
6,670
689
0
2,025
15,478
12,311
112
4,200
11,278
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
37,118
287
Minions Killed
297
0
Camps Cleared
0
1,398,534
Distance Traveled
1,390,888
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,432
459
65
5
0
333,799
0
L
Maui
6,715
480
42
3
0
277,592
3
W
Ao Kuang
8,455
604
74
5
0
267,524
0
L
Medusa
7,259
519
79
6
0
287,961
2
W
Bakasura
6,905
493
60
4
0
307,614
0
L
Cu Chulainn
5,919
423
31
2
0
247,334
0
W
Artemis
6,685
478
60
4
0
255,118
2
W
Olorun
8,262
590
94
7
0
260,843
0
L
Olorun
6,720
480
70
5
0
251,848
0
W
Xing Tian
6,811
487
9
1
0
299,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role