Player Matchup

Hades
Hades
Audono
Hades
Level 160
God Stats
2W - 1L
1,833 SR
Queue Stats
22W - 21L
1,740 Elo+
Solo
Eset
Eset
DEEJAYKALI
Eset
Level 85
God Stats
3W - 1L
1,956 SR
Queue Stats
196W - 200L
1,552 Elo+
Solo
Hercules
Hercules
Thinkflimigo
Hercules
Level 49
God Stats
2W - 2L
1,725 SR
Queue Stats
48W - 48L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
spiritedtuna52
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 143L
1,457 Elo+
Solo
Ymir
Ymir
tbshawww
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 116L
1,440 Elo+
Solo
Team Averages
Level 117
1,703 SR
1,541 Elo+

VS

Team Averages
Level 131
1,483 SR
1,516 Elo+
Amaterasu
Amaterasu
Codykuhnage
Amaterasu
Level 142
God Stats
1W - 1L
1,735 SR
Queue Stats
201W - 216L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
NovaaZed
Cu Chulainn
Level 127
God Stats
1W - 3L
1,595 SR
Queue Stats
147W - 146L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
RAINMAKER5000
Kumbhakarna
Level 127
God Stats
4W - 8L
1,311 SR
Queue Stats
496W - 503L
1,558 Elo+
Solo
Ishtar
Ishtar
ZzeroChance
Ishtar
Level 152
God Stats
2W - 6L
1,374 SR
Queue Stats
185W - 197L
1,450 Elo+
Solo
Artio
Artio
wanderingby
Artio
Level 106
God Stats
1W - 4L
1,402 SR
Queue Stats
116W - 117L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Audono
Hades
17
7 / 2 / 12
10,920
840
20,886
16,041
12,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 16
10,183
783
14,249
10,385
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Thinkflimigo
Hercules
18
10 / 0 / 17
11,230
864
21,449
16,978
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
17
8 / 2 / 14
10,543
811
12,763
15,965
16,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
1 / 3 / 21
10,110
778
7,372
18,077
23,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Codykuhnage
Amaterasu
15
2 / 5 / 3
8,628
664
8,419
23,953
25,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
NovaaZed
Cu Chulainn
14
4 / 7 / 3
9,077
698
11,648
14,656
16,057
Kumbhakarna
RAINMAKER5000
Kumbhakarna
15
1 / 4 / 4
8,602
662
8,768
14,668
18,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
14
0 / 5 / 3
8,483
653
16,976
12,515
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 5
8,872
682
7,764
23,051
22,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
29
Kills
8
10
Deaths
29
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
Audono
Hades
7
2
12
6.5
L
Amaterasu
Codykuhnage
Amaterasu
2
5
3
0.7
W
3
3
16
3.67
L
Cu Chulainn
NovaaZed
Cu Chulainn
4
7
3
0.79
L
Kumbhakarna
RAINMAKER5000
Kumbhakarna
1
4
4
0.75
W
Hercules
Thinkflimigo
Hercules
10
0
17
18.5
L
Ishtar
0
5
3
0.3
W
Ao Kuang
8
2
14
7.5
W
Ymir
1
3
21
3.83
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,719
Damage
53,575
77,446
Taken
88,843
77,087
Mitigated
88,854
39,248
Healing
25,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Audono
Hades
20,886
4,460
3,897
7,124
16,041
12,225
2,497
3,913
11,367
35,552
0
L
Amaterasu
Codykuhnage
Amaterasu
8,419
2,036
0
7,655
23,953
25,202
0
15,319
8,198
0
11,756
W
14,249
581
5,907
2,251
10,385
5,417
1,421
1,056
8,957
29,967
0
L
Cu Chulainn
NovaaZed
Cu Chulainn
11,648
1,473
1,013
933
14,656
16,057
382
9,331
5,154
0
20,220
L
Kumbhakarna
RAINMAKER5000
Kumbhakarna
8,768
531
594
2,988
14,668
18,166
0
10,736
3,399
17,263
0
W
Hercules
Thinkflimigo
Hercules
21,449
5,725
845
8,665
16,978
19,908
433
4,024
12,151
5,566
23,598
L
Ishtar
16,976
9,401
0
2,038
12,515
6,868
1,592
6,941
5,202
0
35,712
W
Ao Kuang
12,763
3,375
396
3,783
15,965
16,047
2,981
2,572
12,783
21,986
0
W
Ymir
7,372
1,353
2,709
3,671
18,077
23,490
542
3,060
14,212
18,887
0
L
7,764
891
4,627
5,795
23,051
22,561
0
16,392
6,076
14,458
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
43,662
136
Minions Killed
105
0
Camps Cleared
0
1,167,253
Distance Traveled
1,111,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,920
840
40
3
0
218,675
0
L
Amaterasu
8,628
664
9
1
0
244,225
0
W
Eset
10,183
783
37
3
0
223,548
0
L
Cu Chulainn
9,077
698
14
1
0
194,730
0
L
Kumbhakarna
8,602
662
10
1
0
237,857
0
W
Hercules
11,230
864
26
2
0
268,617
0
L
Ishtar
8,483
653
59
5
0
208,570
0
W
Ao Kuang
10,543
811
22
2
0
222,128
0
W
Ymir
10,110
778
11
1
0
234,285
0
L
Artio
8,872
682
13
1
0
225,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role