Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Simplezzzzzzzz
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,804 SR
Queue Stats
70W - 44L
1,623 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SplatteredPaint6
Tsukuyomi
Level 99
God Stats
3W - 0L
1,813 SR
Queue Stats
82W - 66L
1,563 Elo+
Party 2
Surtr
Surtr
Sup3r Saiyan21
Surtr
Level 158
God Stats
10W - 7L
1,787 SR
Queue Stats
520W - 492L
1,433 Elo+
Solo
Medusa
Medusa
Tolotut
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 65L
1,608 Elo+
Party 2
Terra
Terra
UselessBook
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 157L
1,595 Elo+
Party 2
Team Averages
Level 88
1,681 SR
1,564 Elo+

VS

Team Averages
Level 107
1,456 SR
1,520 Elo+
Bellona
Bellona
CamprInDisguise
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,496 Elo+
Solo
Horus
Horus
Heffel13
Horus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 54L
1,446 Elo+
Party 3
Ao Kuang
Ao Kuang
Kneemin
Ao Kuang
Level 149
God Stats
1W - 2L
1,093 SR
Queue Stats
321W - 290L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
Nihlis
Xbalanque
Level 99
God Stats
3W - 2L
1,688 SR
Queue Stats
267W - 220L
1,593 Elo+
Party 1
Charon
Charon
TTVSheriff2323
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 132L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Simplezzzzzzzz
Ah Muzen Cab
16
3 / 2 / 20
9,426
857
16,402
11,892
6,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
16
7 / 2 / 12
9,486
862
13,440
10,862
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 1 / 16
8,906
810
10,365
19,841
14,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Tolotut
Medusa
17
8 / 1 / 14
9,788
890
12,471
7,638
3,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 20
9,228
839
14,319
12,275
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,138
740
9,633
22,308
21,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Heffel13
Horus
14
0 / 3 / 5
7,991
726
4,671
12,788
14,820
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
Kneemin
Ao Kuang
12
2 / 6 / 1
7,020
638
9,476
12,623
11,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Nihlis
Xbalanque
14
1 / 6 / 3
7,625
693
12,644
11,292
4,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 5 / 3
7,265
660
12,229
12,196
6,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
25
Kills
6
7
Deaths
25
82
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Horus
Heffel13
Horus
0
3
5
0.83
L
Ao Kuang
Kneemin
Ao Kuang
2
6
1
0.42
L
Xbalanque
Nihlis
Xbalanque
1
6
3
0.42
W
Ah Muzen Cab
Simplezzzzzzzz
Ah Muzen Cab
3
2
20
6.5
W
Tsukuyomi
7
2
12
6.5
W
3
1
16
11
L
0
5
3
0.3
W
Medusa
Tolotut
Medusa
8
1
14
15
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,997
Damage
48,653
62,508
Taken
71,207
40,721
Mitigated
58,854
32,610
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,633
1,513
1,258
6,153
22,308
21,702
0
3,826
18,209
0
16,640
L
Horus
Heffel13
Horus
4,671
1,731
2,984
4,061
12,788
14,820
0
1,835
10,778
4,731
6,031
L
Ao Kuang
Kneemin
Ao Kuang
9,476
1,473
1,270
2,703
12,623
11,249
0
3,249
9,090
18,084
0
L
Xbalanque
Nihlis
Xbalanque
12,644
5,395
755
594
11,292
4,982
0
2,422
8,501
0
28,097
W
Ah Muzen Cab
Simplezzzzzzzz
Ah Muzen Cab
16,402
7,514
627
1,985
11,892
6,306
988
4,544
7,081
0
34,588
W
Tsukuyomi
13,440
2,201
1,422
2,736
10,862
5,364
1,059
5,090
5,530
0
21,387
W
10,365
3,246
3,041
7,975
19,841
14,035
620
7,337
12,055
548
19,658
L
12,229
817
775
1,316
12,196
6,101
0
2,126
9,876
29,161
0
W
Medusa
Tolotut
Medusa
12,471
6,020
837
1,959
7,638
3,852
1,301
2,847
4,702
0
23,080
W
14,319
1,383
7,103
4,925
12,275
11,164
648
4,505
7,561
19,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
38,039
125
Minions Killed
144
0
Camps Cleared
0
1,101,059
Distance Traveled
922,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,138
740
16
1
0
194,180
0
L
Horus
7,991
726
19
2
0
174,464
0
L
Ao Kuang
7,020
638
14
1
0
189,475
0
L
Xbalanque
7,625
693
44
4
0
181,108
0
W
Ah Muzen Cab
9,426
857
46
4
0
195,662
0
W
Tsukuyomi
9,486
862
20
2
0
247,855
0
W
Surtr
8,906
810
20
2
0
222,848
0
L
Charon
7,265
660
51
5
0
183,095
0
W
Medusa
9,788
890
22
2
0
189,694
0
W
Terra
9,228
839
17
2
0
245,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role