Player Matchup

Maman Brigitte
Maman Brigitte
AronCR
Maman Brigitte
Level 214
God Stats
3W - 3L
1,459 SR
Queue Stats
423W - 413L
1,564 Elo+
Party 1
Artemis
Artemis
PDMayer
Artemis
Level 141
God Stats
2W - 0L
1,778 SR
Queue Stats
49W - 29L
1,604 Elo+
Party 3
Bakasura
Bakasura
Sithsmsvader
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,605 Elo+
Party 3
Sylvanus
Sylvanus
carpio2o
Sylvanus
Level 180
God Stats
15W - 21L
1,384 SR
Queue Stats
403W - 378L
1,572 Elo+
Solo
Raijin
Raijin
teknolord
Raijin
Level 174
God Stats
13W - 9L
1,673 SR
Queue Stats
281W - 255L
1,578 Elo+
Party 1
Team Averages
Level 173
1,559 SR
1,584 Elo+

VS

Team Averages
Level 143
1,582 SR
1,549 Elo+
Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Anonfro
Artemis
Level 158
God Stats
0W - 2L
1,636 SR
Queue Stats
164W - 149L
1,592 Elo+
Party 2
Eset
Eset
CutUrGras
Eset
Level 158
God Stats
2W - 2L
1,708 SR
Queue Stats
169W - 159L
1,576 Elo+
Party 2
Ares
Ares
RadDadDaKangBoio
Ares
Level 127
God Stats
2W - 5L
1,535 SR
Queue Stats
499W - 458L
1,581 Elo+
Solo
Xbalanque
Xbalanque
SMTiger26
Xbalanque
Level 123
God Stats
375W - 332L
1,532 SR
Queue Stats
425W - 429L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AronCR
Maman Brigitte
14
1 / 2 / 3
9,311
665
6,648
8,828
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PDMayer
Artemis
16
6 / 0 / 3
9,567
683
11,250
7,615
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Sithsmsvader
Bakasura
16
9 / 0 / 2
9,658
690
13,808
11,587
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
carpio2o
Sylvanus
12
1 / 2 / 6
6,847
489
5,934
10,911
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
teknolord
Raijin
13
1 / 3 / 2
7,834
560
8,223
9,306
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 3
6,597
471
2,625
11,667
10,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Anonfro
Artemis
12
1 / 2 / 5
6,944
496
7,442
12,137
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
13
3 / 3 / 3
7,361
526
8,595
10,939
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 4
7,866
562
5,763
16,407
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
SMTiger26
Xbalanque
11
0 / 6 / 0
6,796
485
5,627
13,051
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
7
7
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
3
0.75
L
Artemis
Anonfro
Artemis
1
2
5
1.75
W
Maman Brigitte
AronCR
Maman Brigitte
1
2
3
1.25
L
Eset
3
3
3
1.5
W
Artemis
PDMayer
Artemis
6
0
3
7.5
L
3
5
4
1
L
Xbalanque
SMTiger26
Xbalanque
0
6
0
0
W
Bakasura
Sithsmsvader
Bakasura
9
0
2
10
W
Sylvanus
carpio2o
Sylvanus
1
2
6
2
W
Raijin
teknolord
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,863
Damage
30,052
48,247
Taken
64,201
26,651
Mitigated
34,515
18,747
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,625
363
0
2,559
11,667
10,061
0
5,701
5,443
0
38,831
L
Artemis
Anonfro
Artemis
7,442
1,503
0
2,382
12,137
4,865
0
6,981
4,300
0
59,182
W
Maman Brigitte
AronCR
Maman Brigitte
6,648
783
0
1,714
8,828
4,448
0
1,366
7,462
74,792
0
L
Eset
8,595
791
164
2,405
10,939
3,994
0
2,418
7,425
68,647
0
W
Artemis
PDMayer
Artemis
11,250
6,074
0
5,192
7,615
3,448
1,167
874
6,741
0
78,475
L
5,763
330
1,736
2,598
16,407
11,778
0
4,395
10,202
18,403
0
L
Xbalanque
SMTiger26
Xbalanque
5,627
1,545
0
2,991
13,051
3,817
0
394
12,538
0
56,968
W
Bakasura
Sithsmsvader
Bakasura
13,808
7,630
0
4,937
11,587
5,509
0
3,993
7,594
0
69,831
W
Sylvanus
carpio2o
Sylvanus
5,934
1,310
1,553
3,840
10,911
9,133
0
4,996
5,915
18,522
6,234
W
Raijin
teknolord
Raijin
8,223
732
0
1,511
9,306
4,113
0
3,129
6,177
72,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
35,564
536
Minions Killed
432
0
Camps Cleared
0
1,412,944
Distance Traveled
1,377,388
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,597
471
64
5
0
279,278
3
L
Artemis
6,944
496
121
9
0
275,092
3
W
Maman Brigitte
9,311
665
132
9
0
278,915
1
L
Eset
7,361
526
101
7
0
302,154
0
W
Artemis
9,567
683
116
8
0
268,385
2
L
Ares
7,866
562
27
2
0
281,306
4
L
Xbalanque
6,796
485
119
9
0
239,558
2
W
Bakasura
9,658
690
130
9
0
346,796
0
W
Sylvanus
6,847
489
38
3
0
257,877
3
W
Raijin
7,834
560
120
9
0
260,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role