Player Matchup

Bacchus
Bacchus
Charlie4WAR
Bacchus
Level 47
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 1
Thanatos
Thanatos
Lost_DemonicSoul
Thanatos
Level 67
God Stats
6W - 4L
1,508 SR
Queue Stats
10W - 7L
1,323 Elo+
Party 1
Horus
Horus
Thor_404_
Horus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,294 Elo+
Party 1
Medusa
Medusa
UnicornNINE
Medusa
Level 113
God Stats
1W - 0L
1,790 SR
Queue Stats
10W - 7L
1,350 Elo+
Party 1
Persephone
Persephone
ricbarbosa34
Persephone
Level 75
God Stats
2W - 4L
1,436 SR
Queue Stats
56W - 56L
1,417 Elo+
Solo
Team Averages
Level 80
1,507 SR
1,321 Elo+

VS

Team Averages
Level 73
1,535 SR
1,458 Elo+
Kukulkan
Kukulkan
HrOmYaK9
Kukulkan
Level 89
God Stats
23W - 7L
1,743 SR
Queue Stats
102W - 106L
1,409 Elo+
Solo
Cupid
Cupid
l-xWARNINGx-l
Cupid
Level 137
God Stats
4W - 6L
1,445 SR
Queue Stats
291W - 290L
1,438 Elo+
Solo
Mulan
Mulan
mcalpine4
Mulan
Level 66
God Stats
4W - 6L
1,469 SR
Queue Stats
42W - 45L
1,454 Elo+
Solo
Hachiman
Hachiman
vvJOMYvv
Hachiman
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
wD0N
Sun Wukong
Level 42
God Stats
0W - 2L
1,518 SR
Queue Stats
10W - 10L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Charlie4WAR
Bacchus
14
2 / 0 / 2
8,394
839
5,238
7,588
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 4 / 2
8,921
892
10,439
8,329
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Thor_404_
Horus
13
0 / 3 / 2
7,429
743
1,772
10,404
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
1 / 0 / 0
8,535
854
4,031
4,535
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ricbarbosa34
Persephone
16
0 / 0 / 5
9,312
931
11,744
4,662
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HrOmYaK9
Kukulkan
16
4 / 2 / 1
8,905
891
8,981
6,939
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 0 / 4
8,332
833
3,609
8,086
3,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
mcalpine4
Mulan
13
0 / 1 / 3
7,352
735
4,910
8,634
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vvJOMYvv
Hachiman
15
0 / 2 / 1
7,930
793
2,481
6,844
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
wD0N
Sun Wukong
12
0 / 4 / 3
7,037
704
3,513
9,199
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
7
7
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Charlie4WAR
Bacchus
2
0
2
3
L
Kukulkan
HrOmYaK9
Kukulkan
4
2
1
2.25
W
6
4
2
1.75
W
Horus
Thor_404_
Horus
0
3
2
0.33
W
Medusa
1
0
0
1
L
3
0
4
5
L
Mulan
mcalpine4
Mulan
0
1
3
1.5
W
Persephone
ricbarbosa34
Persephone
0
0
5
2.5
L
Hachiman
vvJOMYvv
Hachiman
0
2
1
0.25
L
Sun Wukong
wD0N
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
23,494
35,518
Taken
39,702
25,526
Mitigated
21,830
10,660
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Charlie4WAR
Bacchus
5,238
161
198
2,041
7,588
7,925
0
1,207
6,219
11,757
0
L
Kukulkan
HrOmYaK9
Kukulkan
8,981
1,142
0
500
6,939
2,638
0
1,935
5,004
43,351
0
W
10,439
2,036
0
4,002
8,329
3,752
0
1,800
6,440
0
20,561
W
Horus
Thor_404_
Horus
1,772
818
1,661
1,704
10,404
9,621
522
4,341
5,822
0
9,293
W
Medusa
4,031
1,563
0
260
4,535
2,275
597
846
3,689
0
36,545
L
3,609
1,866
780
4,854
8,086
3,051
0
2,989
5,049
0
19,655
L
Mulan
mcalpine4
Mulan
4,910
386
453
687
8,634
7,658
0
4,574
4,018
0
14,534
W
Persephone
ricbarbosa34
Persephone
11,744
286
0
794
4,662
1,953
780
787
3,744
48,450
0
L
Hachiman
vvJOMYvv
Hachiman
2,481
1,398
0
1,171
6,844
3,030
750
3,152
3,692
0
21,981
L
Sun Wukong
wD0N
Sun Wukong
3,513
275
0
524
9,199
5,453
0
4,332
4,634
0
7,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
39,556
217
Minions Killed
179
0
Camps Cleared
0
1,066,984
Distance Traveled
973,729
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,394
839
13
1
0
225,794
2
L
Kukulkan
8,905
891
71
7
0
200,636
0
W
Thanatos
8,921
892
31
3
0
220,432
2
W
Horus
7,429
743
18
2
0
192,828
0
W
Medusa
8,535
854
70
7
0
214,306
3
L
Cupid
8,332
833
42
4
0
225,371
0
L
Mulan
7,352
735
21
2
0
213,842
1
W
Persephone
9,312
931
85
9
0
213,624
3
L
Hachiman
7,930
793
41
4
0
176,833
0
L
Sun Wukong
7,037
704
4
0
0
157,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role