Player Matchup

Danzaburou
Danzaburou
AFNFMONTE
Danzaburou
Level 49
God Stats
76W - 50L
1,347 SR
Queue Stats
268W - 261L
1,309 Elo+
Solo
Bacchus
Bacchus
Ginks88
Bacchus
Level 82
God Stats
16W - 11L
1,597 SR
Queue Stats
39W - 42L
1,407 Elo+
Party 2
Susano
Susano
Noder825364
Susano
Level 68
God Stats
2W - 4L
1,253 SR
Queue Stats
19W - 15L
1,465 Elo+
Party 2
Ra
Ra
TMAC51
Ra
Level 61
God Stats
13W - 14L
1,477 SR
Queue Stats
92W - 129L
1,382 Elo+
Solo
Bellona
Bellona
heyitzzmia1
Bellona
Level 43
God Stats
30W - 31L
1,460 SR
Queue Stats
44W - 54L
1,351 Elo+
Solo
Team Averages
Level 61
1,427 SR
1,383 Elo+

VS

Team Averages
Level 66
1,517 SR
1,441 Elo+
Olorun
Olorun
Idii
Olorun
Level 54
God Stats
3W - 3L
1,245 SR
Queue Stats
25W - 22L
1,507 Elo+
Solo
Achilles
Achilles
LouJuarez
Achilles
Level 82
God Stats
5W - 7L
1,572 SR
Queue Stats
195W - 170L
1,477 Elo+
Solo
Skadi
Skadi
RogerRabbit904
Skadi
Level 48
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 36L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
illgetuatowel
Aphrodite
Level 94
God Stats
7W - 2L
1,514 SR
Queue Stats
39W - 50L
1,440 Elo+
Party 1
Pele
Pele
xsofuegox
Pele
Level 53
God Stats
27W - 29L
1,479 SR
Queue Stats
150W - 174L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFNFMONTE
Danzaburou
10
10 / 2 / 0
7,196
720
11,925
7,614
3,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Ginks88
Bacchus
9
0 / 0 / 8
6,190
619
4,038
8,372
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
3 / 1 / 0
5,498
550
1,709
7,207
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
11
1 / 0 / 1
6,223
622
4,745
4,996
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
heyitzzmia1
Bellona
10
1 / 1 / 1
5,534
553
3,519
9,524
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Idii
Olorun
9
0 / 1 / 0
5,389
539
2,100
5,278
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
LouJuarez
Achilles
10
1 / 1 / 0
5,755
576
5,855
7,648
7,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 1
4,311
431
3,550
9,314
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
illgetuatowel
Aphrodite
8
2 / 4 / 0
5,236
524
6,480
8,081
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
1 / 3 / 0
5,261
526
4,181
10,367
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
4
4
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFNFMONTE
Danzaburou
10
2
0
5
W
Bacchus
Ginks88
Bacchus
0
0
8
4
L
Olorun
Idii
Olorun
0
1
0
0
L
Achilles
LouJuarez
Achilles
1
1
0
1
W
Susano
3
1
0
3
L
0
6
1
0.08
W
Ra
1
0
1
1.5
W
Bellona
heyitzzmia1
Bellona
1
1
1
1.5
L
Aphrodite
illgetuatowel
Aphrodite
2
4
0
0.5
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
22,166
37,713
Taken
40,688
23,427
Mitigated
18,009
14,412
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFNFMONTE
Danzaburou
11,925
6,651
0
2,023
7,614
3,286
0
3,693
3,921
0
47,913
W
Bacchus
Ginks88
Bacchus
4,038
503
1,379
3,164
8,372
6,799
29
2,574
5,798
17,657
0
L
Olorun
Idii
Olorun
2,100
661
0
1,162
5,278
1,935
0
3,298
1,914
39,062
0
L
Achilles
LouJuarez
Achilles
5,855
804
0
1,954
7,648
7,448
0
0
7,648
0
34,908
W
Susano
1,709
720
127
2,590
7,207
2,359
0
337
6,870
0
29,151
L
3,550
1,510
0
0
9,314
2,581
0
1,564
7,750
0
14,186
W
Ra
4,745
45
0
1,785
4,996
1,811
606
1,976
3,020
47,345
0
W
Bellona
heyitzzmia1
Bellona
3,519
1,068
0
3,344
9,524
9,172
0
0
9,524
0
31,003
L
Aphrodite
illgetuatowel
Aphrodite
6,480
960
1,507
2,709
8,081
2,921
0
1,473
6,608
29,808
0
L
Pele
4,181
1,634
0
3,402
10,367
3,124
0
2,382
7,985
0
36,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
25,952
266
Minions Killed
235
0
Camps Cleared
0
1,017,921
Distance Traveled
927,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,196
720
65
7
0
188,775
0
W
Bacchus
6,190
619
25
3
0
200,704
0
L
Olorun
5,389
539
66
7
0
173,081
0
L
Achilles
5,755
576
49
5
0
169,399
0
W
Susano
5,498
550
47
5
0
213,870
0
L
Skadi
4,311
431
18
2
0
188,778
0
W
Ra
6,223
622
76
8
0
223,520
0
W
Bellona
5,534
553
53
5
0
191,052
0
L
Aphrodite
5,236
524
47
5
0
174,202
0
L
Pele
5,261
526
55
6
0
221,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role