Player Matchup

Arachne
Arachne
AeternumInsania
Arachne
Level 42
God Stats
9W - 4L
1,550 SR
Queue Stats
53W - 58L
1,365 Elo+
Solo
Osiris
Osiris
CrisisYT_
Osiris
Level 35
God Stats
2W - 0L
1,172 SR
Queue Stats
13W - 14L
1,326 Elo+
Solo
Ymir
Ymir
Luizinhoo_016
Ymir
Level 49
God Stats
6W - 10L
1,390 SR
Queue Stats
43W - 53L
1,392 Elo+
Party 2
Artemis
Artemis
mt10-jogador
Artemis
Level 42
God Stats
14W - 14L
1,489 SR
Queue Stats
27W - 32L
1,384 Elo+
Party 2
Anubis
Anubis
no-loveyyy
Anubis
Level 66
God Stats
20W - 20L
1,501 SR
Queue Stats
44W - 45L
1,441 Elo+
Party 2
Team Averages
Level 47
1,420 SR
1,382 Elo+

VS

Team Averages
Level 39
1,677 SR
1,507 Elo+
Athena
Athena
AstroBallin
Athena
Level 44
God Stats
8W - 4L
1,705 SR
Queue Stats
51W - 47L
1,467 Elo+
Party 1
Pele
Pele
Da Snake1857
Pele
Level 46
God Stats
9W - 3L
1,806 SR
Queue Stats
55W - 40L
1,505 Elo+
Solo
Hachiman
Hachiman
FURIA_DEL_LEON
Hachiman
Level 46
God Stats
5W - 3L
1,576 SR
Queue Stats
198W - 201L
1,406 Elo+
Solo
Surtr
Surtr
IlScrappylI
Surtr
Level 28
God Stats
1W - 1L
1,801 SR
Queue Stats
10W - 11L
1,694 Elo+
Party 1
Arachne
Arachne
JuicerRu
Arachne
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,423
642
5,692
8,869
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
CrisisYT_
Osiris
10
1 / 3 / 0
5,946
595
4,054
7,758
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 4
5,711
571
3,485
7,978
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
mt10-jogador
Artemis
8
1 / 1 / 1
5,162
516
3,923
6,443
2,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
no-loveyyy
Anubis
11
6 / 1 / 3
6,924
692
5,479
4,553
1,924

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
2 / 2 / 2
5,639
564
2,522
6,329
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,983
398
740
3,712
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
8
0 / 7 / 3
4,923
492
6,504
9,304
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 0
6,223
622
4,642
7,910
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
JuicerRu
Arachne
7
1 / 2 / 0
4,827
483
3,269
8,698
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Athena
2
2
2
1.5
W
Osiris
CrisisYT_
Osiris
1
3
0
0.33
L
0
2
0
0
L
Hachiman
0
7
3
0.21
L
3
1
0
3
L
Arachne
JuicerRu
Arachne
1
2
0
0.5
W
1
1
4
3
W
Artemis
mt10-jogador
Artemis
1
1
1
1.5
W
Anubis
no-loveyyy
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
17,677
35,601
Taken
35,953
17,525
Mitigated
15,656
14,837
Healing
6,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,692
4,462
0
5,419
8,869
4,251
0
78
8,791
0
43,533
L
Athena
2,522
869
161
1,299
6,329
4,108
0
2,000
4,329
14,422
0
W
Osiris
CrisisYT_
Osiris
4,054
1,213
0
1,080
7,758
4,612
0
486
7,272
0
38,278
L
740
237
32
327
3,712
804
0
1,123
2,589
0
12,201
L
Hachiman
6,504
3,375
0
739
9,304
2,800
0
4,462
4,842
0
25,266
L
4,642
1,978
0
1,764
7,910
5,817
0
0
7,910
912
35,262
L
Arachne
JuicerRu
Arachne
3,269
2,398
0
2,525
8,698
2,127
0
1,379
7,319
0
19,162
W
3,485
694
0
2,968
7,978
4,710
341
1,251
6,727
19,201
0
W
Artemis
mt10-jogador
Artemis
3,923
1,068
0
2,383
6,443
2,028
763
519
5,924
0
25,572
W
Anubis
no-loveyyy
Anubis
5,479
146
0
2,987
4,553
1,924
1,094
426
4,127
46,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
25,595
289
Minions Killed
167
0
Camps Cleared
0
951,343
Distance Traveled
854,492
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,423
642
70
7
0
214,764
0
L
Athena
5,639
564
19
2
0
174,081
7
W
Osiris
5,946
595
79
8
0
200,227
0
L
Pele
3,983
398
22
2
0
77,937
0
L
Hachiman
4,923
492
31
3
0
168,646
0
L
Surtr
6,223
622
49
5
0
205,414
0
L
Arachne
4,827
483
46
5
0
228,414
0
W
Ymir
5,711
571
25
3
0
173,038
3
W
Artemis
5,162
516
39
4
0
175,086
0
W
Anubis
6,924
692
76
8
0
188,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role