Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dewgy
Izanami
Level 134
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 0L
1,905 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nostro87
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,513 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Bastet
Bastet
TOXIC NEMESIS13
Bastet
Level 146
God Stats
42W - 31L
1,568 SR
Queue Stats
172W - 168L
1,516 Elo+
Solo
Surtr
Surtr
mufffdiver
Surtr
Level 102
God Stats
20W - 12L
1,679 SR
Queue Stats
192W - 188L
1,523 Elo+
Solo
Team Averages
Level 120
1,592 SR
1,589 Elo+

VS

Team Averages
Level 118
1,560 SR
1,469 Elo+
Cthulhu
Cthulhu
DukeBongo
Cthulhu
Level 74
God Stats
3W - 2L
1,820 SR
Queue Stats
101W - 104L
1,448 Elo+
Party 1
Surtr
Surtr
PredawnMoon
Surtr
Level 127
God Stats
6W - 6L
1,802 SR
Queue Stats
88W - 122L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
TradePrinceMally
Heimdallr
Level 145
God Stats
0W - 4L
1,150 SR
Queue Stats
53W - 79L
1,435 Elo+
Party 1
Maman Brigitte
Maman Brigitte
rHINOiSasTUD
Maman Brigitte
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 159L
1,640 Elo+
Solo
Agni
Agni
thegang0n
Agni
Level 89
God Stats
2W - 3L
1,530 SR
Queue Stats
50W - 77L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 9
9,228
923
14,474
9,598
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Dewgy
Izanami
15
5 / 1 / 4
8,858
886
8,468
5,563
2,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Nostro87
Morgan Le Fay
13
0 / 4 / 12
7,513
751
10,500
9,683
4,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 10
9,117
912
9,285
9,838
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
15
9 / 0 / 8
9,309
931
11,772
9,808
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DukeBongo
Cthulhu
13
1 / 5 / 3
7,567
757
5,095
15,407
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 1
7,794
779
8,554
14,757
12,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
13
2 / 4 / 1
7,675
768
6,779
10,830
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
rHINOiSasTUD
Maman Brigitte
14
1 / 5 / 2
7,839
784
6,395
10,606
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 7 / 3
7,047
705
7,889
9,841
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
7
7
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
W
Izanami
Dewgy
Izanami
5
1
4
7
L
Cthulhu
DukeBongo
Cthulhu
1
5
3
0.5
W
Morgan Le Fay
Nostro87
Morgan Le Fay
0
4
12
1.5
L
3
4
1
0.88
W
7
1
10
12
L
Heimdallr
2
4
1
0.63
W
Surtr
9
0
8
13
L
Maman Brigitte
rHINOiSasTUD
Maman Brigitte
1
5
2
0.4
L
Agni
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,499
Damage
34,712
44,490
Taken
61,441
24,841
Mitigated
39,854
8,415
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,474
956
441
2,302
9,598
6,023
0
4,069
5,529
41,219
0
W
Izanami
Dewgy
Izanami
8,468
4,738
0
839
5,563
2,366
2,505
2,689
2,874
0
28,453
L
Cthulhu
DukeBongo
Cthulhu
5,095
686
267
650
15,407
14,173
0
5,691
9,716
11,479
0
W
Morgan Le Fay
Nostro87
Morgan Le Fay
10,500
616
0
526
9,683
4,176
1,071
4,573
5,091
16,516
0
L
8,554
1,603
0
1,112
14,757
12,772
60
7,589
7,168
2,691
19,559
W
9,285
2,832
0
1,827
9,838
4,484
931
5,558
4,280
0
18,167
L
Heimdallr
6,779
1,657
0
654
10,830
4,741
146
5,604
5,226
0
22,342
W
Surtr
11,772
3,869
0
2,480
9,808
7,792
283
4,285
5,523
1,599
27,481
L
Maman Brigitte
rHINOiSasTUD
Maman Brigitte
6,395
23
0
250
10,606
4,557
0
2,858
7,748
21,447
0
L
Agni
7,889
455
0
45
9,841
3,611
0
4,114
5,727
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
37,922
209
Minions Killed
150
0
Camps Cleared
0
1,152,116
Distance Traveled
931,791
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,228
923
67
7
0
278,330
2
W
Izanami
8,858
886
59
6
0
206,882
0
L
Cthulhu
7,567
757
12
1
0
189,979
0
W
Morgan Le Fay
7,513
751
14
1
0
226,060
0
L
Surtr
7,794
779
26
3
0
201,949
0
W
Bastet
9,117
912
21
2
0
229,230
0
L
Heimdallr
7,675
768
43
4
0
174,910
0
W
Surtr
9,309
931
48
5
0
211,614
0
L
Maman Brigitte
7,839
784
37
4
0
183,905
0
L
Agni
7,047
705
32
3
0
181,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role