Player Matchup

Kukulkan
Kukulkan
Bronze III
BrutalJoker108
Kukulkan
Bronze III
Level 153
God Stats
2W - 0L
1,612 SR
Queue Stats
2W - 0L
1,549 MMR
Party 1
Anhur
Anhur
Bronze III
Deeez2Pandaz
Anhur
Bronze III
Level 115
God Stats
1W - 0L
1,914 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum V
macginn
Terra
Platinum V
Level 154
God Stats
31W - 24L
1,519 SR
Queue Stats
516W - 559L
1,686 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,682 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,700 SR
1,602 MMR
Bellona
Bellona
Bronze III
Jon redcorn762
Bellona
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
howston
Xbalanque
Platinum IV
Level 104
God Stats
1W - 1L
1,771 SR
Queue Stats
103W - 103L
1,661 MMR
Solo
Agni
Agni
Gold I
lRealForcel
Agni
Gold I
Level 141
God Stats
23W - 13L
1,829 SR
Queue Stats
180W - 189L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 0 / 10
11,039
920
14,465
6,981
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 1 / 6
10,762
897
6,474
7,618
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
macginn
Terra
14
5 / 0 / 10
10,674
890
9,320
14,481
15,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
Ne ZhaAchillesCharonPoseidonThoth

VS

Bans
BacchusAresMartichorasYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
7,809
651
3,394
15,090
14,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
howston
Xbalanque
11
0 / 3 / 1
8,465
705
8,821
11,900
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 0
8,787
732
7,736
7,555
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
10
10
W
5
1
6
8
L
0
8
1
0.06
L
Xbalanque
howston
Xbalanque
0
3
1
0.17
L
1
4
0
0.25
W
Terra
macginn
Terra
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
19,951
29,080
Taken
34,545
22,062
Mitigated
22,330
8,814
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,465
1,541
0
2,885
6,981
3,497
1,018
3,380
3,601
62,143
0
W
6,474
4,329
0
2,659
7,618
3,206
1,336
1,977
5,641
0
47,329
L
3,394
938
345
477
15,090
14,444
0
8,887
5,522
0
10,568
L
Xbalanque
howston
Xbalanque
8,821
4,180
0
2,943
11,900
4,220
99
7,594
3,733
0
38,632
L
7,736
875
0
500
7,555
3,666
92
6,086
1,132
41,543
0
W
Terra
macginn
Terra
9,320
1,240
1,102
2,168
14,481
15,359
260
2,758
11,723
19,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
25,061
167
Minions Killed
127
0
Camps Cleared
0
736,002
Distance Traveled
633,723
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,039
920
94
8
0
234,599
2
W
Anhur
10,762
897
62
5
0
237,421
0
L
Bellona
7,809
651
9
1
0
217,720
0
L
Xbalanque
8,465
705
48
4
0
195,733
0
L
Agni
8,787
732
70
6
0
220,270
0
W
Terra
10,674
890
11
1
0
263,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role