Player Matchup

Freya
Freya
Gold III
Dogesmeller
Freya
Gold III
Level 106
God Stats
76W - 71L
1,615 SR
Queue Stats
370W - 393L
1,549 MMR
Solo
Thor
Thor
Gold II
JeffTheWinner73
Thor
Gold II
Level 146
God Stats
25W - 26L
1,478 SR
Queue Stats
515W - 501L
1,544 MMR
Solo
Janus
Janus
Gold I
Tekkadan562
Janus
Gold I
Level 274
God Stats
27W - 31L
1,488 SR
Queue Stats
278W - 274L
1,616 MMR
Party 1
Mulan
Mulan
Gold IV
Tekkadan704
Mulan
Gold IV
Level 159
God Stats
5W - 4L
1,488 SR
Queue Stats
65W - 77L
1,468 MMR
Party 1
Aphrodite
Aphrodite
Gold III
izanami_carry
Aphrodite
Gold III
Level 75
God Stats
2W - 0L
1,587 SR
Queue Stats
22W - 24L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,531 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,625 SR
1,543 MMR
Ares
Ares
Silver II
HugoMaster17
Ares
Silver II
Level 99
God Stats
1W - 5L
1,549 SR
Queue Stats
10W - 13L
1,548 MMR
Solo
Ravana
Ravana
Gold III
NastyXNate68
Ravana
Gold III
Level 81
God Stats
10W - 13L
1,546 SR
Queue Stats
153W - 165L
1,533 MMR
Solo
Izanami
Izanami
Gold I
NobodysDignity
Izanami
Gold I
Level 107
God Stats
7W - 6L
1,755 SR
Queue Stats
272W - 267L
1,544 MMR
Solo
Olorun
Olorun
Gold II
i like cake44
Olorun
Gold II
Level 156
God Stats
26W - 25L
1,774 SR
Queue Stats
922W - 948L
1,549 MMR
Solo
Tiamat
Tiamat
Silver III
xOddz3
Tiamat
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 1
9,335
718
11,340
8,874
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 1 / 3
8,353
643
7,789
10,717
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 3
7,613
586
2,563
3,738
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 1
7,697
592
3,758
10,012
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
izanami_carry
Aphrodite
11
0 / 2 / 6
7,607
585
4,464
8,033
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangCabrakanChernobogNemesis

VS

Bans
ArachneChaacLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,470
498
5,605
11,977
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
12
2 / 3 / 0
6,854
527
4,055
8,459
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
7,612
586
5,149
6,959
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 4
6,254
481
7,180
10,176
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
xOddz3
Tiamat
12
0 / 1 / 0
6,711
516
354
3,790
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
2
4
1
0.63
W
5
1
3
6.5
L
Ravana
2
3
0
0.67
L
0
0
0
0
W
0
0
3
1.5
W
0
0
1
0.5
L
0
6
4
0.33
W
Aphrodite
izanami_carry
Aphrodite
0
2
6
1.5
L
Tiamat
xOddz3
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
22,343
41,374
Taken
41,361
19,229
Mitigated
20,471
19,406
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,340
3,564
0
5,793
8,874
3,695
0
5,585
3,289
62,965
3,704
L
5,605
581
0
2,114
11,977
8,647
415
7,457
4,500
16,261
0
W
7,789
2,369
0
1,105
10,717
4,443
0
3,759
6,958
0
67,321
L
Ravana
4,055
1,602
0
2,308
8,459
3,255
262
2,729
5,702
0
56,902
L
5,149
3,367
0
1,605
6,959
2,416
0
1,339
5,590
0
66,036
W
2,563
361
0
1,273
3,738
1,281
2,050
597
3,141
65,324
0
W
3,758
430
0
3,611
10,012
5,818
1,585
1,811
8,201
0
53,570
L
7,180
3,851
240
1,192
10,176
4,186
0
5,557
4,619
36,182
1,580
W
Aphrodite
izanami_carry
Aphrodite
4,464
935
3,035
4,589
8,033
3,992
768
3,444
4,589
25,423
0
L
Tiamat
xOddz3
Tiamat
354
36
0
980
3,790
1,967
0
1,201
2,527
43,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
33,901
443
Minions Killed
390
0
Camps Cleared
0
1,313,707
Distance Traveled
1,233,991
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,335
718
111
9
0
259,526
4
L
Ares
6,470
498
20
2
0
265,458
3
W
Thor
8,353
643
97
7
0
279,168
1
L
Ravana
6,854
527
96
7
0
296,936
0
L
Izanami
7,612
586
128
10
0
221,851
2
W
Janus
7,613
586
125
10
0
253,755
6
W
Mulan
7,697
592
84
6
0
266,508
0
L
Olorun
6,254
481
63
5
0
235,023
1
W
Aphrodite
7,607
585
26
2
0
254,750
2
L
Tiamat
6,711
516
83
6
0
214,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role