Player Matchup

Gilgamesh
Gilgamesh
DisYangBoyz
Gilgamesh
Level 239
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,526 Elo+
Party 2
Geb
Geb
ImPhluent
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 89L
1,454 Elo+
Solo
Ah Puch
Ah Puch
OhkpLegends
Ah Puch
Level 128
God Stats
4W - 0L
1,806 SR
Queue Stats
197W - 193L
1,430 Elo+
Solo
Surtr
Surtr
RiptideMyLove
Surtr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,367 Elo+
Party 2
Medusa
Medusa
Wild_Beast_209
Medusa
Level 139
God Stats
3W - 1L
1,783 SR
Queue Stats
249W - 236L
1,525 Elo+
Party 2
Team Averages
Level 125
1,618 SR
1,460 Elo+

VS

Team Averages
Level 115
1,397 SR
1,523 Elo+
Kuzenbo
Kuzenbo
BurtisBoi
Kuzenbo
Level 62
God Stats
0W - 1L
1,263 SR
Queue Stats
6W - 5L
1,405 Elo+
Party 1
Achilles
Achilles
FriskyBurglar
Achilles
Level 142
God Stats
0W - 2L
1,387 SR
Queue Stats
287W - 291L
1,468 Elo+
Solo
He Bo
He Bo
HukesIntellect1
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,712 Elo+
Party 1
Fenrir
Fenrir
PrJr25
Fenrir
Level 158
God Stats
5W - 10L
1,335 SR
Queue Stats
1,335W - 1,354L
1,515 Elo+
Solo
Osiris
Osiris
TheEVILJKR
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DisYangBoyz
Gilgamesh
11
2 / 2 / 9
6,505
1,084
5,631
7,508
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 13
7,226
1,204
5,220
8,485
7,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
OhkpLegends
Ah Puch
12
6 / 1 / 6
7,510
1,252
14,002
2,443
1,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 6
6,283
1,047
2,880
5,284
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 7
7,201
1,200
6,411
4,708
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BurtisBoi
Kuzenbo
10
0 / 2 / 4
5,733
956
3,161
11,829
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
FriskyBurglar
Achilles
8
0 / 3 / 1
4,956
826
2,131
5,225
4,650
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,823
971
5,150
4,859
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PrJr25
Fenrir
11
1 / 2 / 3
5,747
958
4,902
5,344
3,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
TheEVILJKR
Osiris
11
3 / 3 / 2
5,857
976
2,664
11,273
6,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
14
Kills
5
7
Deaths
14
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BurtisBoi
Kuzenbo
0
2
4
1
W
Gilgamesh
DisYangBoyz
Gilgamesh
2
2
9
3.25
L
Achilles
FriskyBurglar
Achilles
0
3
1
0.17
L
1
4
3
0.63
W
1
1
13
7.5
W
Ah Puch
OhkpLegends
Ah Puch
6
1
6
9
L
Fenrir
PrJr25
Fenrir
1
2
3
1.25
W
0
2
6
1.5
L
Osiris
TheEVILJKR
Osiris
3
3
2
1.33
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
18,008
28,428
Taken
38,530
22,109
Mitigated
26,174
7,381
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BurtisBoi
Kuzenbo
3,161
1,343
887
4,396
11,829
9,313
0
6,287
5,510
9,637
0
W
Gilgamesh
DisYangBoyz
Gilgamesh
5,631
1,286
279
1,242
7,508
6,592
955
2,482
5,026
0
9,096
L
Achilles
FriskyBurglar
Achilles
2,131
206
0
60
5,225
4,650
0
1,537
3,529
0
3,592
L
5,150
573
0
0
4,859
1,739
0
2,506
2,309
9,413
0
W
5,220
887
1,516
2,265
8,485
7,427
434
2,826
5,659
11,342
0
W
Ah Puch
OhkpLegends
Ah Puch
14,002
596
289
260
2,443
1,051
791
878
1,565
20,593
0
L
Fenrir
PrJr25
Fenrir
4,902
1,425
261
1,121
5,344
3,583
49
1,910
3,306
0
7,557
W
2,880
917
94
483
5,284
4,793
450
852
4,432
110
6,599
L
Osiris
TheEVILJKR
Osiris
2,664
1,318
875
3,405
11,273
6,889
0
7,063
4,165
0
6,837
W
6,411
3,136
549
404
4,708
2,246
1,522
1,273
3,435
0
15,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
28,116
74
Minions Killed
47
0
Camps Cleared
0
579,713
Distance Traveled
553,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,733
956
18
3
0
102,395
0
W
Gilgamesh
6,505
1,084
8
1
0
116,687
0
L
Achilles
4,956
826
3
1
0
91,539
0
L
He Bo
5,823
971
8
1
0
96,888
0
W
Geb
7,226
1,204
10
2
0
123,595
0
W
Ah Puch
7,510
1,252
19
3
0
126,203
0
L
Fenrir
5,747
958
10
2
0
123,559
0
W
Surtr
6,283
1,047
15
3
0
101,237
0
L
Osiris
5,857
976
8
1
0
138,975
0
W
Medusa
7,201
1,200
22
4
0
111,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role