Player Matchup

Ishtar
Ishtar
BabaMalekith
Ishtar
Level 97
God Stats
9W - 12L
1,449 SR
Queue Stats
178W - 199L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Dragondevil604
Zhong Kui
Level 84
God Stats
2W - 1L
1,835 SR
Queue Stats
140W - 143L
1,457 Elo+
Party 3
Bellona
Bellona
TiSpaKka05
Bellona
Level 47
God Stats
3W - 2L
1,891 SR
Queue Stats
16W - 19L
1,685 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TiSpakko01
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
VORIXS
Cthulhu
Level 29
God Stats
12W - 13L
1,469 SR
Queue Stats
40W - 56L
1,381 Elo+
Party 3
Team Averages
Level 63
1,629 SR
1,469 Elo+

VS

Team Averages
Level 69
1,527 SR
1,354 Elo+
Anubis
Anubis
cholaplayer
Anubis
Level 46
God Stats
19W - 10L
1,517 SR
Queue Stats
26W - 33L
1,369 Elo+
Party 2
Medusa
Medusa
dejtox
Medusa
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
25W - 24L
1,331 Elo+
Party 4
Ares
Ares
patrykc159753
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,277 Elo+
Party 4
Hades
Hades
toncek3005
Hades
Level 129
God Stats
16W - 11L
1,526 SR
Queue Stats
58W - 59L
1,356 Elo+
Solo
Janus
Janus
valkerine
Janus
Level 117
God Stats
2W - 3L
1,593 SR
Queue Stats
37W - 37L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 2 / 2
7,305
562
8,429
9,648
4,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Dragondevil604
Zhong Kui
11
0 / 5 / 0
6,236
480
5,167
10,100
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
TiSpaKka05
Bellona
11
0 / 5 / 1
6,088
468
1,120
11,480
8,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TiSpakko01
Morgan Le Fay
10
1 / 7 / 0
6,021
463
4,985
11,057
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
VORIXS
Cthulhu
10
2 / 2 / 2
7,074
544
5,679
11,237
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 0 / 1
7,951
612
6,957
5,822
3,152
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
dejtox
Medusa
11
4 / 2 / 4
7,170
552
8,610
8,176
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 6
6,300
485
3,153
9,139
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
15
7 / 1 / 2
9,586
737
10,939
10,292
4,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
valkerine
Janus
13
4 / 0 / 7
7,961
612
7,036
7,056
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
21
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
2
2
2.5
L
Zhong Kui
Dragondevil604
Zhong Kui
0
5
0
0
L
Bellona
TiSpaKka05
Bellona
0
5
1
0.1
L
Morgan Le Fay
TiSpakko01
Morgan Le Fay
1
7
0
0.14
L
Cthulhu
VORIXS
Cthulhu
2
2
2
1.5
W
Anubis
6
0
1
6.5
W
Medusa
dejtox
Medusa
4
2
4
3
W
0
4
6
0.75
W
Hades
7
1
2
8
W
Janus
valkerine
Janus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
36,695
53,522
Taken
40,485
32,864
Mitigated
22,204
10,365
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,429
5,421
0
3,673
9,648
4,064
771
2,191
7,457
0
58,156
L
Zhong Kui
Dragondevil604
Zhong Kui
5,167
480
0
1,725
10,100
7,958
0
6,684
3,416
43,716
0
L
Bellona
TiSpaKka05
Bellona
1,120
167
0
1,073
11,480
8,151
69
8,178
3,302
0
28,175
L
Morgan Le Fay
TiSpakko01
Morgan Le Fay
4,985
752
0
1,893
11,057
4,683
0
6,143
4,914
33,734
5,725
L
Cthulhu
VORIXS
Cthulhu
5,679
239
62
1,939
11,237
8,008
0
4,790
6,447
24,005
0
W
Anubis
6,957
44
0
2,839
5,822
3,152
355
3,930
1,892
45,851
0
W
Medusa
dejtox
Medusa
8,610
4,273
380
1,267
8,176
3,598
0
3,755
4,421
0
38,009
W
3,153
550
0
921
9,139
7,943
0
2,557
6,582
6,900
0
W
Hades
10,939
553
280
8,401
10,292
4,897
234
2,435
7,857
78,283
0
W
Janus
valkerine
Janus
7,036
863
0
3,226
7,056
2,614
420
2,990
4,066
58,374
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
38,968
287
Minions Killed
340
0
Camps Cleared
0
1,219,342
Distance Traveled
1,234,824
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,305
562
92
7
0
237,466
0
L
Zhong Kui
6,236
480
68
5
0
212,912
1
L
Bellona
6,088
468
46
4
0
257,737
0
L
Morgan Le Fay
6,021
463
55
4
0
235,391
0
L
Cthulhu
7,074
544
26
2
0
275,836
2
W
Anubis
7,951
612
68
5
0
277,328
0
W
Medusa
7,170
552
43
3
0
236,642
0
W
Ares
6,300
485
11
1
0
219,944
2
W
Hades
9,586
737
141
11
0
228,032
2
W
Janus
7,961
612
77
6
0
272,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role