Player Matchup

Hou Yi
Hou Yi
Gold III
BabyMelodyF
Hou Yi
Gold III
Level 84
God Stats
9W - 3L
1,729 SR
Queue Stats
25W - 7L
1,753 MMR
Party 1
Achilles
Achilles
Gold IV
BabyMelodyR
Achilles
Gold IV
Level 129
God Stats
12W - 6L
1,375 SR
Queue Stats
30W - 19L
1,343 MMR
Party 1
Thoth
Thoth
Gold I
SakamataChloe
Thoth
Gold I
Level 71
God Stats
9W - 1L
1,944 SR
Queue Stats
79W - 63L
1,755 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,682 SR
1,617 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,485 SR
1,616 MMR
Serqet
Serqet
Gold I
Emya7145
Serqet
Gold I
Level 112
God Stats
30W - 32L
1,547 SR
Queue Stats
494W - 525L
1,587 MMR
Solo
Hera
Hera
Gold III
mashed02
Hera
Gold III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,660 MMR
Solo
Sobek
Sobek
Bronze III
orenjoos
Sobek
Bronze III
Level 61
God Stats
3W - 3L
1,407 SR
Queue Stats
30W - 22L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
7 / 0 / 6
9,986
908
10,376
9,827
3,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
BabyMelodyR
Achilles
10
2 / 3 / 10
8,214
747
4,588
9,680
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 9
9,431
857
19,081
5,234
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresKuzenboMartichorasZeusPersephone

VS

Bans
PoseidonGuan YuDanzaburouFenrirCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Emya7145
Serqet
10
1 / 5 / 2
7,720
702
5,380
11,028
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
11
1 / 5 / 1
8,397
763
10,317
9,010
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
orenjoos
Sobek
10
1 / 3 / 1
7,599
691
4,144
19,534
17,666
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
6
10
W
Achilles
BabyMelodyR
Achilles
2
3
10
2.33
L
Serqet
Emya7145
Serqet
1
5
2
0.4
W
4
0
9
8.5
L
Hera
1
5
1
0.3
L
Sobek
orenjoos
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
19,841
24,741
Taken
39,572
16,926
Mitigated
27,019
4,518
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,376
6,304
0
3,251
9,827
3,810
195
5,679
3,752
0
43,957
W
Achilles
BabyMelodyR
Achilles
4,588
978
0
798
9,680
11,194
72
6,046
3,488
1,908
7,633
L
Serqet
Emya7145
Serqet
5,380
457
0
1,390
11,028
5,787
0
4,756
5,932
0
20,194
W
19,081
773
0
469
5,234
1,922
805
3,067
1,795
52,418
0
L
Hera
10,317
2,235
0
1,121
9,010
3,566
0
6,022
2,904
46,958
0
L
Sobek
orenjoos
Sobek
4,144
333
0
4,438
19,534
17,666
0
9,200
9,940
11,400
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
23,716
129
Minions Killed
109
0
Camps Cleared
0
623,950
Distance Traveled
661,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,986
908
63
6
0
204,334
0
W
Achilles
8,214
747
4
0
0
210,979
0
L
Serqet
7,720
702
23
2
0
219,255
0
W
Thoth
9,431
857
62
6
0
208,637
0
L
Hera
8,397
763
82
7
0
206,880
1
L
Sobek
7,599
691
4
0
0
235,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role