Player Matchup

Nike
Nike
DEATHKING2011
Nike
Level 179
God Stats
16W - 8L
1,659 SR
Queue Stats
470W - 449L
1,486 Elo+
Party 3
Eset
Eset
Fullmetal167
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,542 Elo+
Party 1
Nox
Nox
JackintheboxJW9
Nox
Level 165
God Stats
3W - 6L
1,398 SR
Queue Stats
520W - 496L
1,464 Elo+
Party 3
Anubis
Anubis
SpankBones
Anubis
Level 54
God Stats
3W - 5L
1,313 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Hou Yi
Hou Yi
javonte5524
Hou Yi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 1
Team Averages
Level 111
1,474 SR
1,488 Elo+

VS

Team Averages
Level 89
1,560 SR
1,426 Elo+
Heimdallr
Heimdallr
HeartSeakerr
Heimdallr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 147L
1,490 Elo+
Solo
Nu Wa
Nu Wa
WolfyLegendz
Nu Wa
Level 119
God Stats
31W - 41L
1,518 SR
Queue Stats
38W - 48L
1,401 Elo+
Party 2
Set
Set
Wonderdonkey
Set
Level 27
God Stats
1W - 2L
1,692 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 2
Maui
Maui
cliffo12
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,275 Elo+
Solo
Surtr
Surtr
nostalgia inc
Surtr
Level 39
God Stats
2W - 4L
1,590 SR
Queue Stats
25W - 30L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
8,691
869
7,850
9,805
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 0 / 7
9,029
903
5,317
4,466
2,258
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 10
8,763
876
5,031
5,959
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SpankBones
Anubis
15
4 / 5 / 8
9,051
905
13,026
11,204
6,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
15
4 / 0 / 10
8,933
893
8,067
6,099
2,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeartSeakerr
Heimdallr
13
0 / 5 / 0
7,588
759
5,696
10,787
3,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
8,640
864
10,121
7,487
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
8,465
847
6,187
9,052
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
14
1 / 3 / 2
8,275
828
2,103
10,297
6,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
7,571
757
5,534
10,005
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
16
Kills
5
5
Deaths
16
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
2
0
7
5.5
L
Heimdallr
HeartSeakerr
Heimdallr
0
5
0
0
W
3
0
10
8
W
Anubis
SpankBones
Anubis
4
5
8
1.6
L
2
3
1
0.83
L
2
2
2
1.5
L
Maui
1
3
2
0.67
W
Hou Yi
4
0
10
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
29,641
37,533
Taken
47,628
24,101
Mitigated
22,848
6,649
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,850
210
0
1,157
9,805
10,270
185
1,564
7,893
0
23,853
W
5,317
406
1,085
635
4,466
2,258
1,368
2,072
2,394
32,723
0
L
Heimdallr
HeartSeakerr
Heimdallr
5,696
1,438
0
1,416
10,787
3,659
73
4,590
6,183
0
21,606
W
5,031
361
0
0
5,959
2,392
423
4,251
1,708
28,605
0
W
Anubis
SpankBones
Anubis
13,026
380
0
2,855
11,204
6,572
0
2,581
8,461
34,027
0
L
10,121
3,278
0
500
7,487
2,868
1,819
4,108
3,350
33,334
0
L
6,187
2,138
0
826
9,052
4,321
0
4,682
3,161
0
24,118
L
Maui
2,103
272
1,237
2,118
10,297
6,506
81
5,344
4,948
5,676
0
W
Hou Yi
8,067
3,610
0
917
6,099
2,609
1,959
1,960
4,012
0
24,742
L
5,534
1,332
0
2,410
10,005
5,494
0
4,571
5,412
646
13,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,467
Gold Earned
40,539
252
Minions Killed
188
0
Camps Cleared
0
1,052,288
Distance Traveled
1,031,330
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,691
869
37
4
0
238,114
0
W
Eset
9,029
903
71
7
0
212,548
3
L
Heimdallr
7,588
759
35
4
0
205,461
0
W
Nox
8,763
876
54
5
0
201,344
2
W
Anubis
9,051
905
50
5
0
180,307
0
L
Nu Wa
8,640
864
74
7
0
190,909
0
L
Set
8,465
847
49
5
0
227,451
0
L
Maui
8,275
828
7
1
0
206,854
0
W
Hou Yi
8,933
893
40
4
0
219,975
3
L
Surtr
7,571
757
23
2
0
200,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role