Player Matchup

Thanatos
Thanatos
PyroPro
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
XlikerPro
Kukulkan
Level 129
God Stats
1W - 0L
1,689 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 1
Ymir
Ymir
tuchicaguapa
Ymir
Level 28
God Stats
2W - 1L
1,494 SR
Queue Stats
5W - 2L
1,526 Elo+
Party 1
Team Averages
Level 61
1,561 SR
1,518 Elo+

VS

Team Averages
Level 114
1,347 SR
1,440 Elo+
Chang'e
Chang'e
Kermern
Chang'e
Level 69
God Stats
10W - 4L
1,500 SR
Queue Stats
203W - 226L
1,437 Elo+
Party 2
Yemoja
Yemoja
MaestroORBIS
Yemoja
Level 116
God Stats
3W - 5L
1,290 SR
Queue Stats
306W - 320L
1,468 Elo+
Solo
Ullr
Ullr
yaboidav
Ullr
Level 156
God Stats
1W - 6L
1,252 SR
Queue Stats
187W - 184L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PyroPro
Thanatos
16
6 / 5 / 6
12,923
808
15,079
13,617
6,384
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
XlikerPro
Kukulkan
16
5 / 3 / 6
13,380
836
24,143
11,033
4,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 10
11,982
749
7,787
15,725
14,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kermern
Chang'e
12
1 / 8 / 5
11,209
701
8,343
16,888
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
14
3 / 0 / 6
11,630
727
7,351
18,075
17,004
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
14
6 / 5 / 4
12,462
779
13,532
18,020
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
13
Kills
10
10
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kermern
Chang'e
1
8
5
0.44
L
Yemoja
3
0
6
6
W
Thanatos
PyroPro
Thanatos
6
5
6
1.8
W
Kukulkan
XlikerPro
Kukulkan
5
3
6
2.67
W
2
2
10
3.5
L
Ullr
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,009
Damage
29,226
40,375
Taken
52,983
26,208
Mitigated
29,667
9,777
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kermern
Chang'e
8,343
876
440
2,481
16,888
5,439
315
8,852
8,036
32,055
0
L
Yemoja
7,351
1,173
2,228
3,413
18,075
17,004
140
12,117
5,958
23,209
202
W
Thanatos
PyroPro
Thanatos
15,079
1,349
0
8,176
13,617
6,384
1,205
5,688
7,929
0
43,319
W
Kukulkan
XlikerPro
Kukulkan
24,143
3,516
0
665
11,033
4,928
1,247
5,054
5,979
86,610
0
W
7,787
1,391
0
936
15,725
14,896
233
5,060
10,665
23,199
0
L
Ullr
13,532
5,117
0
1,543
18,020
7,224
1,293
11,766
6,254
0
55,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
35,301
168
Minions Killed
154
0
Camps Cleared
0
864,610
Distance Traveled
807,854
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,209
701
51
3
0
246,533
0
L
Yemoja
11,630
727
24
2
0
299,709
12
W
Thanatos
12,923
808
46
3
0
287,852
0
W
Kukulkan
13,380
836
104
7
0
287,049
0
W
Ymir
11,982
749
18
1
0
289,709
0
L
Ullr
12,462
779
79
5
0
261,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role