Player Matchup

Agni
Agni
PChesus
Agni
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 212L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
SoYMiLK206
Sun Wukong
Level 32
God Stats
6W - 11L
1,500 SR
Queue Stats
66W - 89L
1,466 Elo+
Solo
Vulcan
Vulcan
xXSuh Dude 23Xx
Vulcan
Level 87
God Stats
61W - 60L
1,491 SR
Queue Stats
212W - 250L
1,332 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,394 Elo+

VS

Team Averages
Level 108
1,581 SR
1,336 Elo+
Baron Samedi
Baron Samedi
TheDaddyShark
Baron Samedi
Level 66
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
thisnewkid
Sun Wukong
Level 149
God Stats
108W - 29L
1,738 SR
Queue Stats
210W - 80L
1,649 Elo+
Solo
Anhur
Anhur
tyklar
Anhur
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
PChesus
Agni
13
2 / 6 / 5
10,479
749
9,723
9,602
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SoYMiLK206
Sun Wukong
12
3 / 6 / 5
10,121
723
9,356
14,502
7,751
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 9 / 2
9,868
705
12,189
14,124
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheDaddyShark
Baron Samedi
15
5 / 3 / 7
11,456
818
7,781
11,269
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
thisnewkid
Sun Wukong
16
12 / 1 / 8
13,124
937
17,240
19,602
14,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
tyklar
Anhur
14
4 / 4 / 10
11,272
805
8,836
12,909
4,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
21
21
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
PChesus
Agni
2
6
5
0.75
L
Sun Wukong
SoYMiLK206
Sun Wukong
3
6
5
0.92
W
Baron Samedi
TheDaddyShark
Baron Samedi
5
3
7
2.83
W
Sun Wukong
thisnewkid
Sun Wukong
12
1
8
16
W
Anhur
tyklar
Anhur
4
4
10
2.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
33,857
38,228
Taken
43,780
14,989
Mitigated
24,377
2,997
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
PChesus
Agni
9,723
595
0
0
9,602
2,741
0
791
8,811
41,456
0
L
Sun Wukong
SoYMiLK206
Sun Wukong
9,356
2,024
0
2,576
14,502
7,751
0
3,165
11,337
0
23,517
W
Baron Samedi
TheDaddyShark
Baron Samedi
7,781
605
1,549
2,900
11,269
5,119
834
8,049
3,220
47,738
0
W
Sun Wukong
thisnewkid
Sun Wukong
17,240
3,340
0
8,949
19,602
14,685
1,432
5,753
13,849
0
66,461
W
Anhur
tyklar
Anhur
8,836
3,623
289
2,191
12,909
4,573
0
8,928
3,981
0
37,400
L
12,189
6,782
0
421
14,124
4,497
0
3,825
10,299
27,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
35,852
118
Minions Killed
191
0
Camps Cleared
0
693,765
Distance Traveled
736,497
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,479
749
56
4
0
223,517
2
L
Sun Wukong
10,121
723
28
2
0
243,033
0
W
Baron Samedi
11,456
818
50
4
0
236,218
0
W
Sun Wukong
13,124
937
92
7
0
257,273
3
W
Anhur
11,272
805
49
4
0
243,006
0
L
Vulcan
9,868
705
34
2
0
227,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role