Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AngryPuf
Tiamat
Level 42
God Stats
2W - 1L
1,259 SR
Queue Stats
54W - 58L
1,480 Elo+
Solo
Anhur
Anhur
MCYuncky
Anhur
Level 36
God Stats
8W - 14L
1,493 SR
Queue Stats
57W - 83L
1,395 Elo+
Solo
Guan Yu
Guan Yu
dondadda006
Guan Yu
Level 39
God Stats
19W - 15L
1,605 SR
Queue Stats
26W - 24L
1,536 Elo+
Solo
Athena
Athena
ttvXLGNDX
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 121L
1,510 Elo+
Solo
Team Averages
Level 42
1,472 SR
1,484 Elo+

VS

Team Averages
Level 54
1,601 SR
1,575 Elo+
Danzaburou
Danzaburou
Dead Weight6172
Danzaburou
Level 36
God Stats
3W - 5L
1,314 SR
Queue Stats
57W - 61L
1,494 Elo+
Solo
Bacchus
Bacchus
DiveOnMe
Bacchus
Level 29
God Stats
38W - 23L
1,690 SR
Queue Stats
48W - 43L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LaxGodTMan
Morgan Le Fay
Level 41
God Stats
4W - 4L
1,683 SR
Queue Stats
67W - 68L
1,530 Elo+
Solo
Pele
Pele
StraightUpRice
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
mjh2555
Baron Samedi
Level 158
God Stats
3W - 6L
1,820 SR
Queue Stats
153W - 148L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
5 / 1 / 2
7,345
612
7,367
10,766
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
AngryPuf
Tiamat
10
0 / 2 / 2
6,060
505
3,710
5,808
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MCYuncky
Anhur
12
3 / 0 / 2
7,567
631
4,816
4,007
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
dondadda006
Guan Yu
13
1 / 1 / 2
7,662
639
3,529
8,221
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
ttvXLGNDX
Athena
10
2 / 0 / 5
6,843
570
2,478
10,153
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dead Weight6172
Danzaburou
10
0 / 4 / 0
5,890
491
2,058
7,442
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
DiveOnMe
Bacchus
9
0 / 0 / 2
6,014
501
4,564
8,361
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LaxGodTMan
Morgan Le Fay
11
3 / 3 / 0
6,722
560
3,818
7,119
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 2
6,103
509
3,798
9,796
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
mjh2555
Baron Samedi
11
1 / 2 / 0
6,526
544
5,824
5,570
2,660
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
5
1
2
6
W
Tiamat
AngryPuf
Tiamat
0
2
2
0.5
L
Danzaburou
Dead Weight6172
Danzaburou
0
4
0
0
L
Bacchus
DiveOnMe
Bacchus
0
0
2
1
L
Morgan Le Fay
LaxGodTMan
Morgan Le Fay
3
3
0
1
W
Anhur
MCYuncky
Anhur
3
0
2
4
L
0
2
2
0.5
W
Guan Yu
dondadda006
Guan Yu
1
1
2
2
L
Baron Samedi
mjh2555
Baron Samedi
1
2
0
0.5
W
Athena
ttvXLGNDX
Athena
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
20,062
38,955
Taken
38,288
22,655
Mitigated
17,940
12,904
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
7,367
194
0
2,277
10,766
4,064
0
3,304
7,411
46,632
0
W
Tiamat
AngryPuf
Tiamat
3,710
213
0
1,062
5,808
3,307
0
2,064
3,744
33,031
0
L
Danzaburou
Dead Weight6172
Danzaburou
2,058
953
0
1,339
7,442
2,027
0
1,287
6,155
0
32,549
L
Bacchus
DiveOnMe
Bacchus
4,564
105
0
2,330
8,361
7,515
0
3,732
4,408
22,372
0
L
Morgan Le Fay
LaxGodTMan
Morgan Le Fay
3,818
420
0
1,039
7,119
2,521
0
4,978
1,969
39,519
0
W
Anhur
MCYuncky
Anhur
4,816
2,482
0
1,882
4,007
1,311
612
1,027
2,980
0
59,812
L
3,798
1,073
0
2,115
9,796
3,217
0
2,011
7,775
0
53,806
W
Guan Yu
dondadda006
Guan Yu
3,529
222
876
3,673
8,221
4,641
0
4,002
4,095
0
51,870
L
Baron Samedi
mjh2555
Baron Samedi
5,824
790
31
2,326
5,570
2,660
0
1,144
4,426
45,245
0
W
Athena
ttvXLGNDX
Athena
2,478
888
278
2,856
10,153
9,332
0
4,040
6,034
21,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
31,255
351
Minions Killed
333
0
Camps Cleared
0
1,215,388
Distance Traveled
1,203,905
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,345
612
66
6
0
273,390
0
W
Tiamat
6,060
505
55
5
0
223,754
1
L
Danzaburou
5,890
491
62
5
0
244,329
0
L
Bacchus
6,014
501
35
3
0
238,501
4
L
Morgan Le Fay
6,722
560
85
7
0
240,297
0
W
Anhur
7,567
631
101
8
0
230,032
4
L
Pele
6,103
509
78
7
0
257,039
3
W
Guan Yu
7,662
639
94
8
0
268,237
2
L
Baron Samedi
6,526
544
73
6
0
223,739
2
W
Athena
6,843
570
35
3
0
219,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role