Player Matchup

Maman Brigitte
Maman Brigitte
Brutal_potato96
Maman Brigitte
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Neith
Neith
CthulhuOPmain
Neith
Level 30
God Stats
7W - 9L
1,524 SR
Queue Stats
346W - 429L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fallen Chomp
Morgan Le Fay
Level 152
God Stats
4W - 5L
1,488 SR
Queue Stats
114W - 114L
1,570 Elo+
Solo
Bakasura
Bakasura
ItalianMagic
Bakasura
Level 149
God Stats
2W - 1L
1,505 SR
Queue Stats
135W - 89L
1,587 Elo+
Solo
Nox
Nox
IxChelOp
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,502 Elo+

VS

Team Averages
Level 62
1,628 SR
1,529 Elo+
Kuzenbo
Kuzenbo
BananaBread54
Kuzenbo
Level 89
God Stats
6W - 6L
1,667 SR
Queue Stats
75W - 68L
1,544 Elo+
Party 1
Nike
Nike
EmailDevourer
Nike
Level 14
God Stats
0W - 3L
1,877 SR
Queue Stats
39W - 35L
1,500 Elo+
Party 1
Apollo
Apollo
GLUEMONSTER1259
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
GatorJesus
Ne Zha
Level 121
God Stats
13W - 10L
1,595 SR
Queue Stats
96W - 99L
1,510 Elo+
Party 1
Eset
Eset
YoureCringe
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Brutal_potato96
Maman Brigitte
11
2 / 0 / 2
6,969
697
4,493
5,643
2,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 2
5,251
525
3,200
3,469
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Fallen Chomp
Morgan Le Fay
11
4 / 0 / 3
6,563
656
5,242
4,434
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ItalianMagic
Bakasura
12
3 / 0 / 4
6,499
650
3,459
8,493
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 4
5,349
535
5,118
5,112
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 1 / 0
4,939
494
2,876
6,343
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
4,939
494
2,079
8,046
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 1 / 0
5,525
553
1,880
4,718
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
GatorJesus
Ne Zha
9
0 / 3 / 0
4,976
498
1,737
8,464
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 5 / 0
4,836
484
1,725
6,581
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
12
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
1
0
0
W
Maman Brigitte
Brutal_potato96
Maman Brigitte
2
0
2
3
W
1
0
2
2
L
0
3
0
0
W
Morgan Le Fay
Fallen Chomp
Morgan Le Fay
4
0
3
5.5
L
0
1
0
0
L
Ne Zha
GatorJesus
Ne Zha
0
3
0
0
W
Bakasura
ItalianMagic
Bakasura
3
0
4
5
W
2
0
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
10,297
27,151
Taken
34,152
11,621
Mitigated
16,398
11,287
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
2,876
1,518
0
1,700
6,343
5,316
0
2,161
3,590
11,675
0
W
Maman Brigitte
Brutal_potato96
Maman Brigitte
4,493
281
0
3,283
5,643
2,017
0
154
5,489
48,843
0
W
3,200
1,164
0
1,447
3,469
1,084
0
1,103
2,366
0
31,248
L
2,079
359
0
970
8,046
3,784
0
3,882
4,023
0
31,837
W
Morgan Le Fay
Fallen Chomp
Morgan Le Fay
5,242
170
0
1,506
4,434
1,726
0
914
3,520
48,788
0
L
1,880
1,351
0
2,252
4,718
1,372
0
1,420
3,001
0
42,999
L
Ne Zha
GatorJesus
Ne Zha
1,737
442
0
3,230
8,464
3,644
0
817
7,148
0
39,540
W
Bakasura
ItalianMagic
Bakasura
3,459
2,369
0
3,944
8,493
3,629
0
1,226
7,267
0
45,471
W
5,118
333
0
1,107
5,112
3,165
0
1,204
3,908
22,973
232
L
1,725
54
0
445
6,581
2,282
0
4,949
1,041
24,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
25,215
364
Minions Killed
276
0
Camps Cleared
0
1,041,646
Distance Traveled
1,012,890
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,939
494
13
1
0
223,064
2
W
Maman Brigitte
6,969
697
96
10
0
229,159
1
W
Neith
5,251
525
60
6
0
188,375
2
L
Nike
4,939
494
42
4
0
199,613
0
W
Morgan Le Fay
6,563
656
89
9
0
198,748
1
L
Apollo
5,525
553
96
10
0
196,095
0
L
Ne Zha
4,976
498
72
7
0
210,988
0
W
Bakasura
6,499
650
90
9
0
247,914
0
W
Nox
5,349
535
29
3
0
177,450
0
L
Eset
4,836
484
53
5
0
183,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role