Player Matchup

Surtr
Surtr
Bronze I
 
Surtr
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
DisposedHook305
Raijin
Bronze III
Level 115
God Stats
1W - 1L
1,795 SR
Queue Stats
3W - 9L
1,577 MMR
Party 1
Ganesha
Ganesha
Silver V
Purple_Viper93
Ganesha
Silver V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
913 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,598 SR
1,330 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,546 SR
1,667 MMR
Charon
Charon
Platinum II
Kamal Joe
Charon
Platinum II
Level 79
God Stats
7W - 10L
1,583 SR
Queue Stats
68W - 49L
1,818 MMR
Party 2
Izanami
Izanami
Masters
Meatball Sub437
Izanami
Masters
Level 151
God Stats
38W - 39L
1,556 SR
Queue Stats
871W - 863L
1,694 MMR
Solo
Merlin
Merlin
Gold III
v Trilogy v
Merlin
Gold III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 106L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 6 / 0
10,514
809
11,640
16,881
13,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 5
9,316
717
8,443
10,666
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 4
8,596
661
2,919
18,259
17,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboThothAh Muzen CabAchillesMulan

VS

Bans
Ne ZhaAnubisMorgan Le FayPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kamal Joe
Charon
13
3 / 3 / 13
10,524
810
10,711
11,825
11,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 2 / 5
11,719
901
14,330
9,826
4,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
4 / 0 / 13
11,131
856
11,289
8,841
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
18
18
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
5
6
0
0.83
L
0
6
5
0.42
W
Charon
Kamal Joe
Charon
3
3
13
3.17
W
11
2
5
6.75
L
0
6
4
0.33
W
Merlin
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
36,330
45,806
Taken
30,492
36,605
Mitigated
20,263
5,604
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,640
4,966
0
3,205
16,881
13,921
120
7,036
9,475
1,534
33,467
L
8,443
641
0
293
10,666
5,216
0
5,002
5,180
45,554
0
W
Charon
Kamal Joe
Charon
10,711
1,308
0
0
11,825
11,850
668
5,636
6,189
19,800
0
W
14,330
10,260
0
2,982
9,826
4,211
1,423
3,573
6,253
0
47,354
L
2,919
413
0
2,106
18,259
17,468
34
9,164
8,637
17,361
0
W
Merlin
11,289
1,133
0
2,956
8,841
4,202
1,266
3,378
5,463
50,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
33,374
114
Minions Killed
155
0
Camps Cleared
0
653,082
Distance Traveled
663,832
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,514
809
50
4
0
220,106
0
L
Raijin
9,316
717
63
5
0
203,523
0
W
Charon
10,524
810
17
1
0
244,975
3
W
Izanami
11,719
901
66
5
0
187,067
0
L
Ganesha
8,596
661
1
0
0
229,453
2
W
Merlin
11,131
856
72
6
0
231,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role