Player Matchup

Achilles
Achilles
CmonVa 2
Achilles
Level 102
God Stats
1W - 3L
1,347 SR
Queue Stats
541W - 553L
1,442 Elo+
Party 1
Janus
Janus
Matthew72370
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,390 Elo+
Party 1
Camazotz
Camazotz
OGBOBBYJOHNSON02
Camazotz
Level 172
God Stats
3W - 4L
1,453 SR
Queue Stats
646W - 628L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Skylord1221
Danzaburou
Level 159
God Stats
1W - 2L
1,272 SR
Queue Stats
145W - 137L
1,491 Elo+
Party 1
King Arthur
King Arthur
TuxedoBrown
King Arthur
Level 140
God Stats
0W - 2L
1,279 SR
Queue Stats
93W - 95L
1,511 Elo+
Party 1
Team Averages
Level 123
1,370 SR
1,463 Elo+

VS

Team Averages
Level 114
1,461 SR
1,494 Elo+
Artemis
Artemis
Anxiete
Artemis
Level 159
God Stats
1W - 2L
1,198 SR
Queue Stats
103W - 112L
1,541 Elo+
Solo
Ganesha
Ganesha
Efreety
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,449 Elo+
Party 2
Vamana
Vamana
HamBone651
Vamana
Level 128
God Stats
5W - 2L
1,601 SR
Queue Stats
157W - 158L
1,466 Elo+
Solo
Chiron
Chiron
Sclent
Chiron
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,495 Elo+
Party 2
Anubis
Anubis
TheChaddeus
Anubis
Level 128
God Stats
8W - 9L
1,506 SR
Queue Stats
549W - 551L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CmonVa 2
Achilles
9
1 / 2 / 0
6,515
592
1,102
4,567
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 2
7,959
724
5,925
7,997
3,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 3
8,189
744
7,725
12,090
7,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Skylord1221
Danzaburou
18
2 / 1 / 7
9,308
846
12,224
6,840
3,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TuxedoBrown
King Arthur
14
1 / 6 / 3
7,747
704
6,957
15,934
14,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anxiete
Artemis
19
9 / 1 / 7
11,528
1,048
17,059
8,987
4,523
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Efreety
Ganesha
14
0 / 3 / 12
8,671
788
5,591
10,034
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
HamBone651
Vamana
13
2 / 3 / 8
8,001
727
4,375
10,723
12,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Sclent
Chiron
16
3 / 1 / 13
9,173
834
8,522
6,850
2,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
14
4 / 3 / 8
8,693
790
8,795
7,358
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
18
18
Deaths
11
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anxiete
Artemis
9
1
7
12.5
L
Achilles
CmonVa 2
Achilles
1
2
0
0.5
W
Ganesha
Efreety
Ganesha
0
3
12
2
W
Vamana
HamBone651
Vamana
2
3
8
2
L
1
5
2
0.4
L
5
4
3
1.63
W
Chiron
Sclent
Chiron
3
1
13
9.5
L
Danzaburou
Skylord1221
Danzaburou
2
1
7
5.5
W
Anubis
4
3
8
2.67
L
King Arthur
TuxedoBrown
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
44,342
47,428
Taken
43,952
31,649
Mitigated
34,528
9,118
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anxiete
Artemis
17,059
8,680
1,049
4,002
8,987
4,523
2,467
1,172
7,815
0
37,372
L
Achilles
CmonVa 2
Achilles
1,102
161
310
460
4,567
2,939
0
1,781
2,786
0
1,436
W
Ganesha
Efreety
Ganesha
5,591
322
470
1,289
10,034
11,351
0
1,043
8,991
11,122
0
W
Vamana
HamBone651
Vamana
4,375
804
349
619
10,723
12,164
345
1,486
9,237
0
13,597
L
5,925
366
0
250
7,997
3,153
0
1,775
6,222
14,077
0
L
7,725
719
211
3,134
12,090
7,786
0
4,040
8,050
0
11,556
W
Chiron
Sclent
Chiron
8,522
3,191
2,116
2,418
6,850
2,955
411
1,459
5,391
0
19,263
L
Danzaburou
Skylord1221
Danzaburou
12,224
3,591
363
2,085
6,840
3,717
0
2,535
4,305
0
37,170
W
Anubis
8,795
258
2,221
1,903
7,358
3,535
285
765
6,593
19,483
0
L
King Arthur
TuxedoBrown
King Arthur
6,957
231
860
1,445
15,934
14,054
0
4,255
11,679
0
13,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
46,066
95
Minions Killed
143
0
Camps Cleared
0
763,951
Distance Traveled
947,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,528
1,048
52
5
0
187,389
0
L
Achilles
6,515
592
1
0
0
79,088
0
W
Ganesha
8,671
788
1
0
0
208,977
0
W
Vamana
8,001
727
20
2
0
196,759
0
L
Janus
7,959
724
20
2
0
166,514
0
L
Camazotz
8,189
744
6
1
0
169,923
0
W
Chiron
9,173
834
33
3
0
193,230
0
L
Danzaburou
9,308
846
50
5
0
161,664
0
W
Anubis
8,693
790
37
3
0
160,791
0
L
King Arthur
7,747
704
18
2
0
186,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role