Player Matchup

Bacchus
Bacchus
FastenedHataIis
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 2
Ne Zha
Ne Zha
Wizard32np
Ne Zha
Level 93
God Stats
4W - 3L
1,859 SR
Queue Stats
91W - 82L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
florian-cvvl
Nu Wa
Level 43
God Stats
1W - 2L
1,158 SR
Queue Stats
17W - 29L
1,352 Elo+
Solo
Team Averages
Level 50
1,506 SR
1,378 Elo+

VS

Team Averages
Level 102
1,415 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
XtRcT_Pitbull
Persephone
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 236L
1,433 Elo+
Party 1
Ganesha
Ganesha
xXCastravetiXx
Ganesha
Level 116
God Stats
12W - 13L
1,245 SR
Queue Stats
320W - 319L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
8,415
765
10,758
12,333
11,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Wizard32np
Ne Zha
10
1 / 4 / 6
7,827
712
5,427
10,177
6,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 4
8,391
763
4,583
8,622
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 1 / 1
9,601
873
16,300
9,802
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
XtRcT_Pitbull
Persephone
11
2 / 3 / 7
8,630
785
5,129
6,891
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 10
8,038
731
4,096
8,949
7,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
7
Kills
10
10
Deaths
6
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
1
1
8.5
L
3
2
4
2.5
L
Ne Zha
Wizard32np
Ne Zha
1
4
6
1
W
Persephone
XtRcT_Pitbull
Persephone
2
3
7
1.83
L
3
4
4
1.25
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
25,525
31,132
Taken
25,642
19,630
Mitigated
13,989
3,821
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,300
3,871
0
3,103
9,802
3,929
0
6,004
3,460
0
45,666
L
10,758
466
0
1,670
12,333
11,141
0
3,833
8,500
35,006
0
L
Ne Zha
Wizard32np
Ne Zha
5,427
634
0
1,651
10,177
6,243
0
2,709
7,468
0
21,227
W
Persephone
XtRcT_Pitbull
Persephone
5,129
1,012
0
1,150
6,891
2,575
0
3,760
2,788
27,264
0
L
4,583
2,304
0
500
8,622
2,246
0
2,813
5,809
19,062
0
W
4,096
395
0
486
8,949
7,485
0
4,796
3,649
18,311
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
26,269
106
Minions Killed
117
0
Camps Cleared
0
590,827
Distance Traveled
635,510
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,601
873
61
6
0
238,140
0
L
Bacchus
8,415
765
55
5
0
208,977
0
L
Ne Zha
7,827
712
27
2
0
203,077
0
W
Persephone
8,630
785
56
5
0
199,519
0
L
Nu Wa
8,391
763
24
2
0
178,773
0
W
Ganesha
8,038
731
0
0
0
197,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role