Player Matchup

Camazotz
Camazotz
ChefGazpach0199
Camazotz
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
246W - 237L
1,389 Elo+
Solo
Atlas
Atlas
SirDidz
Atlas
Level 60
God Stats
3W - 2L
1,420 SR
Queue Stats
14W - 7L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
SirKacz
Jing Wei
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,387 Elo+
Party 1
Surtr
Surtr
TheZoshi
Surtr
Level 76
God Stats
18W - 14L
1,512 SR
Queue Stats
116W - 106L
1,561 Elo+
Solo
Raijin
Raijin
topdogjed
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 111L
1,411 Elo+
Solo
Team Averages
Level 66
1,486 SR
1,420 Elo+

VS

Team Averages
Level 87
1,576 SR
1,465 Elo+
Heimdallr
Heimdallr
BagofChips32
Heimdallr
Level 67
God Stats
5W - 8L
1,453 SR
Queue Stats
101W - 98L
1,483 Elo+
Party 2
Fenrir
Fenrir
Dulak285
Fenrir
Level 107
God Stats
2W - 2L
1,622 SR
Queue Stats
36W - 37L
1,444 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HUAPA456
Tsukuyomi
Level 109
God Stats
3W - 4L
1,470 SR
Queue Stats
321W - 299L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Zarkunin
Sun Wukong
Level 65
God Stats
6W - 8L
1,646 SR
Queue Stats
166W - 161L
1,503 Elo+
Solo
Hades
Hades
highlordhubard
Hades
Level 86
God Stats
4W - 3L
1,690 SR
Queue Stats
27W - 42L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 0 / 4
7,697
513
4,688
11,792
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
SirDidz
Atlas
11
0 / 0 / 6
7,863
524
6,574
9,741
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
SirKacz
Jing Wei
13
5 / 1 / 2
8,657
577
9,668
8,324
3,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
TheZoshi
Surtr
14
0 / 1 / 0
8,307
554
5,825
11,146
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
topdogjed
Raijin
15
3 / 0 / 0
9,392
626
4,770
2,666
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BagofChips32
Heimdallr
10
1 / 4 / 0
6,253
417
2,550
8,196
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Dulak285
Fenrir
13
0 / 0 / 1
7,046
470
2,484
13,467
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
HUAPA456
Tsukuyomi
9
0 / 2 / 1
6,311
421
3,546
9,055
4,685
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Zarkunin
Sun Wukong
13
1 / 1 / 0
7,612
507
6,091
11,046
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 0
6,566
438
3,620
7,560
4,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BagofChips32
Heimdallr
1
4
0
0.25
W
Camazotz
1
0
4
3
L
Fenrir
Dulak285
Fenrir
0
0
1
0.5
L
Tsukuyomi
HUAPA456
Tsukuyomi
0
2
1
0.25
W
Atlas
SirDidz
Atlas
0
0
6
3
W
Jing Wei
SirKacz
Jing Wei
5
1
2
6
W
Surtr
TheZoshi
Surtr
0
1
0
0
L
Sun Wukong
Zarkunin
Sun Wukong
1
1
0
1
L
0
2
0
0
W
Raijin
topdogjed
Raijin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
18,291
43,669
Taken
49,324
25,034
Mitigated
26,240
18,954
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BagofChips32
Heimdallr
2,550
1,697
0
1,861
8,196
3,162
0
2,202
5,994
0
27,170
W
Camazotz
4,688
1,456
0
8,167
11,792
4,150
0
1,409
10,383
0
54,158
L
Fenrir
Dulak285
Fenrir
2,484
1,328
0
4,715
13,467
5,552
0
1,686
11,781
0
66,460
L
Tsukuyomi
HUAPA456
Tsukuyomi
3,546
845
0
1,782
9,055
4,685
0
3,056
5,999
0
22,070
W
Atlas
SirDidz
Atlas
6,574
2,550
0
2,554
9,741
8,518
660
1,162
8,579
21,224
0
W
Jing Wei
SirKacz
Jing Wei
9,668
6,962
0
4,004
8,324
3,302
3,104
1,327
6,997
0
65,203
W
Surtr
TheZoshi
Surtr
5,825
2,387
0
3,575
11,146
7,875
140
0
11,146
1,309
57,942
L
Sun Wukong
Zarkunin
Sun Wukong
6,091
556
0
2,524
11,046
8,230
0
944
10,102
178
58,741
L
3,620
124
60
1,608
7,560
4,611
0
3,789
3,771
36,298
0
W
Raijin
topdogjed
Raijin
4,770
392
0
654
2,666
1,189
448
758
1,908
71,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
33,788
418
Minions Killed
375
0
Camps Cleared
0
1,524,802
Distance Traveled
1,360,474
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,253
417
61
4
0
206,847
0
W
Camazotz
7,697
513
80
5
0
343,720
0
L
Fenrir
7,046
470
98
7
0
354,937
2
L
Tsukuyomi
6,311
421
21
1
0
240,905
0
W
Atlas
7,863
524
23
2
0
305,054
6
W
Jing Wei
8,657
577
98
7
0
283,574
0
W
Surtr
8,307
554
92
6
0
311,313
0
L
Sun Wukong
7,612
507
114
8
0
286,803
1
L
Hades
6,566
438
81
5
0
270,982
3
W
Raijin
9,392
626
125
8
0
281,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role