Player Matchup

Artio
Artio
Nodena
Artio
Level 115
God Stats
2W - 1L
1,589 SR
Queue Stats
167W - 155L
1,506 Elo+
Party 1
Shiva
Shiva
TheBoomBapEra
Shiva
Level 128
God Stats
18W - 9L
1,783 SR
Queue Stats
668W - 646L
1,491 Elo+
Solo
Maman Brigitte
Maman Brigitte
fisteyzoro3
Maman Brigitte
Level 121
God Stats
11W - 8L
1,579 SR
Queue Stats
127W - 106L
1,422 Elo+
Party 1
Anhur
Anhur
luckykingl
Anhur
Level 82
God Stats
2W - 1L
1,654 SR
Queue Stats
120W - 125L
1,470 Elo+
Party 1
Zeus
Zeus
namechanged9224
Zeus
Level 136
God Stats
82W - 64L
1,574 SR
Queue Stats
103W - 98L
1,493 Elo+
Solo
Team Averages
Level 116
1,636 SR
1,476 Elo+

VS

Team Averages
Level 142
1,589 SR
1,501 Elo+
King Arthur
King Arthur
Black-Worior
King Arthur
Level 129
God Stats
5W - 5L
1,541 SR
Queue Stats
138W - 158L
1,504 Elo+
Solo
Charon
Charon
Jordino781
Charon
Level 128
God Stats
9W - 12L
1,543 SR
Queue Stats
330W - 303L
1,447 Elo+
Solo
Tyr
Tyr
Kakiony
Tyr
Level 164
God Stats
32W - 28L
1,576 SR
Queue Stats
426W - 435L
1,522 Elo+
Solo
Charybdis
Charybdis
Kriegerzz
Charybdis
Level 147
God Stats
3W - 1L
1,752 SR
Queue Stats
315W - 279L
1,552 Elo+
Solo
Merlin
Merlin
Reckless killa7
Merlin
Level 142
God Stats
9W - 8L
1,532 SR
Queue Stats
153W - 149L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nodena
Artio
8
1 / 0 / 1
5,374
537
1,421
7,702
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 0 / 1
7,426
743
8,081
8,268
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
fisteyzoro3
Maman Brigitte
11
4 / 2 / 3
6,450
645
4,828
7,445
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
8
0 / 1 / 1
4,935
494
1,197
5,097
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 1
6,647
665
7,788
8,676
3,062
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Black-Worior
King Arthur
10
2 / 2 / 1
5,760
576
3,657
9,380
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
Jordino781
Charon
9
1 / 0 / 1
5,892
589
3,961
6,122
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
9
0 / 5 / 0
5,696
570
3,107
10,619
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Kriegerzz
Charybdis
10
1 / 2 / 1
5,668
567
5,234
4,789
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 1
5,205
521
4,835
5,757
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
4
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Black-Worior
King Arthur
2
2
1
1.25
L
Charon
Jordino781
Charon
1
0
1
1.5
L
Tyr
0
5
0
0
L
Charybdis
Kriegerzz
Charybdis
1
2
1
0.75
W
Artio
Nodena
Artio
1
0
1
1.5
L
0
4
1
0.13
W
4
0
1
4.5
W
Maman Brigitte
fisteyzoro3
Maman Brigitte
4
2
3
2.75
W
Anhur
0
1
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
20,794
37,188
Taken
36,667
16,632
Mitigated
17,187
14,413
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Black-Worior
King Arthur
3,657
162
177
684
9,380
4,247
0
3,253
6,127
0
38,936
L
Charon
Jordino781
Charon
3,961
404
0
1,793
6,122
4,009
0
3,453
2,669
17,981
0
L
Tyr
3,107
577
0
2,744
10,619
5,354
0
954
9,665
0
40,066
L
Charybdis
Kriegerzz
Charybdis
5,234
3,267
0
500
4,789
1,398
850
2,039
2,750
0
39,034
W
Artio
Nodena
Artio
1,421
183
175
1,879
7,702
4,581
325
2,301
5,380
11,831
0
L
4,835
507
0
660
5,757
2,179
0
4,423
1,334
34,024
0
W
8,081
2,026
0
1,238
8,268
4,619
0
0
8,268
265
51,741
W
Maman Brigitte
fisteyzoro3
Maman Brigitte
4,828
428
0
3,762
7,445
2,774
100
1,541
5,904
43,083
53
W
Anhur
1,197
604
0
1,143
5,097
1,596
629
785
4,312
0
31,858
W
7,788
2,356
0
6,216
8,676
3,062
541
4,133
4,528
59,368
2,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
28,221
323
Minions Killed
281
0
Camps Cleared
0
1,016,366
Distance Traveled
971,400
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,760
576
59
6
0
233,859
0
L
Charon
5,892
589
20
2
0
189,415
0
L
Tyr
5,696
570
75
8
0
197,735
0
L
Charybdis
5,668
567
71
7
0
178,721
6
W
Artio
5,374
537
10
1
0
218,349
0
L
Merlin
5,205
521
56
6
0
171,670
0
W
Shiva
7,426
743
97
10
0
202,979
4
W
Maman Brigitte
6,450
645
72
7
0
223,646
0
W
Anhur
4,935
494
49
5
0
188,184
0
W
Zeus
6,647
665
95
10
0
183,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role