Player Matchup

Hun Batz
Hun Batz
Saint_Of_Games
Hun Batz
Level 60
God Stats
2W - 2L
1,609 SR
Queue Stats
226W - 247L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
SiriS42
Kuzenbo
Level 100
God Stats
12W - 8L
1,545 SR
Queue Stats
352W - 373L
1,434 Elo+
Party 1
Persephone
Persephone
aFatTunaCanner
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,422 Elo+
Solo
Xbalanque
Xbalanque
bloodelf114
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,259 Elo+
Solo
Chaac
Chaac
cornflakaz
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 153L
1,298 Elo+
Solo
Team Averages
Level 66
1,531 SR
1,365 Elo+

VS

Team Averages
Level 96
1,478 SR
1,425 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CARL0o0s
Kukulkan
Level 150
God Stats
3W - 1L
1,486 SR
Queue Stats
162W - 175L
1,452 Elo+
Solo
Shiva
Shiva
oded123
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
saviogabatel
Kuzenbo
Level 50
God Stats
7W - 2L
1,629 SR
Queue Stats
255W - 277L
1,366 Elo+
Solo
Chronos
Chronos
wessrt405
Chronos
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
90W - 92L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
0 / 6 / 3
6,096
762
4,709
9,593
5,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
SiriS42
Kuzenbo
12
2 / 5 / 1
6,485
811
6,348
10,341
10,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
aFatTunaCanner
Persephone
1
0 / 0 / 0
2,080
260
0
0
0
Xbalanque
bloodelf114
Xbalanque
12
1 / 6 / 2
6,005
751
3,664
9,774
4,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
13
2 / 4 / 3
7,124
891
7,142
8,824
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
6 / 4 / 4
8,003
1,000
4,531
8,820
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
CARL0o0s
Kukulkan
16
4 / 0 / 10
8,635
1,079
9,577
4,707
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
oded123
Shiva
14
6 / 1 / 9
8,097
1,012
7,561
9,663
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
saviogabatel
Kuzenbo
14
2 / 1 / 11
8,613
1,077
4,011
6,973
7,973
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
wessrt405
Chronos
14
3 / 1 / 12
8,138
1,017
7,788
6,964
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
5
Kills
21
21
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
4
4
2
W
Kukulkan
CARL0o0s
Kukulkan
4
0
10
9
L
Hun Batz
0
6
3
0.25
L
Kuzenbo
SiriS42
Kuzenbo
2
5
1
0.5
L
Persephone
aFatTunaCanner
Persephone
0
0
0
0
L
Xbalanque
bloodelf114
Xbalanque
1
6
2
0.33
L
Chaac
2
4
3
0.88
W
Shiva
oded123
Shiva
6
1
9
10.5
W
Kuzenbo
saviogabatel
Kuzenbo
2
1
11
7.5
W
Chronos
wessrt405
Chronos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
33,468
38,532
Taken
37,127
27,825
Mitigated
32,039
4,224
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,531
2,220
266
787
8,820
8,698
18
1,073
7,747
0
6,159
W
Kukulkan
CARL0o0s
Kukulkan
9,577
1,460
658
949
4,707
2,302
1,788
1,077
3,630
30,323
0
L
Hun Batz
4,709
964
298
211
9,593
5,135
0
5,197
4,100
0
10,768
L
Kuzenbo
SiriS42
Kuzenbo
6,348
2,396
476
762
10,341
10,155
0
6,182
3,964
9,285
0
L
Persephone
aFatTunaCanner
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
bloodelf114
Xbalanque
3,664
1,816
116
1,057
9,774
4,423
0
4,972
4,532
0
8,890
L
Chaac
7,142
747
0
1,304
8,824
8,112
0
5,025
3,329
0
19,712
W
Shiva
oded123
Shiva
7,561
800
2,860
3,641
9,663
10,121
12
1,422
8,241
0
11,553
W
Kuzenbo
saviogabatel
Kuzenbo
4,011
2,216
2,443
1,802
6,973
7,973
483
1,080
5,893
9,567
0
W
Chronos
wessrt405
Chronos
7,788
2,242
335
1,197
6,964
2,945
1,984
1,696
5,268
15,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
41,486
53
Minions Killed
98
0
Camps Cleared
0
592,338
Distance Traveled
788,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,003
1,000
3
0
0
139,771
0
W
Kukulkan
8,635
1,079
49
6
0
150,265
0
L
Hun Batz
6,096
762
12
2
0
157,198
0
L
Kuzenbo
6,485
811
3
0
0
143,060
0
L
Persephone
2,080
260
0
0
0
0
0
L
Xbalanque
6,005
751
14
2
0
134,954
0
L
Chaac
7,124
891
24
3
0
157,126
0
W
Shiva
8,097
1,012
5
1
0
193,464
0
W
Kuzenbo
8,613
1,077
17
2
0
149,345
0
W
Chronos
8,138
1,017
24
3
0
155,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role