Player Matchup

Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
LuminousSloth
Hera
Level 89
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 13L
1,540 Elo+
Solo
Tyr
Tyr
P_Herbooo
Tyr
Level 138
God Stats
2W - 2L
1,302 SR
Queue Stats
241W - 219L
1,554 Elo+
Party 2
Charybdis
Charybdis
Wells_Slayer22
Charybdis
Level 146
God Stats
1W - 3L
1,162 SR
Queue Stats
116W - 113L
1,460 Elo+
Solo
Ix Chel
Ix Chel
chosenforit
Ix Chel
Level 159
God Stats
1W - 1L
1,470 SR
Queue Stats
101W - 123L
1,460 Elo+
Solo
Team Averages
Level 136
1,437 SR
1,503 Elo+

VS

Team Averages
Level 119
1,415 SR
1,503 Elo+
Hou Yi
Hou Yi
Blind Alan
Hou Yi
Level 88
God Stats
3W - 7L
1,373 SR
Queue Stats
399W - 397L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FuryDrop
Morgan Le Fay
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,415 Elo+
Solo
Hades
Hades
RealNefarious
Hades
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 130L
1,532 Elo+
Solo
Surtr
Surtr
TheBetrothed
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,509 Elo+
Solo
Horus
Horus
YO SOY KOI
Horus
Level 145
God Stats
1W - 2L
1,201 SR
Queue Stats
157W - 135L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
8 / 3 / 23
11,441
880
10,798
22,146
30,219
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 1 / 18
10,969
844
13,791
8,183
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 3 / 22
10,649
819
14,519
20,891
26,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Wells_Slayer22
Charybdis
17
5 / 2 / 20
10,479
806
12,400
12,008
6,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
chosenforit
Ix Chel
18
5 / 1 / 24
10,525
810
17,539
9,379
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blind Alan
Hou Yi
13
0 / 7 / 3
7,473
575
12,740
13,423
6,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FuryDrop
Morgan Le Fay
16
2 / 5 / 5
9,394
723
16,196
12,996
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 11 / 1
7,787
599
6,910
17,670
11,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 4
9,339
718
15,908
18,950
15,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
12
1 / 6 / 1
7,872
606
4,581
12,348
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
34
Kills
9
10
Deaths
34
107
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
3
23
6.5
L
Hou Yi
Blind Alan
Hou Yi
0
7
3
0.21
L
Morgan Le Fay
FuryDrop
Morgan Le Fay
2
5
5
0.9
W
8
1
18
17
W
8
3
22
6.33
L
1
11
1
0.14
L
5
5
4
1.4
W
Charybdis
Wells_Slayer22
Charybdis
5
2
20
7.5
L
Horus
1
6
1
0.25
W
Ix Chel
chosenforit
Ix Chel
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,047
Damage
56,335
72,607
Taken
75,387
71,795
Mitigated
55,080
35,530
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,798
1,437
1,306
3,534
22,146
30,219
668
6,867
15,078
20,248
0
L
Hou Yi
Blind Alan
Hou Yi
12,740
4,765
328
556
13,423
6,990
126
6,891
6,532
0
23,882
L
Morgan Le Fay
FuryDrop
Morgan Le Fay
16,196
1,378
858
3,023
12,996
6,898
0
8,332
4,664
35,541
0
W
13,791
3,515
2,941
1,548
8,183
3,774
1,591
3,770
4,413
30,061
0
W
14,519
1,143
1,818
3,684
20,891
26,584
706
7,797
12,766
2,835
21,252
L
6,910
560
354
1,994
17,670
11,264
0
10,614
7,056
14,862
0
L
15,908
3,878
692
3,621
18,950
15,891
0
10,415
8,535
416
31,307
W
Charybdis
Wells_Slayer22
Charybdis
12,400
5,060
771
2,699
12,008
6,520
3,567
3,682
8,285
0
39,440
L
Horus
4,581
1,108
1,883
2,011
12,348
14,037
0
7,469
4,879
2,887
7,185
W
Ix Chel
chosenforit
Ix Chel
17,539
1,575
12,146
5,083
9,379
4,698
1,264
2,713
6,622
32,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
41,865
182
Minions Killed
90
0
Camps Cleared
0
1,279,745
Distance Traveled
986,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,441
880
27
2
0
212,632
0
L
Hou Yi
7,473
575
21
2
0
202,341
0
L
Morgan Le Fay
9,394
723
27
2
0
228,048
0
W
Hera
10,969
844
29
2
0
287,997
0
W
Tyr
10,649
819
18
1
0
268,835
0
L
Hades
7,787
599
13
1
0
178,596
0
L
Surtr
9,339
718
24
2
0
230,450
0
W
Charybdis
10,479
806
74
6
0
219,493
0
L
Horus
7,872
606
5
0
0
147,413
0
W
Ix Chel
10,525
810
34
3
0
290,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role