Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bousq
Chernobog
Level 144
God Stats
8W - 3L
1,761 SR
Queue Stats
113W - 131L
1,539 Elo+
Solo
Freya
Freya
CuarzoGamer
Freya
Level 155
God Stats
47W - 22L
1,775 SR
Queue Stats
229W - 191L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Hikito12
Baron Samedi
Level 148
God Stats
2W - 0L
1,634 SR
Queue Stats
121W - 112L
1,493 Elo+
Solo
Bellona
Bellona
ubbernukage
Bellona
Level 143
God Stats
5W - 4L
1,543 SR
Queue Stats
79W - 41L
1,668 Elo+
Solo
Team Averages
Level 146
1,643 SR
1,562 Elo+

VS

Team Averages
Level 82
1,570 SR
1,534 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GurgledGirth
Fafnir
Level 34
God Stats
1W - 2L
1,827 SR
Queue Stats
73W - 73L
1,593 Elo+
Party 1
Freya
Freya
TheJadeEmp
Freya
Level 61
God Stats
1W - 3L
1,425 SR
Queue Stats
118W - 108L
1,564 Elo+
Party 1
Ra
Ra
W0kK
Ra
Level 124
God Stats
16W - 14L
1,597 SR
Queue Stats
422W - 401L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
7 / 1 / 2
6,934
693
6,079
7,885
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Bousq
Chernobog
10
3 / 1 / 6
6,362
636
8,135
8,418
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 2
7,301
730
5,995
10,048
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Hikito12
Baron Samedi
8
2 / 1 / 1
5,706
571
3,284
6,727
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
ubbernukage
Bellona
12
4 / 0 / 1
7,425
743
6,793
10,158
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 2 / 1
5,737
574
4,528
9,008
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
 
Jormungandr
10
0 / 5 / 0
5,565
557
3,772
9,971
6,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
7
0 / 2 / 1
5,168
517
2,718
9,100
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
8
1 / 6 / 0
4,748
475
7,022
9,358
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
W0kK
Ra
10
0 / 5 / 2
5,638
564
4,032
7,409
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
4
5
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
7
1
2
8
L
Ne Zha
 
Ne Zha
3
2
1
1.75
L
Jormungandr
 
Jormungandr
0
5
0
0
W
Chernobog
Bousq
Chernobog
3
1
6
6
W
4
2
2
2.5
L
Fafnir
0
2
1
0.25
W
Baron Samedi
Hikito12
Baron Samedi
2
1
1
2.5
L
Freya
1
6
0
0.17
L
Ra
W0kK
Ra
0
5
2
0.2
W
Bellona
ubbernukage
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
22,072
43,236
Taken
44,846
22,268
Mitigated
24,476
23,843
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,079
165
0
5,678
7,885
2,775
0
1,893
5,950
53,275
0
L
Ne Zha
 
Ne Zha
4,528
1,217
0
1,302
9,008
3,586
0
3,570
5,438
0
36,889
L
Jormungandr
 
Jormungandr
3,772
1,468
0
2,885
9,971
6,865
0
274
9,697
41,729
0
W
Chernobog
Bousq
Chernobog
8,135
5,534
0
2,857
8,418
3,326
226
4,940
3,478
0
47,739
W
5,995
1,819
0
5,837
10,048
3,685
0
3,440
6,318
60,358
0
L
Fafnir
2,718
610
0
2,486
9,100
7,922
0
2,366
6,734
12,189
0
W
Baron Samedi
Hikito12
Baron Samedi
3,284
269
510
3,298
6,727
5,141
0
3,167
3,560
16,870
0
L
Freya
7,022
2,741
0
1,770
9,358
3,157
0
3,510
5,848
30,067
0
L
Ra
W0kK
Ra
4,032
308
60
743
7,409
2,946
0
5,638
1,771
35,367
0
W
Bellona
ubbernukage
Bellona
6,793
3,793
0
5,663
10,158
7,341
567
3,772
6,386
0
56,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
26,856
384
Minions Killed
267
0
Camps Cleared
0
1,001,959
Distance Traveled
1,004,423
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,934
693
88
9
0
233,587
0
L
Ne Zha
5,737
574
58
6
0
218,217
0
L
Jormungandr
5,565
557
74
7
0
192,583
1
W
Chernobog
6,362
636
77
8
0
195,445
0
W
Freya
7,301
730
100
10
0
190,508
3
L
Fafnir
5,168
517
7
1
0
187,718
0
W
Baron Samedi
5,706
571
24
2
0
178,110
0
L
Freya
4,748
475
53
5
0
192,245
0
L
Ra
5,638
564
75
8
0
213,660
0
W
Bellona
7,425
743
95
10
0
204,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role