Player Matchup

Agni
Agni
Platinum II
LiquidSwords
Agni
Platinum II
Level 129
God Stats
17W - 12L
1,646 SR
Queue Stats
36W - 33L
1,575 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,646 SR
1,575 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,902 SR
1,537 MMR
Hades
Hades
Bronze III
AllxhSnackbar
Hades
Bronze III
Level 49
God Stats
1W - 1L
1,902 SR
Queue Stats
14W - 14L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
10,914
1,091
9,088
7,105
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AnhurBakasuraAh Muzen CabKaliFreya

VS

Bans
ChronosHe BoAnubisPoseidonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,348
835
4,133
12,289
9,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
4,133
7,105
Taken
12,289
4,887
Mitigated
9,609
328
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,133
445
0
3,526
12,289
9,609
529
9,225
3,064
38,622
0
W
9,088
1,480
0
328
7,105
4,887
1,483
4,472
2,633
61,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,914
Gold Earned
8,348
136
Minions Killed
82
6
Camps Cleared
3
191,908
Distance Traveled
177,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,348
835
82
8
3
177,034
0
W
Agni
10,914
1,091
136
14
6
191,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role