Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
OfficerDoge
Yu Huang
Level 128
God Stats
5W - 3L
1,641 SR
Queue Stats
388W - 392L
1,444 Elo+
Party 1
Lancelot
Lancelot
TheDuck027
Lancelot
Level 101
God Stats
5W - 4L
1,615 SR
Queue Stats
315W - 310L
1,453 Elo+
Party 1
Anhur
Anhur
Xasthur94
Anhur
Level 144
God Stats
3W - 3L
1,491 SR
Queue Stats
225W - 206L
1,485 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,476 Elo+

VS

Team Averages
Level 112
1,558 SR
1,451 Elo+
Hun Batz
Hun Batz
Polar42
Hun Batz
Level 161
God Stats
12W - 7L
1,717 SR
Queue Stats
325W - 313L
1,454 Elo+
Solo
Sol
Sol
UnholyUsurper
Sol
Level 110
God Stats
1W - 2L
1,308 SR
Queue Stats
140W - 135L
1,471 Elo+
Solo
Apollo
Apollo
i-am-skeever99
Apollo
Level 102
God Stats
0W - 3L
1,252 SR
Queue Stats
71W - 71L
1,463 Elo+
Solo
Charybdis
Charybdis
lacayZ0514
Charybdis
Level 108
God Stats
2W - 2L
1,723 SR
Queue Stats
221W - 242L
1,452 Elo+
Solo
Cabrakan
Cabrakan
powerseppel
Cabrakan
Level 81
God Stats
2W - 1L
1,787 SR
Queue Stats
396W - 386L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 0 / 10
8,902
809
7,230
8,048
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
14
1 / 3 / 10
7,947
722
5,012
7,310
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
OfficerDoge
Yu Huang
17
4 / 1 / 10
8,978
816
11,837
9,395
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TheDuck027
Lancelot
17
7 / 2 / 7
9,628
875
9,924
12,669
10,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Xasthur94
Anhur
14
1 / 3 / 11
8,189
744
8,016
9,666
4,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Polar42
Hun Batz
14
4 / 3 / 3
7,920
720
9,783
7,371
3,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
1 / 4 / 6
8,447
768
10,745
10,481
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 4
7,343
668
5,465
9,282
3,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
lacayZ0514
Charybdis
11
2 / 3 / 4
7,097
645
6,924
6,331
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
powerseppel
Cabrakan
12
1 / 5 / 4
7,368
670
6,317
14,598
15,837
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
19
Kills
9
9
Deaths
19
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
10
11
W
Loki
 
Loki
1
3
10
2
W
Yu Huang
OfficerDoge
Yu Huang
4
1
10
9
L
Hun Batz
Polar42
Hun Batz
4
3
3
1.83
W
Lancelot
TheDuck027
Lancelot
7
2
7
5.25
L
1
4
6
1
W
Anhur
Xasthur94
Anhur
1
3
11
2.17
L
1
4
4
0.75
L
Charybdis
lacayZ0514
Charybdis
2
3
4
1.33
L
Cabrakan
powerseppel
Cabrakan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,019
Damage
39,234
47,088
Taken
48,063
25,761
Mitigated
29,963
19,382
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,230
79
728
1,106
8,048
3,620
387
2,832
5,216
0
11,343
W
Loki
 
Loki
5,012
452
598
1,299
7,310
2,948
0
2,158
5,152
0
11,850
W
Yu Huang
OfficerDoge
Yu Huang
11,837
847
1,075
3,462
9,395
4,430
215
3,371
6,024
32,998
0
L
Hun Batz
Polar42
Hun Batz
9,783
379
1,716
871
7,371
3,901
0
1,559
5,812
0
19,961
W
Lancelot
TheDuck027
Lancelot
9,924
580
4,555
3,039
12,669
10,698
348
4,556
8,113
0
19,519
L
10,745
2,159
552
2,959
10,481
4,224
153
2,168
8,313
27,491
0
W
Anhur
Xasthur94
Anhur
8,016
3,474
1,022
2,498
9,666
4,065
981
4,145
5,521
0
17,219
L
5,465
2,033
679
1,082
9,282
3,790
333
2,091
7,191
0
13,737
L
Charybdis
lacayZ0514
Charybdis
6,924
2,160
363
772
6,331
2,211
238
801
5,530
0
13,729
L
Cabrakan
powerseppel
Cabrakan
6,317
73
0
2,262
14,598
15,837
0
5,218
9,380
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
38,175
125
Minions Killed
105
0
Camps Cleared
0
1,154,376
Distance Traveled
925,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,902
809
14
1
0
232,165
0
W
Loki
7,947
722
21
2
0
232,185
0
W
Yu Huang
8,978
816
46
4
0
235,905
0
L
Hun Batz
7,920
720
22
2
0
221,762
0
W
Lancelot
9,628
875
22
2
0
259,012
0
L
Sol
8,447
768
48
4
0
182,836
0
W
Anhur
8,189
744
22
2
0
195,109
0
L
Apollo
7,343
668
14
1
0
196,775
0
L
Charybdis
7,097
645
14
1
0
146,322
0
L
Cabrakan
7,368
670
7
1
0
178,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role