Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cease_System32-
Merlin
Level 119
God Stats
2W - 1L
1,490 SR
Queue Stats
20W - 9L
1,557 Elo+
Solo
Bellona
Bellona
JulianMau_Koga
Bellona
Level 121
God Stats
2W - 2L
1,644 SR
Queue Stats
117W - 122L
1,399 Elo+
Party 1
Horus
Horus
goldenrod76
Horus
Level 159
God Stats
24W - 36L
1,358 SR
Queue Stats
1,678W - 1,792L
1,504 Elo+
Solo
Team Averages
Level 131
1,498 SR
1,492 Elo+

VS

Team Averages
Level 78
1,557 SR
1,487 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Coffeeey
Ganesha
Level 152
God Stats
29W - 30L
1,484 SR
Queue Stats
337W - 351L
1,471 Elo+
Solo
Danzaburou
Danzaburou
WarDragon Vll
Danzaburou
Level 67
God Stats
2W - 2L
1,817 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Nu Wa
Nu Wa
X_JeRoMa_X
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,596 Elo+
Solo
Awilix
Awilix
Ольга242
Awilix
Level 61
God Stats
15W - 23L
1,483 SR
Queue Stats
636W - 675L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 0 / 2
6,502
1,300
3,733
2,874
1,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
 
Skadi
11
0 / 0 / 4
6,395
1,279
5,878
5,837
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 3
6,860
1,372
7,909
3,124
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 0 / 3
6,247
1,249
5,978
7,442
4,791
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 2
6,328
1,266
1,953
3,255
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

389

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 0
5,978
1,196
5,769
7,689
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Coffeeey
Ganesha
11
0 / 0 / 0
6,777
1,355
2,973
5,848
4,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
WarDragon Vll
Danzaburou
11
0 / 2 / 0
6,054
1,211
4,980
7,943
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
11
0 / 1 / 0
5,894
1,179
3,438
3,796
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,655
1,131
2,253
3,008
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
6
Kills
0
0
Deaths
6
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
2
3
W
Skadi
 
Skadi
0
0
4
2
L
Jormungandr
 
Jormungandr
0
3
0
0
W
2
0
3
3.5
L
Ganesha
Coffeeey
Ganesha
0
0
0
0
W
1
0
3
2.5
L
Danzaburou
WarDragon Vll
Danzaburou
0
2
0
0
L
Nu Wa
0
1
0
0
W
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
19,413
22,532
Taken
28,284
11,494
Mitigated
16,365
2,768
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,733
520
0
616
2,874
1,867
0
1,531
1,343
10,601
0
W
Skadi
 
Skadi
5,878
2,998
0
0
5,837
2,271
0
2,807
2,880
0
22,772
L
Jormungandr
 
Jormungandr
5,769
731
0
574
7,689
5,795
0
3,688
3,813
12,814
0
W
7,909
756
0
720
3,124
1,266
0
2,082
892
15,844
0
L
Ganesha
Coffeeey
Ganesha
2,973
49
0
1,727
5,848
4,476
0
2,895
2,729
11,647
0
W
5,978
1,161
0
16
7,442
4,791
0
3,649
3,505
0
15,078
L
Danzaburou
WarDragon Vll
Danzaburou
4,980
2,247
0
714
7,943
3,556
0
1,634
6,175
0
15,886
L
Nu Wa
3,438
1,224
0
0
3,796
1,387
0
1,381
2,349
12,772
0
W
1,953
1,005
630
786
3,255
1,299
0
1,523
1,732
0
8,758
L
2,253
94
0
0
3,008
1,151
0
1,298
1,576
0
4,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
30,358
123
Minions Killed
106
6
Camps Cleared
3
492,288
Distance Traveled
477,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,502
1,300
16
3
2
63,581
0
W
Skadi
6,395
1,279
47
9
2
97,403
0
L
Jormungandr
5,978
1,196
24
5
0
88,295
0
W
Merlin
6,860
1,372
25
5
1
104,911
0
L
Ganesha
6,777
1,355
6
1
0
119,411
0
W
Bellona
6,247
1,249
17
3
0
112,061
0
L
Danzaburou
6,054
1,211
36
7
0
98,357
0
L
Nu Wa
5,894
1,179
34
7
3
81,728
0
W
Horus
6,328
1,266
18
4
1
114,332
0
L
Awilix
5,655
1,131
6
1
0
89,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role