Player Matchup

Bastet
Bastet
MAOU4567
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,384 Elo+
Solo
Sylvanus
Sylvanus
SoulReaperBoy14
Sylvanus
Level 114
God Stats
16W - 13L
1,572 SR
Queue Stats
342W - 323L
1,429 Elo+
Solo
Ix Chel
Ix Chel
cleberzueira1
Ix Chel
Level 135
God Stats
21W - 29L
1,516 SR
Queue Stats
171W - 182L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
redox_rundown9
Cu Chulainn
Level 60
God Stats
32W - 20L
1,642 SR
Queue Stats
310W - 328L
1,430 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 73
God Stats
155W - 143L
1,543 SR
Queue Stats
155W - 147L
1,452 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,416 Elo+

VS

Team Averages
Level 82
1,555 SR
1,462 Elo+
Ra
Ra
DioblosSpawn
Ra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,537 Elo+
Party 1
Chernobog
Chernobog
GaiusBoNuS2017
Chernobog
Level 70
God Stats
30W - 30L
1,456 SR
Queue Stats
410W - 450L
1,397 Elo+
Party 2
Anubis
Anubis
KimBO923944
Anubis
Level 81
God Stats
91W - 67L
1,508 SR
Queue Stats
509W - 544L
1,406 Elo+
Party 2
Bacchus
Bacchus
OtakuDej
Bacchus
Level 103
God Stats
27W - 21L
1,555 SR
Queue Stats
315W - 364L
1,434 Elo+
Solo
Bellona
Bellona
XGunSmoke63X
Bellona
Level 76
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 1L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MAOU4567
Bastet
9
1 / 1 / 1
5,041
504
2,094
8,830
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
7
0 / 1 / 2
4,766
477
2,667
5,559
3,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
8
3 / 3 / 1
5,258
526
4,645
5,256
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
redox_rundown9
Cu Chulainn
9
3 / 2 / 0
5,427
543
4,123
9,170
7,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
6
0 / 2 / 0
4,038
404
2,044
4,541
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,859
586
1,286
4,863
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
GaiusBoNuS2017
Chernobog
8
1 / 0 / 3
4,744
474
3,302
5,415
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
9
1 / 1 / 6
5,430
543
5,403
4,595
2,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
OtakuDej
Bacchus
8
3 / 1 / 1
5,447
545
3,298
5,945
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
XGunSmoke63X
Bellona
9
2 / 3 / 0
5,622
562
4,535
8,432
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
9
9
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Chernobog
GaiusBoNuS2017
Chernobog
1
0
3
2.5
W
Anubis
1
1
6
4
L
Bastet
MAOU4567
Bastet
1
1
1
1.5
W
Bacchus
OtakuDej
Bacchus
3
1
1
3.5
L
Sylvanus
0
1
2
1
W
Bellona
XGunSmoke63X
Bellona
2
3
0
0.67
L
Ix Chel
3
3
1
1.17
L
Cu Chulainn
redox_rundown9
Cu Chulainn
3
2
0
1.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,573
Damage
17,824
33,356
Taken
29,250
16,918
Mitigated
18,746
9,435
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,286
205
0
1,676
4,863
1,731
0
2,357
2,506
35,835
0
W
Chernobog
GaiusBoNuS2017
Chernobog
3,302
1,646
0
1,987
5,415
1,471
104
1,602
3,813
0
27,690
W
Anubis
5,403
47
0
2,120
4,595
2,059
807
1,134
3,461
34,431
0
L
Bastet
MAOU4567
Bastet
2,094
765
0
1,636
8,830
2,476
0
2,660
6,170
0
33,388
W
Bacchus
OtakuDej
Bacchus
3,298
357
0
1,898
5,945
4,967
0
2,219
3,726
12,127
0
L
Sylvanus
2,667
807
1,346
1,915
5,559
3,043
0
1,779
3,780
15,321
0
W
Bellona
XGunSmoke63X
Bellona
4,535
1,763
0
1,234
8,432
8,518
264
0
8,432
0
26,714
L
Ix Chel
4,645
574
100
1,454
5,256
1,642
0
3,075
2,121
25,821
0
L
Cu Chulainn
redox_rundown9
Cu Chulainn
4,123
1,062
0
2,032
9,170
7,970
0
1,207
7,963
0
29,553
L
Neith
2,044
968
0
952
4,541
1,787
0
1,206
3,335
0
14,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
27,102
190
Minions Killed
214
0
Camps Cleared
0
842,417
Distance Traveled
948,413
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,859
586
57
6
0
172,658
0
W
Chernobog
4,744
474
40
4
0
172,109
0
W
Anubis
5,430
543
47
5
0
197,009
0
L
Bastet
5,041
504
53
5
0
209,480
0
W
Bacchus
5,447
545
24
2
0
194,985
4
L
Sylvanus
4,766
477
17
2
0
170,342
0
W
Bellona
5,622
562
46
5
0
211,652
0
L
Ix Chel
5,258
526
48
5
0
159,328
4
L
Cu Chulainn
5,427
543
52
5
0
178,036
3
L
Neith
4,038
404
20
2
0
125,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role