Player Matchup

Guan Yu
Guan Yu
Michima
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Maman Brigitte
Maman Brigitte
ReversedSystem
Maman Brigitte
Level 60
God Stats
1W - 2L
1,460 SR
Queue Stats
27W - 19L
1,514 Elo+
Solo
Janus
Janus
Zaamys
Janus
Level 69
God Stats
2W - 4L
1,711 SR
Queue Stats
291W - 315L
1,466 Elo+
Solo
Xbalanque
Xbalanque
jo9532
Xbalanque
Level 97
God Stats
22W - 15L
1,487 SR
Queue Stats
208W - 224L
1,448 Elo+
Solo
Ganesha
Ganesha
punkzone
Ganesha
Level 101
God Stats
4W - 6L
1,544 SR
Queue Stats
142W - 122L
1,467 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,460 Elo+

VS

Team Averages
Level 56
1,461 SR
1,444 Elo+
Mulan
Mulan
Brajii2007
Mulan
Level 61
God Stats
9W - 8L
1,569 SR
Queue Stats
115W - 96L
1,494 Elo+
Party 1
Chaac
Chaac
Jar Jar 9090
Chaac
Level 65
God Stats
4W - 7L
1,301 SR
Queue Stats
178W - 151L
1,467 Elo+
Party 1
Maui
Maui
MIKOLAJ166
Maui
Level 27
God Stats
13W - 10L
1,452 SR
Queue Stats
43W - 46L
1,411 Elo+
Party 1
Raijin
Raijin
PrOz AsHLeY
Raijin
Level 69
God Stats
3W - 6L
1,407 SR
Queue Stats
209W - 195L
1,435 Elo+
Solo
Chernobog
Chernobog
TheW00lf
Chernobog
Level 60
God Stats
5W - 9L
1,577 SR
Queue Stats
142W - 160L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Michima
Guan Yu
2
0 / 1 / 0
4,982
293
335
1,866
1,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
ReversedSystem
Maman Brigitte
14
1 / 4 / 4
7,977
469
8,619
15,858
6,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Zaamys
Janus
13
6 / 4 / 2
8,618
507
13,691
11,790
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
jo9532
Xbalanque
11
2 / 1 / 1
7,150
421
8,662
11,219
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
punkzone
Ganesha
12
0 / 0 / 5
7,765
457
8,268
12,735
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 4 / 2
7,686
452
6,938
16,318
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 1
10,198
600
8,347
11,322
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 2
7,699
453
3,180
11,380
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
16
3 / 1 / 2
9,945
585
9,479
9,500
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TheW00lf
Chernobog
13
3 / 2 / 1
8,203
483
9,195
12,380
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
10
10
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
4
2
0.5
W
3
1
1
3.5
W
0
1
2
1
L
Guan Yu
Michima
Guan Yu
0
1
0
0
W
Raijin
3
1
2
4
L
Maman Brigitte
ReversedSystem
Maman Brigitte
1
4
4
0.75
W
Chernobog
TheW00lf
Chernobog
3
2
1
1.75
L
Janus
Zaamys
Janus
6
4
2
1.75
L
Xbalanque
jo9532
Xbalanque
2
1
1
2.5
L
Ganesha
punkzone
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
37,139
53,468
Taken
60,900
28,420
Mitigated
33,168
10,600
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,938
1,227
0
2,588
16,318
7,990
0
9,322
6,892
0
56,266
W
8,347
1,730
0
2,601
11,322
7,631
553
5,657
5,424
0
77,504
W
3,180
755
0
2,170
11,380
8,872
314
4,630
6,638
23,928
0
L
Guan Yu
Michima
Guan Yu
335
124
0
624
1,866
1,105
0
0
1,866
0
1,666
W
Raijin
9,479
484
0
2,524
9,500
3,838
115
5,789
3,383
83,677
0
L
Maman Brigitte
ReversedSystem
Maman Brigitte
8,619
388
0
2,187
15,858
6,940
0
3,258
12,472
69,545
0
W
Chernobog
TheW00lf
Chernobog
9,195
5,765
0
3,306
12,380
4,837
456
4,412
7,888
0
59,766
L
Janus
Zaamys
Janus
13,691
182
0
2,772
11,790
5,164
0
4,083
7,409
61,205
0
L
Xbalanque
jo9532
Xbalanque
8,662
3,900
0
3,671
11,219
4,345
0
2,405
8,744
0
44,974
L
Ganesha
punkzone
Ganesha
8,268
591
0
1,346
12,735
10,866
0
2,305
10,318
34,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
43,731
299
Minions Killed
453
0
Camps Cleared
0
1,333,832
Distance Traveled
1,642,745
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,686
452
71
4
0
332,316
0
W
Chaac
10,198
600
115
7
0
302,759
3
W
Maui
7,699
453
29
2
0
353,654
0
L
Guan Yu
4,982
293
0
0
0
40,998
0
W
Raijin
9,945
585
154
9
0
314,198
1
L
Maman Brigitte
7,977
469
97
6
0
359,519
0
W
Chernobog
8,203
483
84
5
0
339,818
5
L
Janus
8,618
507
88
5
0
342,764
3
L
Xbalanque
7,150
421
82
5
0
239,139
3
L
Ganesha
7,765
457
32
2
0
351,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role