Player Matchup

Hachiman
Hachiman
DarrKTide
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 84L
1,379 Elo+
Party 3
Scylla
Scylla
Diamond-Cutter81
Scylla
Level 87
God Stats
12W - 14L
1,526 SR
Queue Stats
348W - 321L
1,453 Elo+
Party 2
Surtr
Surtr
Pyro_Stipes
Surtr
Level 95
God Stats
79W - 70L
1,576 SR
Queue Stats
294W - 304L
1,524 Elo+
Party 3
Neith
Neith
Zenianzo
Neith
Level 123
God Stats
5W - 5L
1,494 SR
Queue Stats
196W - 193L
1,478 Elo+
Solo
Maman Brigitte
Maman Brigitte
militarymikey03
Maman Brigitte
Level 117
God Stats
2W - 6L
1,279 SR
Queue Stats
335W - 301L
1,435 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,454 Elo+

VS

Team Averages
Level 77
1,509 SR
1,481 Elo+
Apollo
Apollo
Ricco13
Apollo
Level 71
God Stats
1W - 1L
1,272 SR
Queue Stats
20W - 16L
1,482 Elo+
Solo
Sol
Sol
SlySneakyBear
Sol
Level 100
God Stats
89W - 99L
1,500 SR
Queue Stats
373W - 355L
1,466 Elo+
Solo
Ganesha
Ganesha
Snyderboy42
Ganesha
Level 96
God Stats
7W - 2L
1,650 SR
Queue Stats
68W - 62L
1,477 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Xenos37
Maman Brigitte
Level 96
God Stats
11W - 3L
1,619 SR
Queue Stats
263W - 238L
1,524 Elo+
Solo
Mulan
Mulan
mwbailey
Mulan
Level 23
God Stats
18W - 22L
1,502 SR
Queue Stats
40W - 40L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarrKTide
Hachiman
13
2 / 1 / 0
7,479
499
6,273
7,730
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
7,435
496
6,910
9,129
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
8,253
550
11,324
17,436
15,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Zenianzo
Neith
11
1 / 3 / 2
6,727
448
8,414
13,507
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
militarymikey03
Maman Brigitte
11
1 / 5 / 0
6,936
462
5,302
14,367
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ricco13
Apollo
14
0 / 0 / 3
7,774
518
4,545
10,476
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 5
8,199
547
7,682
10,897
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Snyderboy42
Ganesha
12
0 / 1 / 7
8,093
540
5,737
10,393
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maman Brigitte
Xenos37
Maman Brigitte
15
13 / 1 / 1
9,845
656
16,098
14,910
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
mwbailey
Mulan
14
1 / 1 / 3
8,425
562
9,637
18,094
17,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
14
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarrKTide
Hachiman
2
1
0
2
L
0
2
1
0.25
L
1
3
0
0.33
W
Apollo
Ricco13
Apollo
0
0
3
1.5
W
0
2
5
1.25
W
Ganesha
Snyderboy42
Ganesha
0
1
7
3.5
W
Maman Brigitte
Xenos37
Maman Brigitte
13
1
1
13.5
L
Neith
Zenianzo
Neith
1
3
2
0.67
L
Maman Brigitte
militarymikey03
Maman Brigitte
1
5
0
0.2
W
Mulan
mwbailey
Mulan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
43,699
62,169
Taken
64,770
31,328
Mitigated
39,767
16,315
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarrKTide
Hachiman
6,273
4,005
0
3,211
7,730
2,601
0
1,702
6,028
0
50,783
L
6,910
384
0
1,430
9,129
3,346
0
6,319
2,810
55,398
0
L
11,324
4,627
0
5,958
17,436
15,671
0
5,033
12,403
347
56,384
W
Apollo
Ricco13
Apollo
4,545
2,810
0
6,002
10,476
4,033
444
130
10,346
0
60,842
W
7,682
1,560
0
4,577
10,897
4,599
1,711
5,240
5,657
61,666
6,691
W
Ganesha
Snyderboy42
Ganesha
5,737
549
0
2,710
10,393
7,677
0
1,868
8,525
30,725
0
W
Maman Brigitte
Xenos37
Maman Brigitte
16,098
1,630
0
7,763
14,910
6,056
0
3,565
11,301
75,376
2,015
L
Neith
Zenianzo
Neith
8,414
1,432
160
4,209
13,507
4,942
0
6,505
7,002
0
45,729
L
Maman Brigitte
militarymikey03
Maman Brigitte
5,302
537
0
1,347
14,367
4,768
0
9,063
5,304
46,797
0
W
Mulan
mwbailey
Mulan
9,637
1,787
0
5,584
18,094
17,402
70
1,730
15,155
0
62,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
42,336
397
Minions Killed
469
0
Camps Cleared
0
1,420,043
Distance Traveled
1,568,525
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,479
499
90
6
0
258,455
2
L
Scylla
7,435
496
100
7
0
291,714
3
L
Surtr
8,253
550
95
6
0
256,748
3
W
Apollo
7,774
518
120
8
0
302,127
0
W
Sol
8,199
547
109
7
0
281,579
5
W
Ganesha
8,093
540
5
0
0
342,343
0
W
Maman Brigitte
9,845
656
111
7
0
367,905
0
L
Neith
6,727
448
46
3
0
284,591
4
L
Maman Brigitte
6,936
462
66
4
0
328,535
7
W
Mulan
8,425
562
124
8
0
274,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role