Player Matchup

Ullr
Ullr
BertramAP
Ullr
Level 141
God Stats
15W - 11L
1,682 SR
Queue Stats
231W - 212L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
Griffwin
Baron Samedi
Level 189
God Stats
70W - 27L
1,736 SR
Queue Stats
459W - 350L
1,602 Elo+
Solo
Neith
Neith
Ryoken218
Neith
Level 144
God Stats
11W - 12L
1,473 SR
Queue Stats
219W - 195L
1,478 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Tymael_Urzumael
Maman Brigitte
Level 140
God Stats
6W - 3L
1,582 SR
Queue Stats
220W - 221L
1,453 Elo+
Party 2
Raijin
Raijin
seba060c
Raijin
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
21W - 15L
1,622 Elo+
Party 1
Team Averages
Level 126
1,636 SR
1,548 Elo+

VS

Team Averages
Level 167
1,604 SR
1,528 Elo+
Hercules
Hercules
MarcelHard
Hercules
Level 159
God Stats
0W - 2L
1,596 SR
Queue Stats
111W - 133L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Ninouschka
Nu Wa
Level 160
God Stats
54W - 46L
1,575 SR
Queue Stats
917W - 919L
1,515 Elo+
Solo
Lancelot
Lancelot
OGMudbone909
Lancelot
Level 159
God Stats
16W - 12L
1,615 SR
Queue Stats
239W - 241L
1,517 Elo+
Party 3
Geb
Geb
SweetCold
Geb
Level 196
God Stats
0W - 1L
1,739 SR
Queue Stats
96W - 88L
1,590 Elo+
Party 3
Anhur
Anhur
Кamas
Anhur
Level 159
God Stats
1W - 3L
1,495 SR
Queue Stats
173W - 148L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 2 / 0
6,878
529
3,856
12,352
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Griffwin
Baron Samedi
11
1 / 0 / 1
6,844
526
5,024
8,153
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Ryoken218
Neith
13
0 / 0 / 1
7,032
541
5,266
6,357
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
Tymael_Urzumael
Maman Brigitte
14
1 / 2 / 1
7,502
577
7,209
12,398
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
seba060c
Raijin
14
4 / 2 / 1
8,304
639
5,680
10,221
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MarcelHard
Hercules
15
2 / 0 / 0
8,703
669
7,353
10,253
10,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
12
1 / 4 / 2
6,974
536
8,433
7,432
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
OGMudbone909
Lancelot
11
3 / 1 / 1
6,472
498
6,748
10,076
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,122
471
4,141
9,027
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Кamas
Anhur
12
0 / 0 / 1
6,546
504
3,278
7,031
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
6
6
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
2
0
0
W
Baron Samedi
Griffwin
Baron Samedi
1
0
1
1.5
L
Hercules
MarcelHard
Hercules
2
0
0
2
L
Nu Wa
1
4
2
0.5
L
Lancelot
OGMudbone909
Lancelot
3
1
1
3.5
W
Neith
Ryoken218
Neith
0
0
1
0.5
L
0
1
1
0.5
W
Maman Brigitte
Tymael_Urzumael
Maman Brigitte
1
2
1
0.75
W
Raijin
seba060c
Raijin
4
2
1
2.25
L
Anhur
Кamas
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
29,953
49,481
Taken
43,819
25,599
Mitigated
27,100
14,816
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,856
1,060
0
848
12,352
9,083
0
381
11,927
0
52,714
W
Baron Samedi
Griffwin
Baron Samedi
5,024
595
2,261
4,393
8,153
5,457
0
3,955
4,074
28,405
0
L
Hercules
MarcelHard
Hercules
7,353
3,404
0
6,489
10,253
10,341
0
252
9,999
0
77,148
L
Nu Wa
8,433
1,937
0
850
7,432
2,899
0
5,971
1,205
45,037
0
L
Lancelot
OGMudbone909
Lancelot
6,748
815
0
3,708
10,076
4,174
0
6,694
3,268
0
37,437
W
Neith
Ryoken218
Neith
5,266
1,650
0
2,231
6,357
2,545
730
1,851
4,442
0
62,633
L
4,141
181
0
2,058
9,027
6,923
0
2,851
6,176
24,650
0
W
Maman Brigitte
Tymael_Urzumael
Maman Brigitte
7,209
319
0
3,109
12,398
4,725
0
1,972
10,232
84,188
2,973
W
Raijin
seba060c
Raijin
5,680
531
0
1,974
10,221
3,789
0
3,783
6,232
63,512
0
L
Anhur
Кamas
Anhur
3,278
1,145
0
3,127
7,031
2,763
0
1,253
5,778
0
49,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
34,817
501
Minions Killed
413
0
Camps Cleared
0
1,300,197
Distance Traveled
1,353,531
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,878
529
92
7
0
241,103
2
W
Baron Samedi
6,844
526
43
3
0
242,225
2
L
Hercules
8,703
669
133
10
0
269,277
0
L
Nu Wa
6,974
536
81
6
0
257,051
3
L
Lancelot
6,472
498
70
5
0
312,735
2
W
Neith
7,032
541
114
9
0
236,386
0
L
Geb
6,122
471
16
1
0
270,790
1
W
Maman Brigitte
7,502
577
128
10
0
322,583
0
W
Raijin
8,304
639
124
10
0
257,900
4
L
Anhur
6,546
504
113
9
0
243,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role