Player Matchup

Sol
Sol
Gold III
BaB0uChe_Style
Sol
Gold III
Level 179
God Stats
37W - 23L
1,551 SR
Queue Stats
1,146W - 1,163L
1,459 MMR
Solo
Mercury
Mercury
Gold V
SonicF0x
Mercury
Gold V
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,570 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
VAMASUKA
Kumbhakarna
Silver II
Level 130
God Stats
0W - 2L
1,671 SR
Queue Stats
71W - 76L
1,477 MMR
Solo
Hera
Hera
Bronze III
iWhatz
Hera
Bronze III
Level 115
God Stats
1W - 1L
1,256 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
mk2mk3228
Osiris
Gold IV
Level 101
God Stats
1W - 2L
1,432 SR
Queue Stats
57W - 57L
1,472 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,482 SR
1,496 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,573 SR
1,510 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Kobyyy
Nox
Gold II
Level 64
God Stats
11W - 8L
1,687 SR
Queue Stats
116W - 105L
1,547 MMR
Solo
Ne Zha
Ne Zha
Gold II
dnainfumos
Ne Zha
Gold II
Level 148
God Stats
8W - 9L
1,493 SR
Queue Stats
807W - 826L
1,535 MMR
Solo
Mulan
Mulan
Gold III
mattrixum
Mulan
Gold III
Level 159
God Stats
15W - 9L
1,683 SR
Queue Stats
281W - 281L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,920
378
3,722
6,157
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
SonicF0x
Mercury
14
3 / 5 / 2
7,570
582
5,763
14,069
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
VAMASUKA
Kumbhakarna
10
1 / 2 / 3
6,670
513
1,895
8,993
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
iWhatz
Hera
12
1 / 4 / 1
7,097
546
5,817
7,056
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
mk2mk3228
Osiris
12
2 / 3 / 2
7,265
559
9,833
15,130
16,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThorAo KuangArachneThanatos

VS

Bans
KaliHerculesSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 1 / 1
8,666
667
7,708
7,590
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
12
1 / 1 / 6
7,722
594
6,181
10,806
9,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Kobyyy
Nox
14
5 / 1 / 2
8,703
669
4,831
4,407
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
dnainfumos
Ne Zha
14
6 / 1 / 5
8,872
682
6,209
10,429
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
mattrixum
Mulan
14
1 / 3 / 3
8,445
650
9,276
16,029
15,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
15
15
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
W
Ares
 
Ares
1
1
6
4
L
0
1
0
0
W
Nox
Kobyyy
Nox
5
1
2
6
L
Mercury
SonicF0x
Mercury
3
5
2
0.8
L
Kumbhakarna
VAMASUKA
Kumbhakarna
1
2
3
1.25
W
Ne Zha
dnainfumos
Ne Zha
6
1
5
8.5
L
Hera
iWhatz
Hera
1
4
1
0.38
W
Mulan
mattrixum
Mulan
1
3
3
0.83
L
Osiris
mk2mk3228
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
34,205
51,405
Taken
49,261
32,069
Mitigated
33,737
10,831
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,708
4,224
0
3,309
7,590
3,083
1,991
1,672
5,918
0
79,031
W
Ares
 
Ares
6,181
224
0
2,226
10,806
9,303
0
4,843
5,963
17,544
0
L
3,722
2,088
0
3,204
6,157
1,458
0
1,881
4,276
28,114
0
W
Nox
Kobyyy
Nox
4,831
441
0
490
4,407
1,871
0
1,995
2,412
68,889
0
L
Mercury
SonicF0x
Mercury
5,763
3,768
0
750
14,069
4,813
0
1,609
12,460
0
65,073
L
Kumbhakarna
VAMASUKA
Kumbhakarna
1,895
446
0
2,586
8,993
6,653
0
2,191
6,802
16,245
0
W
Ne Zha
dnainfumos
Ne Zha
6,209
2,194
0
1,296
10,429
4,445
1,635
2,417
8,012
0
60,320
L
Hera
iWhatz
Hera
5,817
1,469
0
610
7,056
2,459
0
2,965
4,091
50,897
0
W
Mulan
mattrixum
Mulan
9,276
1,250
0
4,324
16,029
15,035
432
507
15,522
0
63,364
L
Osiris
mk2mk3228
Osiris
9,833
4,071
0
3,681
15,130
16,686
0
2,366
12,764
0
53,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
42,408
336
Minions Killed
469
0
Camps Cleared
0
1,209,348
Distance Traveled
1,341,987
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,666
667
133
10
0
237,133
0
W
Ares
7,722
594
16
1
0
276,543
6
L
Sol
4,920
378
44
3
0
120,385
0
W
Nox
8,703
669
121
9
0
275,404
5
L
Mercury
7,570
582
106
8
0
318,061
0
L
Kumbhakarna
6,670
513
20
2
0
275,391
2
W
Ne Zha
8,872
682
99
8
0
329,135
0
L
Hera
7,097
546
89
7
0
257,574
2
W
Mulan
8,445
650
100
8
0
223,772
0
L
Osiris
7,265
559
77
6
0
237,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role