Player Matchup

Anubis
Anubis
CloudyFather
Anubis
Level 78
God Stats
6W - 3L
1,493 SR
Queue Stats
196W - 203L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Sixfromtokyo
Gilgamesh
Level 76
God Stats
32W - 27L
1,498 SR
Queue Stats
251W - 216L
1,459 Elo+
Party 1
Nemesis
Nemesis
long-d_MCyea_
Nemesis
Level 67
God Stats
38W - 56L
1,446 SR
Queue Stats
279W - 300L
1,437 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,453 Elo+

VS

Team Averages
Level 81
1,553 SR
1,563 Elo+
Izanami
Izanami
BLJ1510
Izanami
Level 58
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 1L
1,807 Elo+
Solo
Tyr
Tyr
GregoryHeartz
Tyr
Level 107
God Stats
1W - 3L
1,489 SR
Queue Stats
299W - 314L
1,403 Elo+
Solo
Merlin
Merlin
UTalDo G0D
Merlin
Level 79
God Stats
27W - 28L
1,519 SR
Queue Stats
332W - 345L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 0 / 7
8,012
801
6,953
4,914
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sixfromtokyo
Gilgamesh
12
8 / 0 / 3
9,133
913
9,748
6,268
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
10
2 / 2 / 5
7,665
767
4,033
6,142
2,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLJ1510
Izanami
11
1 / 3 / 0
7,328
733
2,725
6,517
2,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 0
6,789
679
3,542
9,758
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
UTalDo G0D
Merlin
9
0 / 5 / 1
6,934
693
4,718
5,789
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLJ1510
Izanami
1
3
0
0.33
W
Anubis
2
0
7
5.5
L
1
4
0
0.25
W
Gilgamesh
Sixfromtokyo
Gilgamesh
8
0
3
9.5
L
Merlin
UTalDo G0D
Merlin
0
5
1
0.1
W
Nemesis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
10,985
17,324
Taken
22,064
7,988
Mitigated
9,996
4,462
Healing
879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLJ1510
Izanami
2,725
1,383
0
289
6,517
2,040
0
1,989
4,397
0
36,828
W
Anubis
6,953
291
327
2,709
4,914
2,089
651
1,513
3,366
25,744
0
L
3,542
71
0
410
9,758
6,422
0
3,605
5,875
0
9,108
W
Gilgamesh
Sixfromtokyo
Gilgamesh
9,748
3,495
0
1,013
6,268
3,599
589
1,758
4,436
0
36,350
L
Merlin
UTalDo G0D
Merlin
4,718
269
0
180
5,789
1,534
0
1,622
3,934
18,418
0
W
Nemesis
4,033
2,278
0
413
6,142
2,300
373
1,779
4,052
0
10,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
21,051
90
Minions Killed
101
0
Camps Cleared
0
592,245
Distance Traveled
465,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,328
733
62
6
0
142,941
0
W
Anubis
8,012
801
31
3
0
189,398
0
L
Tyr
6,789
679
3
0
0
172,814
0
W
Gilgamesh
9,133
913
52
5
0
207,445
0
L
Merlin
6,934
693
36
4
0
149,914
3
W
Nemesis
7,665
767
7
1
0
195,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role