Player Matchup

Atlas
Atlas
Platinum V
Cautixn
Atlas
Platinum V
Level 87
God Stats
5W - 4L
1,753 SR
Queue Stats
217W - 215L
1,609 MMR
Solo
Charybdis
Charybdis
Gold I
MicSokol
Charybdis
Gold I
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
181W - 176L
1,554 MMR
Solo
Susano
Susano
Gold IV
RedSlayer84
Susano
Gold IV
Level 126
God Stats
1W - 1L
1,290 SR
Queue Stats
60W - 64L
1,553 MMR
Solo
Ra
Ra
Gold I
WockInMyVeins
Ra
Gold I
Level 121
God Stats
2W - 4L
1,337 SR
Queue Stats
300W - 308L
1,542 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
slumbrosmars
Hun Batz
Platinum V
Level 128
God Stats
14W - 12L
1,633 SR
Queue Stats
445W - 452L
1,673 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,465 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,577 SR
1,585 MMR
Bastet
Bastet
Gold III
Gobbstoper
Bastet
Gold III
Level 138
God Stats
65W - 41L
1,638 SR
Queue Stats
397W - 395L
1,643 MMR
Solo
Anubis
Anubis
Gold III
IAmABro
Anubis
Gold III
Level 129
God Stats
6W - 7L
1,543 SR
Queue Stats
133W - 139L
1,562 MMR
Solo
Horus
Horus
Gold III
Killyb
Horus
Gold III
Level 163
God Stats
1W - 5L
1,312 SR
Queue Stats
291W - 300L
1,538 MMR
Solo
Izanami
Izanami
Platinum III
KingKumbia
Izanami
Platinum III
Level 107
God Stats
3W - 4L
1,626 SR
Queue Stats
167W - 159L
1,628 MMR
Solo
Geb
Geb
Gold IV
LargeWookieBalls
Geb
Gold IV
Level 129
God Stats
1W - 2L
1,764 SR
Queue Stats
36W - 43L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cautixn
Atlas
15
2 / 4 / 5
10,313
491
7,953
18,187
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MicSokol
Charybdis
18
1 / 3 / 1
11,032
525
8,412
15,909
6,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
18
4 / 3 / 5
11,224
534
9,615
18,520
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 7
11,386
542
17,770
14,791
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
slumbrosmars
Hun Batz
19
9 / 2 / 2
12,726
606
18,348
16,617
9,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonThothAo Kuang

VS

Bans
ThanatosSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gobbstoper
Bastet
18
5 / 2 / 1
10,840
516
13,592
20,007
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
IAmABro
Anubis
17
3 / 5 / 2
10,675
508
16,857
18,774
10,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Killyb
Horus
13
2 / 4 / 5
8,999
429
6,608
19,461
15,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
KingKumbia
Izanami
16
5 / 4 / 1
10,723
511
12,790
14,236
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 4
9,623
458
6,558
17,883
15,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
18
Kills
15
15
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
Cautixn
Atlas
2
4
5
1.13
L
Bastet
Gobbstoper
Bastet
5
2
1
2.75
L
Anubis
IAmABro
Anubis
3
5
2
0.8
L
Horus
Killyb
Horus
2
4
5
1.13
L
Izanami
KingKumbia
Izanami
5
4
1
1.38
L
0
4
4
0.5
W
Charybdis
MicSokol
Charybdis
1
3
1
0.5
W
Susano
4
3
5
2.17
W
2
3
7
1.83
W
Hun Batz
slumbrosmars
Hun Batz
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,098
Damage
56,405
84,024
Taken
90,361
45,048
Mitigated
57,577
21,508
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Cautixn
Atlas
7,953
3,128
0
2,780
18,187
15,530
74
5,115
13,010
25,102
0
L
Bastet
Gobbstoper
Bastet
13,592
3,315
0
7,572
20,007
9,650
244
3,036
16,971
0
107,423
L
Anubis
IAmABro
Anubis
16,857
1,002
0
6,591
18,774
10,896
35
10,439
8,060
120,251
0
L
Horus
Killyb
Horus
6,608
3,296
2,987
5,645
19,461
15,109
0
5,920
13,354
0
21,410
L
Izanami
KingKumbia
Izanami
12,790
8,415
0
2,797
14,236
6,379
1,250
1,484
12,752
0
102,717
L
6,558
768
0
3,062
17,883
15,543
75
4,382
13,501
62,363
185
W
Charybdis
MicSokol
Charybdis
8,412
5,136
0
7,521
15,909
6,467
2,606
0
15,909
0
108,876
W
Susano
9,615
2,133
0
970
18,520
8,098
0
3,664
14,712
0
99,463
W
17,770
1,341
2,721
3,353
14,791
5,418
102
9,007
5,772
111,504
0
W
Hun Batz
slumbrosmars
Hun Batz
18,348
5,361
0
4,163
16,617
9,535
541
5,115
11,050
0
94,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,681
Gold Earned
50,860
635
Minions Killed
596
0
Camps Cleared
0
2,147,505
Distance Traveled
1,948,741
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,313
491
33
2
0
413,305
6
L
Bastet
10,840
516
132
6
0
479,367
2
L
Anubis
10,675
508
165
8
0
350,430
7
L
Horus
8,999
429
32
2
0
432,518
4
L
Izanami
10,723
511
167
8
0
290,088
2
L
Geb
9,623
458
100
5
0
396,338
0
W
Charybdis
11,032
525
163
8
0
407,740
5
W
Susano
11,224
534
106
5
0
468,336
0
W
Ra
11,386
542
186
9
0
427,845
4
W
Hun Batz
12,726
606
147
7
0
430,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role