Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Beatnikus
Surtr
Level 125
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MineCraftFordge
Cthulhu
Level 135
God Stats
17W - 16L
1,573 SR
Queue Stats
249W - 224L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
abigael_123
Morgan Le Fay
Level 159
God Stats
5W - 2L
1,601 SR
Queue Stats
244W - 229L
1,514 Elo+
Solo
Bakasura
Bakasura
iccuwabn
Bakasura
Level 92
God Stats
3W - 6L
1,346 SR
Queue Stats
269W - 247L
1,476 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,490 Elo+

VS

Team Averages
Level 122
1,685 SR
1,538 Elo+
Maman Brigitte
Maman Brigitte
Mossflayer
Maman Brigitte
Level 137
God Stats
2W - 1L
1,735 SR
Queue Stats
352W - 326L
1,532 Elo+
Party 1
Mulan
Mulan
Ninja5596
Mulan
Level 59
God Stats
3W - 2L
1,712 SR
Queue Stats
31W - 21L
1,532 Elo+
Party 2
Fafnir
Fafnir
RetoastedT0ast
Fafnir
Level 159
God Stats
9W - 4L
1,661 SR
Queue Stats
437W - 437L
1,526 Elo+
Solo
Jing Wei
Jing Wei
SPLITPUSHBOT
Jing Wei
Level 158
God Stats
19W - 9L
1,626 SR
Queue Stats
296W - 283L
1,582 Elo+
Party 2
Raijin
Raijin
Slugwatch
Raijin
Level 98
God Stats
1W - 3L
1,690 SR
Queue Stats
171W - 156L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 0 / 2
7,842
523
5,492
9,616
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Beatnikus
Surtr
15
6 / 1 / 4
9,484
632
13,232
17,434
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
5 / 0 / 1
8,018
535
6,897
12,701
6,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
abigael_123
Morgan Le Fay
14
3 / 1 / 6
9,008
601
11,316
9,258
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
iccuwabn
Bakasura
14
4 / 5 / 3
8,621
575
9,694
13,157
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Mossflayer
Maman Brigitte
13
4 / 5 / 3
8,035
536
9,598
16,241
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Ninja5596
Mulan
12
1 / 7 / 0
7,032
469
6,696
16,294
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
7,105
474
2,830
10,722
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SPLITPUSHBOT
Jing Wei
14
0 / 2 / 0
7,861
524
7,830
12,608
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Slugwatch
Raijin
12
2 / 3 / 2
7,262
484
7,480
9,737
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
7
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
2
1
W
Surtr
Beatnikus
Surtr
6
1
4
8
W
5
0
1
5.5
L
Maman Brigitte
Mossflayer
Maman Brigitte
4
5
3
1.1
L
Mulan
Ninja5596
Mulan
1
7
0
0.14
L
0
1
1
0.5
L
Jing Wei
SPLITPUSHBOT
Jing Wei
0
2
0
0
L
Raijin
Slugwatch
Raijin
2
3
2
1
W
Morgan Le Fay
abigael_123
Morgan Le Fay
3
1
6
6
W
Bakasura
iccuwabn
Bakasura
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
34,434
62,166
Taken
65,602
31,309
Mitigated
36,090
20,779
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,492
1,099
0
4,364
9,616
3,436
0
391
9,225
0
59,520
W
Surtr
Beatnikus
Surtr
13,232
4,444
0
6,324
17,434
11,841
590
4,386
13,048
1,823
65,342
W
6,897
793
1,648
4,099
12,701
6,287
42
4,311
8,390
26,686
0
L
Maman Brigitte
Mossflayer
Maman Brigitte
9,598
1,542
0
2,356
16,241
6,386
0
2,168
13,697
66,328
1,359
L
Mulan
Ninja5596
Mulan
6,696
942
0
3,110
16,294
9,735
0
1,479
14,324
0
49,764
L
2,830
380
0
3,062
10,722
11,002
0
6,024
4,446
20,238
0
L
Jing Wei
SPLITPUSHBOT
Jing Wei
7,830
5,982
0
3,958
12,608
5,018
0
3,910
8,620
0
76,941
L
Raijin
Slugwatch
Raijin
7,480
652
473
2,761
9,737
3,949
0
5,584
4,123
55,555
0
W
Morgan Le Fay
abigael_123
Morgan Le Fay
11,316
762
0
2,322
9,258
3,794
574
4,079
5,179
69,291
0
W
Bakasura
iccuwabn
Bakasura
9,694
6,355
0
2,022
13,157
5,951
0
6,734
6,423
0
72,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
37,295
476
Minions Killed
444
0
Camps Cleared
0
1,612,961
Distance Traveled
1,443,379
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,842
523
105
7
0
339,144
6
W
Surtr
9,484
632
108
7
0
294,722
0
W
Cthulhu
8,018
535
35
2
0
340,283
0
L
Maman Brigitte
8,035
536
108
7
0
335,972
5
L
Mulan
7,032
469
78
5
0
240,649
2
L
Fafnir
7,105
474
24
2
0
294,932
5
L
Jing Wei
7,861
524
144
10
0
276,999
4
L
Raijin
7,262
484
90
6
0
294,827
1
W
Morgan Le Fay
9,008
601
122
8
0
295,627
0
W
Bakasura
8,621
575
106
7
0
343,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role