Player Matchup

Hercules
Hercules
DuriTheDragon
Hercules
Level 51
God Stats
13W - 20L
1,522 SR
Queue Stats
122W - 138L
1,477 Elo+
Solo
Arachne
Arachne
GmoneyDaws205
Arachne
Level 36
God Stats
2W - 5L
1,491 SR
Queue Stats
75W - 71L
1,457 Elo+
Solo
Fafnir
Fafnir
MirtiloSoneca
Fafnir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,324 Elo+
Party 1
Artemis
Artemis
PapaSam30
Artemis
Level 64
God Stats
1W - 5L
1,128 SR
Queue Stats
128W - 134L
1,459 Elo+
Solo
Ra
Ra
XANDEKU
Ra
Level 86
God Stats
2W - 4L
1,651 SR
Queue Stats
150W - 147L
1,385 Elo+
Party 1
Team Averages
Level 51
1,458 SR
1,420 Elo+

VS

Team Averages
Level 71
1,494 SR
1,429 Elo+
Martichoras
Martichoras
 
Martichoras
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Kristofferson_47
Fafnir
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 102L
1,330 Elo+
Solo
Mulan
Mulan
LiL vixi
Mulan
Level 69
God Stats
7W - 5L
1,489 SR
Queue Stats
144W - 139L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Reiiartur
Danzaburou
Level 69
God Stats
2W - 3L
1,361 SR
Queue Stats
65W - 90L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
VPhantomI
Baron Samedi
Level 89
God Stats
9W - 6L
1,621 SR
Queue Stats
171W - 147L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuriTheDragon
Hercules
6
1 / 3 / 0
3,755
751
1,996
6,565
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
5
0 / 1 / 0
3,193
639
503
4,808
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 0 / 0
3,345
669
928
2,805
2,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
PapaSam30
Artemis
1
0 / 0 / 0
2,571
514
0
0
0
4
0 / 0 / 0
3,247
649
204
1,310
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
4
0 / 0 / 1
3,315
663
1,821
2,173
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 1
3,679
736
745
2,533
1,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
LiL vixi
Mulan
7
3 / 1 / 0
4,561
912
3,677
4,321
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Reiiartur
Danzaburou
5
1 / 0 / 0
3,554
711
1,212
1,641
404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
VPhantomI
Baron Samedi
7
0 / 0 / 0
4,224
845
874
808
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
1
0.5
L
Hercules
DuriTheDragon
Hercules
1
3
0
0.33
L
Arachne
0
1
0
0
W
0
0
1
0.5
W
Mulan
LiL vixi
Mulan
3
1
0
3
L
0
0
0
0
L
Artemis
PapaSam30
Artemis
0
0
0
0
W
Danzaburou
Reiiartur
Danzaburou
1
0
0
1
W
Baron Samedi
VPhantomI
Baron Samedi
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,631
Damage
8,329
15,488
Taken
11,476
6,640
Mitigated
4,650
4,686
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
1,821
556
0
285
2,173
673
150
471
1,666
0
14,452
L
Hercules
DuriTheDragon
Hercules
1,996
778
0
1,156
6,565
2,621
0
0
6,565
0
16,153
L
Arachne
503
350
0
1,200
4,808
1,387
0
729
4,079
0
10,600
W
745
219
519
1,154
2,533
1,555
4
253
2,280
4,190
0
W
Mulan
LiL vixi
Mulan
3,677
424
0
1,293
4,321
1,716
0
0
4,321
0
18,854
L
928
173
0
1,708
2,805
2,192
0
211
2,594
6,124
0
L
Artemis
PapaSam30
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Reiiartur
Danzaburou
1,212
415
0
620
1,641
404
550
168
1,473
0
11,389
W
Baron Samedi
VPhantomI
Baron Samedi
874
0
0
451
808
302
0
204
604
20,175
0
L
204
75
0
622
1,310
440
0
679
631
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,111
Gold Earned
19,333
74
Minions Killed
120
0
Camps Cleared
0
401,119
Distance Traveled
499,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
3,315
663
25
5
0
88,799
0
L
Hercules
3,755
751
27
5
0
114,011
0
L
Arachne
3,193
639
22
4
0
127,178
0
W
Fafnir
3,679
736
8
2
0
96,423
0
W
Mulan
4,561
912
24
5
0
110,224
0
L
Fafnir
3,345
669
3
1
0
106,494
0
L
Artemis
2,571
514
0
0
0
0
0
W
Danzaburou
3,554
711
17
3
0
111,771
1
W
Baron Samedi
4,224
845
46
9
0
92,343
0
L
Ra
3,247
649
22
4
0
53,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role