Player Matchup

Achilles
Achilles
AgentApollo798
Achilles
Level 108
God Stats
7W - 9L
1,668 SR
Queue Stats
456W - 430L
1,609 Elo+
Solo
Fenrir
Fenrir
Destia
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,557 Elo+
Party 1
Medusa
Medusa
FrostyFairy
Medusa
Level 143
God Stats
6W - 4L
1,558 SR
Queue Stats
290W - 276L
1,521 Elo+
Solo
Susano
Susano
Loxard1
Susano
Level 155
God Stats
0W - 1L
1,720 SR
Queue Stats
53W - 52L
1,559 Elo+
Party 1
Geb
Geb
xXnico97
Geb
Level 133
God Stats
6W - 5L
1,771 SR
Queue Stats
1,100W - 1,072L
1,571 Elo+
Solo
Team Averages
Level 139
1,643 SR
1,563 Elo+

VS

Team Averages
Level 145
1,418 SR
1,556 Elo+
Anhur
Anhur
Atyrex
Anhur
Level 165
God Stats
4W - 4L
1,520 SR
Queue Stats
284W - 254L
1,591 Elo+
Solo
Shiva
Shiva
Cry4_Me
Shiva
Level 156
God Stats
1W - 1L
1,481 SR
Queue Stats
166W - 186L
1,485 Elo+
Solo
Charybdis
Charybdis
KirbyFighter
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,517 Elo+
Solo
Tiamat
Tiamat
diablo672
Tiamat
Level 148
God Stats
4W - 10L
1,299 SR
Queue Stats
495W - 476L
1,532 Elo+
Solo
Athena
Athena
ŠÙRTR
Athena
Level 170
God Stats
4W - 2L
1,291 SR
Queue Stats
375W - 269L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 6 / 6
10,007
667
12,537
23,196
26,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Destia
Fenrir
18
4 / 5 / 8
9,957
664
10,070
20,181
27,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Medusa
18
5 / 6 / 8
10,866
724
18,580
15,730
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Loxard1
Susano
17
1 / 8 / 12
9,555
637
19,859
17,526
13,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 13
9,313
621
20,278
18,362
23,250
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atyrex
Anhur
20
12 / 3 / 16
13,089
873
25,504
19,021
11,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Cry4_Me
Shiva
18
4 / 5 / 20
11,268
751
13,934
24,552
22,645
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KirbyFighter
Charybdis
18
2 / 4 / 14
10,678
712
14,113
16,600
9,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
diablo672
Tiamat
20
6 / 1 / 17
11,586
772
24,066
16,285
22,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
ŠÙRTR
Athena
18
5 / 6 / 19
11,886
792
9,727
27,018
41,277
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
19
Kills
29
29
Deaths
19
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
6
6
1.83
W
Anhur
Atyrex
Anhur
12
3
16
6.67
W
Shiva
Cry4_Me
Shiva
4
5
20
2.8
L
Fenrir
Destia
Fenrir
4
5
8
1.6
L
Medusa
5
6
8
1.5
W
Charybdis
KirbyFighter
Charybdis
2
4
14
2.25
L
Susano
Loxard1
Susano
1
8
12
0.88
W
Tiamat
diablo672
Tiamat
6
1
17
14.5
L
1
4
13
1.88
W
Athena
ŠÙRTR
Athena
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,324
Damage
87,344
94,995
Taken
103,476
99,525
Mitigated
107,102
20,435
Healing
33,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,537
1,323
1,979
4,237
23,196
26,063
0
6,896
16,300
0
17,384
W
Anhur
Atyrex
Anhur
25,504
17,482
219
5,655
19,021
11,189
4,216
3,379
15,445
0
54,916
W
Shiva
Cry4_Me
Shiva
13,934
1,109
6,842
3,300
24,552
22,645
977
3,324
20,752
0
21,742
L
Fenrir
Destia
Fenrir
10,070
1,360
2,604
3,790
20,181
27,846
0
6,268
13,913
0
14,783
L
Medusa
18,580
5,231
2,046
1,951
15,730
9,125
245
6,663
9,067
0
47,008
W
Charybdis
KirbyFighter
Charybdis
14,113
9,411
1,222
4,494
16,600
9,303
1,748
2,616
13,843
0
30,540
L
Susano
Loxard1
Susano
19,859
2,302
289
239
17,526
13,241
0
6,913
10,613
0
31,790
W
Tiamat
diablo672
Tiamat
24,066
1,342
1,412
4,693
16,285
22,688
679
2,883
12,970
48,378
0
L
20,278
1,144
1,088
2,212
18,362
23,250
50
7,053
11,309
28,142
2,137
W
Athena
ŠÙRTR
Athena
9,727
1,007
3,473
2,549
27,018
41,277
488
4,422
22,239
12,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,698
Gold Earned
58,507
141
Minions Killed
176
0
Camps Cleared
0
1,303,819
Distance Traveled
1,378,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,007
667
9
1
0
266,326
0
W
Anhur
13,089
873
69
5
0
268,135
0
W
Shiva
11,268
751
11
1
0
271,752
0
L
Fenrir
9,957
664
12
1
0
289,468
0
L
Medusa
10,866
724
66
4
0
238,669
0
W
Charybdis
10,678
712
39
3
0
242,741
0
L
Susano
9,555
637
32
2
0
255,384
0
W
Tiamat
11,586
772
49
3
0
308,195
0
L
Geb
9,313
621
22
1
0
253,972
0
W
Athena
11,886
792
8
1
0
287,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role